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патч 2.0.1
Автор темы: nefrit
Дата создания: 26.02.2014 07:42
патч 2.0.1
лаунчер вот сообщил сопсно

посмотрим на этот лут 2.0...

--
добавил содержание, спасибо дружелюбному dfans
by fixeel;

продолжение

eve online - илитный чатик без регистрации и смс !

≡v≡ к нам приходит!
Безысходность приносит и вкус бодрящий, боли вкус всегда настоящий!
Последний раз редактировалось fixeel; 26.02.2014 в 16:42.
патч 2.0.1
лаунчер вот сообщил сопсно

посмотрим на этот лут 2.0...

--
добавил содержание, спасибо дружелюбному dfans
by fixeel;

Diablo III Patch 2.0.1 - v.2.0.1.22044

The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.
Table of Contents


GENERAL
  • Pools of Reflection have been added to the game
    • Pools of Reflection provide a 25% bonus to experience
    • This bonus persists until you reach a set amount of bonus experience (equal to approximately 10% of the current amount of Paragon experience needed to reach the next Paragon level) or your character dies
    • Gathering additional Pools of Reflection bonuses increases the amount of total experience bonus a character can receive until character death, stacking up to 10 times
    • This experience bonus persists on logout
  • Nephalem Glory has been added to the game
    • Occasionally during battle, monsters will drop Power Globes when damaged or killed
    • Power Globes grant the Nephalem Glory buff, which causes players to deal additional damage in the form of golden lightning bolts and increases their movement speed for a short time
    • This buff can stack up to three times
  • New hero stats have been added to the game
    • These include Toughness, Healing, Splash Damage, Cooldown Reduction, and Resource Cost Reduction
    • Life Steal has been redesigned and is now less effective at higher character levels
      • At level 60, Life Steal is reduced to 10% effectiveness
  • Players now have the ability to resurrect in multiple places when they die in Normal (non-Hardcore) games
    • You may choose to either resurrect at your body, in town, or at the last checkpoint you encountered
    • Players may not resurrect at their body during a Boss encounter
    • Players may only resurrect at their body a maximum of three times in a row
  • Player hit boxes have been adjusted to more closely represent character models
    • Both male and female models of the same class share the same size hit box
  • Followers now automatically level with characters
  • Quests now occasionally grant item rewards when completed during the leveling process
  • Gold can no longer be traded
  • Graphics engine has been updated to support reflections
    • Reflections can be turned on in the Options > Video menu
    • Note: This setting is not recommended for players running minimum system specifications
BOSSES
  • Many bosses have had their mechanics revisted and retuned
    • The following bosses have received the largest changes to their encounters:
      • Maghda
      • Siegebreaker
      • Azmodan
      • Iskatu
    • In addition, the enrage timers for the following Bosses will only be enabled in Torment I and above:
      • The Butcher
      • Zoltun Kulle
      • Belial
      • Ghom
      • Siegebreaker
      • Rakanoth
CLASSES
  • Barbarian
    • Active Skills
      • Bash
        • Decreased Fury per Attack from 8 to 6
        • Increased damage from 165% to 170% weapon damage
        • Removed knockback effect
        • Skill Rune - Onslaught
          • Increased total reverberation damage from 50% to 80%
        • Skill Rune - Punish
          • Lowered the damage increase from 8% to 4% for 5 seconds
        • Skill Rune - Instigation
          • Damage type changed from Physical to Fire
          • Now Increases Fury generated per Attack to 8
        • Skill Rune - Pulverize
          • Increased shockwave damage from 38% to 70% weapon damage
          • Damage type changed from Physical to Fire
      • Cleave
        • Increased damage from 140% to 150% weapon damage
        • Skill Rune - Rupture
          • Increased explosion damage from 85% to 160% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune - Reaping Swing
          • Decreased fury gained from each enemy hit from 3 to 1
          • Damage type changed from Physical to Fire
        • Skill Rune - Scattering Blast
          • Increased knockback from 9 to 10 yards
          • Increased damage from 60% to 80% weapon damage
        • Skill Rune - Broad Sweep
          • Increased damage from 175% to 210% weapon damage
          • Damage type changed from Physical to Lightning
      • Frenzy
        • Increased damage from 110% to 120% weapon damage
        • Skill Rune - Sidearm
          • Increased damage from 110% to 130% weapon damage
        • Skill Rune - Triumph
          • Has been removed from the game
        • New Skill Rune - Berserk
          • Increases the duration of the Frenzy effect to 10 seconds
        • Skill Rune - Smite
          • Increased chance to call down lightning from 20% to 30%
          • Damage type changed from Physical to Lightning
        • Skill Rune - Maniac
          • Lowered damage increase from 4% to 2.5% per stack of Frenzy
          • Damage type changed from Physical to Fire
      • Weapon Throw
        • No longer costs Fury
        • Now generates 6 Fury per attack
        • No longer slows enemies
        • Increased damage from 130% to 150% weapon damage
        • Now unlocks at Level 17 (previously 14)
        • Skill Rune - Mighty Throw
          • Increased damage from 169% to 210% weapon damage
          • Damage type changed from Physical to Lightning
        • Skill Rune - Ricochet
          • Decreased ricochet range from 20 to 15 yards
          • Damage type changed from Physical to Fire
        • Skill Rune - Throwing Hammer
          • Reduced chance to stun from 50% to 30%
          • Lowered stun duration from 1.5 seconds to 1 second
        • Skill Rune - Stupefy
          • Reduced chance to Confuse from 20% to 15%
          • Reduced duration of Confusion from 6 seconds to 3 seconds
        • Skill Rune - Dread Bomb
          • Has been removed from the game
        • New Skill Rune - Balanced Weapon
          • Increases Fury generated per attack to 8
          • Damage type becomes Fire
      • Hammer of the Ancients
        • Increased damage from 325% to 535% weapon damage
        • Skill Rune - Rolling Thunder
          • Increased damage from 275% to 505% weapon damage
        • Skill Rune - Smash
          • No longer strikes a smaller area
          • Increased damage from 406% to 640% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune - The Devil's Anvil
          • Damage type changed from Physical to Cold
        • Skill Rune - Thunderstrike
          • Reduced stun duration from 3 to 2 seconds
          • Damage type changed from Physical to Lightning
        • Skill Rune - Birthright
          • No longer has a chance to drop treasure
      • Rend
        • Increased base damage from 925% to 1000% weapon damage
        • Skill Rune - Blood Lust
          • Skill has been reworked
            • Heal for 0.5% of your maximum Life per second for each affected enemy
        • Skill Rune - Lacerate
          • Increased damage from 903% to 1350% weapon damage
        • Skill Rune - Mutilate
          • Increased movement speed reduction from 60% to 80%
        • Skill Rune - Bloodbath
          • Increased damage from 100% to 1000% weapon damage
      • Seismic Slam
        • Damage increased from 240% to 550% weapon damage
        • Now knocks enemies into the air instead of back
        • Skill Rune - Stagger
          • Chance to stun increased from 70% to 80%
          • Stun duration lowered from 1.5 seconds to 1 second
          • Damage type changed from Physical to Lightning
        • Skill Rune - Shattered Ground
          • Damage increased from 288% to 710% weapon damage
          • Changes the knock up effect to a 5 yard knockback
        • Skill Rune - Rumble
          • Increased damage from 60% to 230% weapon damage
        • Skill Rune - Strength from Earth
          • No longer reduces Fury cost
          • Skill has been reworked
            • Gain 1% of your maximum Life for every enemy hit
        • Skill Rune - Cracking Rift
          • Has been removed from the game
        • New Skill Rune - Permafrost
          • Create a sheet of Frost that deals 710% weapon damage as Cold and Slows enemies by 60% for 2 seconds
      • Whirlwind
        • Damage increased from 145% to 275% weapon damage
        • Skill Rune - Dust Devils
          • Damage increased from 40% to 80% weapon damage
        • Skill Rune - Hurricane
          • Skill has been reworked
            • Pull enemies from up to 35 yards away towards you while Whirlwinding
        • Skill Rune - Blood Funnel
          • Life restored on Critical Hits reduced from 2% to 1% of your maximum Life
        • Skill Rune - Wind Shear
          • Damage type changed from Physical to Lightning
        • Skill Rune - Volcanic Eruption
          • Increased damage from 189% to 325% weapon damage
      • Ancient Spear
        • No longer has a cooldown
        • No longer generates Fury
        • Now costs 25 Fury
        • No longer reduces target's movement speed
        • Increased damage from 185% to 500% weapon damage
        • Now pierces enemies
        • Now unlocks at Level 26 (previously 9)
        • Skill Rune - Grappling Hooks
          • Has been removed from the game
        • New Skill Rune - Ranseur
          • Enemies hit are knocked back 5 yards
          • Unlocks at Level 29
        • Skill Rune - Skirmish
          • Has been removed from the game
        • New Skill Rune - Jagged Edge
          • Increases the damage to 640% weapon damage as Fire.
        • Skill Rune - Dread Spear
          • Has been removed from the game
        • New Skill Rune - Boulder Toss
          • Expend all remaining Fury to deal 20% weapon damage for every point of Fury expended to enemies within 9 yards of the impact location
          • Unlocks at Level 48
        • Skill Rune - Harpoon
          • Skill has been reworked
            • Add a chain to the spear to drag all enemies hit back to you and Slow them by 60% for 1 second
            • Now unlocks at Level 34 (previously 39)
        • Skill Rune - Rage Flip
          • Skill has been reworked
            • Add a chain to the spear to throw all enemies hit behind you and Slow them by 60% for 1 second
            • Now unlocks at Level 59 (previously 49)
      • Ground Stomp
        • Increased range from 12 to 14 yards
        • Skill Rune - Deafening Crash
          • Increased amount of enemy movement speed slowed from 60% to 80%
          • Increased duration of Slow from 3 to 8 seconds
          • Damage type changed to Cold
        • Skill Rune - Trembling Stomp
          • Increased damage from 76% to 575% weapon damage
          • Damage type changed to Fire
        • Skill Rune - Avalanche
          • Has been removed from the game
        • New Skill Rune - Jarring Slam
          • Enemies hit have a 10% chance to drop a health globe
      • Leap
        • Damage increased from 85% to 180% weapon damage
        • Skill Rune - Iron Impact
          • Additional Armor gained reduced from 100% to 50% per enemy hit
        • Skill Rune - Toppling Impact
          • Now also increases the damage done by Leap to 450%
      • Sprint
        • Reduced movement speed increase from 40% to 30%
        • Skill Rune - Marathon
          • Reduced movement speed increase from 50% to 40%
          • Reduced movement speed increase duration from 5 seconds to 4 seconds
      • Ignore Pain
        • No longer generates Fury
        • Cooldown increased from 10 seconds to 30 seconds
        • Damage reduction reduced from 65% to 50%
        • Skill Rune - Bravado
          • This skill has been reworked
            • Breaks the effects of Stun, Fear, Immobilize, and Slow when Ignore Pain is activated
        • Skill Rune - Ignorance is Bliss
          • This skill has been reworked
            • While Ignore Pain is active, gain 826 Life per Fury spent
      • Overpower
        • Increased cooldown from 10 seconds to 12 seconds
        • Increased damage dealt from 165% to 380% weapon damage
        • Now unlocks at Level 9 (previously 26)
        • Skill Rune - Storm of Steel
          • Increased damage from 50% to 380% weapon damage for each axe
          • Now unlocks at Level 15 (previously 29)
        • Skill Rune - Killing Spree
          • Reduced bonus Critical Hit Chance from 10% to 8%
          • Reduced duration of bonus Critical Hit Chance from 6 seconds to 5 seconds
          • Damage type changed from Physical to Lightning
          • Now unlocks at Level 23 (previously 26)
        • Skill Rune - Crushing Advance
          • Increased duration of damage reflect from 4 seconds to 5 seconds
          • Now unlocks at Level 32 (previously 42)
        • Skill Rune - Momentum
          • Reduced Fury generated per enemy hit from 12 to 5
          • Now unlocks at Level 39 (previously 48)
        • Skill Rune - Revel
          • This skill has been reworked
            • Increases damage of Overpower to 760% weapon damage as Fire
            • Now unlocks at Level 49 (previously 59)
      • Revenge
        • Reduced amount of damage healed from 5% to 2% of maximum Life
        • Skill Rune - Vengeance is Mine
          • Has been removed from the game
        • New Skill Rune - Blood Law
          • Increase healing to 4% of maximum Life for each enemy hit
        • Skill Rune - Best Served Cold
          • Reduced Critical Hit Chance increase from 10% to 8%
          • Reduced Critical Hit Chance duration from 12 seconds to 6 seconds
        • Skill Rune - Retribution
          • Increased damage from 286% to 480% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune - Grudge
          • Damage type changed from Physical to Lightning
        • Skill Rune - Provocation
          • This skill has been reworked
            • Increase the maximum number of charges to 3
      • Furious Charge
        • Increased damage from 195% to 360% weapon damage
        • Skill Rune - Battering Ram
          • Increased damage from 283% to 760% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune - Stamina
          • Fury generated per target hit increased from 8 to 10
        • Skill Rune - Bull Rush
          • All targets hit are now stunned instead of only targets that are critically hit
        • Skill Rune - Dreadnought
          • This skill has been reworked
            • All enemies hit are pulled to your destination
      • Threatening Shout
        • Now unlocks at Level 14 (previously 17)
        • Skill Rune - Intimidate
          • Movement speed reduced increased from 30% to 60%
        • Skill Rune - Falter
          • Attack speed reduction increased from 15% to 20%
        • Skill Rune - Demoralize
          • Taunt duration increased from 3 seconds to 4 seconds
        • Skill Rune - Terrify
          • Increased chance to Fear from 35% to 100%
          • Increased Fear duration from 2.5 seconds to 3 seconds
      • Battle Rage
        • Reduced damage increase from 15% to 10%
        • Skill Rune - Marauder's Rage
          • Damage bonus increase lowered from 30% to 15%
        • Skill Rune - Ferocity
          • This skill has been reworked
            • Increases the duration of Battle Rage to 300 seconds
        • Skill Rune - Swords to Ploughshares
          • Increased chance to cause enemies to drop Health Globes from 5% to 8%
        • Skill Rune - Into the Fray
          • This skill has been reworked
            • Gain 1% Critical Hit Chance for each enemy within 10 yards while under the effects of Battle Rage
      • War Cry
        • Skill Rune - Charge!
          • Increased Fury gained from 40 to 50
        • Skill Rune - Invigorate
          • Increased Life regeneration from 620 to 2025 per second
      • Earthquake
        • Cooldown reduced from 120 seconds to 60 seconds
        • Damage increased from 2000% to 2600% weapon damage
        • Skill Rune - Giant's Stride
          • Damage increased from 65% to 160% weapon damage
        • Skill Rune - Chilling Earth
          • Now Freezes enemies instead of Slowing
        • Skill Rune - The Mountain's Call
          • Reduced cooldown from 105 seconds to 50 seconds
          • Damage type changed from Fire to Lightning
        • Skill Rune - Aftershocks
          • Has been removed from the game
        • New Skill Rune - Molten Fury
          • Increase Earthquake's damage to 4500% weapon damage as Fire
        • Skill Rune - Path of Fire
          • Has been removed from the game
        • New Skill Rune - Cave-In
          • All enemies within 24 yards are pulled in towards you
      • Call of the Ancients
        • No longer costs Fury
        • Damage increased from 60% to 180% weapon damage
        • Talic can now also use Leap Attack
        • Korlic can now also use Furious Charge
        • Madawc can now also use Seismic Slam
        • Skill Rune - The Council Rises
          • This skill has been reworked
            • The Ancients deal 360% weapon damage as Fire with each attack
        • Skill Rune - Duty to the Clan
          • Duration increased from an additional 20 seconds to 45 seconds
          • Ancients now also gain 200% Armor
        • Skill Rune - Korlic's Might
          • Has been removed from the game
        • New Skill Rune - Ancients' Blessing
          • Heal for 65% Life when the Ancients are called
        • Skill Rune - Madawc's Madness
          • Has been removed from the game
        • New Skill Rune - Ancients' Fury
          • Gain 3 Fury every time an Ancient deals damage
        • Skill Rune - Talic's Anger
          • Has been removed from the game
        • New Skill Rune - Together as One
          • 50% of all damage dealt to you is instead divided evenly between the Ancients. The Ancients' damage turns into Lightning
      • Wrath of the Berserker
        • No longer costs Fury
        • Increased duration from 15 seconds to 20 seconds
        • Skill Rune - Arreat's Wail
          • No longer knocks back enemies
          • Increased damage from 430% to 3400% weapon damage
        • Skill Rune - Insanity
          • Reduced increased damage from 100% to 50%
        • Skill Rune - Slaughter
          • Increased damage from 155% to 300% weapon damage
        • Skill Rune - Striding Giant
          • Dodge bonus increased from 60% to 80%
        • Skill Rune - Thrive on Chaos
          • This skill has been reworked
            • While active gain 826 Life per Fury Spent
    • Passive Skills
      • Pound of Flesh
        • No longer increases the chance to find Health Globes
        • Decreased additional Life from Health Globes from 100% to 50%
      • Ruthless
        • This skill has been reworked
          • You deal 40% additional damage to enemies below 30% health
      • Nerves of Steel
        • Reduced amount of Armor gained from 100% to 50% of your Vitality
      • Weapons Master
        • Reduced Swords/Daggers bonus from 15% to 8% increased damage
        • Reduced Maces/Axes bonus from 10% to 5% Critical Hit Chance
        • Reduced Polearms/Spears bonus from 10% to 8% attack speed
        • Reduced Mighty Weapons bonus from 3 to 1 Fury per hit
      • Inspiring Presence
        • Reduced Life regeneration from 2% to 1% of maximum Life per second
      • Bloodthirst
        • This skill has been reworked
          • Each point of Fury spent heals you for 116 Life. Heal amount is increased by 1% of your Health Globe Healing Bonus
      • Animosity
        • Reduced Fury generation bonus from 20% to 10%
      • Superstition
        • Reduced Fury gain from 3 to 2
      • No Escape
        • This skill has been reworked
          • Increase the damage of Weapon Throw and Ancient Spear by 25% against enemies more than 20 yards away from you
      • Relentless
        • Ability now activates at 35% Life, up from 20%
      • Brawler
        • Reduced damage increase from 30% to 20%
      • Juggernaut
        • Increased the reduction of control impairing effects from 20% to 30%
        • Increased Life recovery from 15% to 20%
      • Boon of Bul-Kathos
        • Reduced Earthquake cooldown reduction from 30 seconds to 15 seconds
  • Demon Hunter
    • Active Skills
      • Hungering Arrow
        • Increased base damage from 115% to 125% weapon damage
        • Skill Rune – Cinder Arrow
          • Has been removed from the game
        • New Skill Rune – Serrated Arrow
          • Increases Hatred generated to 6
          • Damage type changed from Physical to Fire
        • Skill Rune – Shatter Shot
          • Damage type changed from Physical to Lightning
        • Skill Rune – Devouring Shot
          • Name changed to "Devouring Arrow"
        • Skill Rune – Spray of Teeth
          • Increased AoE explosion damage from 50% to 60% weapon damage
      • Entangling Shot
        • Increased base damage from 90% to 200% weapon damage
        • When Entangling Shot hits an enemy, the Slow effect is now refreshed on all entangled targets
        • Skill Rune – Chain Gang
          • Damage type changed from Physical to Poison
        • Skill Rune – Shock Collar
          • Increased bonus chain damage from 70% to 80% weapon damage
        • Skill Rune – Heavy Burden
          • Damage type changed from Physical to Cold
        • Skill Rune – Justice is Served
          • Damage type changed from Physical to Fire
        • Skill Rune – Bounty Hunter
          • Skill has been reworked
          • Increases the Slow amount to 80%
      • Bola Shot
        • Name changed to "Bolas"
        • Skill Rune – Thunder Ball
          • Lowered Stun duration from 1.5 seconds to 1 second
        • Skill Rune – Bitter Pill
          • Damage type changed from Fire to Lightning
        • Imminent Doom
          • Secondary AoE damage type changed from Arcane to Fire
      • Evasive Fire
        • Discipline cost removed
        • Skill has been reworked
          • Shoot a spread of bolts that hits the primary enemy for 160% weapon damage and two additional enemies for 80% weapon damage. If an enemy is in front of you at close range, you will also backflip away 15 yards. You may backflip once per 3 seconds.
        • Now a Primary skill
        • Skill Rune – Parting Gift
          • Increased poison bomb damage from 55% to 150% weapon damage
        • Skill Rune – Covering Fire
          • Skill has been reworked
            • Increased the damage for all shots from 130% to 160% weapon damage
        • Skill Rune – Displace
          • Damage type changed from Physical to Cold
        • Skill Rune – Surge
          • Removes cooldown on backflip, but each backflip now costs 2 Discipline
      • Grenades
        • Name changed to "Grenade"
        • Skill has been reworked
          • Throw out a grenade that bounces and explodes for 160% weapon damage as Fire
        • Skill Rune – Cluster Grenades
          • Increased damage from 112% to 200% weapon damage
        • Skill Rune – Fire Bomb
          • Has been removed from the game
        • New Skill Rune – Grenade Cache
          • Throw out 3 grenades that explode for 160% weapon damage as Fire each
        • Skill Rune – Stun Grenades
          • Name changed to "Stun Grenade"
          • Lowered Stun chance from 25% to 20%
          • Damage type changed from Fire to Lighting
          • Now hurls a single grenade (rather than multiple)
        • Skill Rune – Gas Grenades
          • Increased explosion damage from 95% to 160% weapon damage
          • Increased poison cloud damage from 25% to 120% weapon damage
          • Now hurls a single grenade (rather than multiple)
      • Impale
        • Hatred cost lowered from 25 to 20 Hatred
        • Increased base damage from 265% to 620% weapon damage
        • Skill Rune – Impact
          • Knockback chance lowered from 65% to 50%
        • Skill Rune – Chemical Burn
          • Damage type changed from Physical to Fire
        • Skill Rune – Overpenetration
          • Damage type changed from Physical to Poison
        • Skill Rune – Awareness
          • Has been removed from the game
        • New Skill Rune – Ricochet
          • The knife ricochets to 2 additional nearby enemies within 20 yards of each other
        • Changes damage type from Physical to Lightning
        • Skill Rune – Grievous Wounds
          • Increased critical hit damage from 100% to 130% weapon damage
      • Rapid Fire
        • Increased base damage from 438% to 525% weapon damage
        • Skill Rune – Web Shot
          • Damage type changed from Physical to Cold
        • Skill Rune – Bombardment
          • Increased explosion damage from 414% to 465% weapon damage
      • Chakram
        • Increased base damage from 170% to 380% weapon damage
        • Skill Rune – Twin Chakrams
          • Increased individual Chakram damage from 114% to 220% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune – Serpentine
          • Increased damage from 230% to 500% weapon damage
        • Skill Rune – Razor Disk
          • Increase damage from 187% to 380% weapon damage
          • Damage type changed from Arcane to Physical
        • Skill Rune – Boomerang
          • Increased damage from 230% to 400% weapon damage
        • Skill Rune – Shuriken Cloud
          • Increased damage per second from 34% to 200% weapon damage
      • Elemental Arrow
        • Increased base damage from 155% to 300% weapon damage
        • Skill Rune – Ball Lightning
          • Increased damage from 155% to 300% weapon damage
        • Skill Rune – Frost Arrow
          • Increased damage from 170% to 330% weapon damage
        • Skill Rune – Screaming Skull
          • Increased damage from 155% to 300% weapon damage
          • Lowered Fear duration from 1.5 seconds to 1 second
        • Skill Rune – Lightning Bolts
          • Increased damage from 155% to 300% weapon damage
          • Lowered Stun duration from 1.5 seconds to 1 second
        • Skill Rune – Nether Tentacles
          • Increased damage from 155% to 300% weapon damage
          • Now returns 0.4% of maximum Life for each enemy hit instead of 3% of damage dealt as Life
      • Caltrops
        • Skill Rune – Carved Stakes
          • Discipline cost reduction changed from 4 Discipline to 3 Discipline
      • Smoke Screen
        • Now has a 2 second cooldown
        • Skill Rune – Displacement
          • Increased movement speed bonus from 35% to 100%
        • Skill Rune – Breathe Deep
          • Has been removed from the game
        • New Skill Rune – Healing Vapors
          • Regenerate 15% Life while invisible
        • Skill Rune – Special Recipe
          • Skill has been reworked
          • Now removes the Discipline cost, but adds a 12 second cooldown
        • Smoke Screen – Choking Gas
          • Damage type changed from Physical to Poison
      • Shadow Power
        • Skill has been reworked
          • Draw in the power of the shadows, gaining 1651 Life per Hit for 5 seconds
        • Skill Rune – Nightbane
          • Skill has been reworked
          • Now slows the movement speed of enemies within 30 yards by 80% for 5 seconds
        • Skill Rune – Blood Moon
          • Skill has been reworked
            • Now increases Life per Hit gain to 3303
        • Skill Rune – Well of Darkness
          • Skill has been reworked
            • Now removes the Discipline cost, but adds a 14 second cooldown
        • Skill Rune – Gloom
          • Incoming damage reduction lowered from 35% to 15%
      • Vault
        • Skill Rune – Action Shot
          • Now shoots 4 arrows for 75% weapon damage, and all shots are guaranteed critical hits
        • Skill Rune – Rattling Roll
          • Now only affects enemies you Vault through
        • Skill Rune – Acrobatics
          • Added cooldown duration lowered from 10 seconds to 8 seconds
      • Preparation
        • Now only restores 30 Discipline when activated
        • Skill Rune – Invigoration
          • Skill has been reworked
            • Permanently increase maximum Discipline by 15 while rune is "equipped"
        • Skill Rune – Punishment
          • Now only restores 75 Hatred when activated
        • Skill Rune – Battle Scars
          • Life gain lowered from 60% to 40%
      • Companion
        • Discipline cost has been removed
        • Skill has been reworked and now has both an active and a passive ability
          • Active: Your raven deals an additional 500% weapon damage on its next attack
          • Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical
        • Skill Rune – Spider Companion
          • Skill has been reworked and now has both an active and a passive ability
            • Active: Your spider throws webs at all enemies within 25 yards of you and him, Slowing them by 80% for 5 seconds
            • Passive: Summons a spider companion that attacks enemies in front of him for 100% weapon damage as Physical. The spider's attacks Slow enemies by 60% for 3 seconds.
        • Skill Rune – Bat Companion
          • Skill has been reworked and now has both an active and a passive ability
            • Active: Instantly gain 50 Hatred
            • Passive: Summons a bat companion that attacks for 100% of your weapon damage as Physical. The bat grants you 1 Hatred per second.
        • Skill Rune – Boar Companion
          • Skill has been reworked and now has both an active and a passive ability
            • Active: Your boar charges to you then taunts all enemies within 20 yards for 5 seconds
            • Passive: Summons a boar companion that attacks for 100% of your weapon damage as Physical. The boar increases your Life regeneration by 826 per second and increases your resistance to all damage types by 20%.
        • Skill Rune – Ferret Companion
          • Skill has been reworked and now has both an active and a passive ability
            • Active: Instantly pick up all health globes and gold within 60 yards
            • Passive: Summons a pair of ferret companions that each attack for 100% of your weapon damage as Physical. The ferrets collect gold for you, increase gold found on monsters by 10%, and increase your movement speed by 10%.
        • Skill Rune – Wolf Companion
          • Skill has been reworked and now has both an active and a passive ability
            • Active: Your wolf howls, granting you and your allies within 60 yards 30% increased damage for 10 seconds
            • Passive: Summons a wolf companion that attacks for 100% of your weapon damage as Physical
      • Marked for Death
        • Increased base damage from 12% to 20%
        • Skill Rune – Contagion
          • Now can only affect targets within 30 yards
        • Skill Rune – Grim Reaper
          • Increased divided damage from 12% to 15%
        • Skill Rune – Mortal Enemy
          • Increased Hatred generated from 3 to 4
      • Fan of Knives
        • Hatred cost removed
        • Now unlocks at Level 14 (previously 17)
        • Increase base damage from 320% to 450% weapon damage
        • Affected area increased from 10 yards to 20 yards
        • Lowered Stun duration from 2 seconds to 1 second
        • Skill Rune – Crippling Razors
          • Has been removed from the game
        • New Skill Rune – Pinpoint Accuracy
          • Increases the cooldown to 15 seconds and increases damage to 1200% weapon damage
        • Skill Rune – Retaliate
          • Has been removed from the game
        • New Skill Rune – Bladed Armor
          • Gain 65% additional armor for 4 seconds
        • Skill Rune – Hail of Knives
          • Has been removed from the game
        • New Skill Rune – Knives Expert
          • Removes the cooldown but adds a 30 Hatred cost
        • Skill Rune – Fan of Daggers
          • Skill has been reworked
          • Enemies are now knocked back and stunned for 2.5 seconds
          • Damage type changed from Physical to Lightning
        • Skill Rune – Assassin’s Knives
          • Increased damage from 70% to 450% weapon damage
      • Spike Trap
        • Now unlocks at Level 17 (previously 22)
        • Increased arming duration from 1.2 seconds to 2 seconds
        • Lowered trap damage from 275% to 180% weapon damage
        • The trap now has a 2 second re-arming time and can explode up to 3 times
        • Skill Rune – Echoing Blast
          • Skill has been reworked
            • Now increase the damage of each explosion to 250% weapon damage and turns the damage into Poison
        • Skill Rune – Sticky Trap
          • Trap now explodes after 2 seconds
          • Increase damage from 404% to 680% weapon damage
        • Skill Rune – Long Fuse
          • Now increases arming/re-arming time to 3 seconds
          • Lowered damage bonus from 371% to 300% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune – Lightning Rod
          • Increase damage from 275% to 280%
      • Sentry
        • Lowered cooldown from 8 seconds to 6 seconds
        • Increased base damage from 175% to 200%
        • Skill Rune – Spitfire Turret
          • Increased homing rocket damage from 30% to 70% weapon damage
        • Skill Rune – Vigilant Watcher
          • Has been removed from the game
        • New Skill Rune – Impaling Bolt
          • The turret now fires a bolt with a 100% chance to pierce
        • Skill Rune – Chain of Torment
          • Increased tether damage from 125% to 240% weapon damage
        • Skill Rune – Aid Station
          • Heal amount lowered from 2.0% to 1.0% of nearby allies’ Life
      • Strafe
        • Increased base damage from 156% to 340% weapon damage
        • Skill Rune – Emberstrafe
          • Increased damage from 65% to 80% weapon damage
        • Skill Rune – Stinging Steel
          • Increased bonus damage on Critical Hits from 100% to 130% weapon damage
        • Skill Rune – Rocket Storm
          • Increased damage of homing rockets from 60% to 90% weapon damage
        • Skill Rune – Demolition
          • Increased damage of bouncy grenades from 187% to 340% weapon damage
          • Damage type changed from Physical to Fire
      • Multishot
        • Lowered Hatred cost from 30 to 25
        • Increased base damage from 165% to 360% weapon damage
        • Skill Rune – Fire at Will
          • Hatred cost reduced to 18 (up from 15)
        • Skill Rune – Burst Fire
          • Increased damage from 65% to 200% weapon damage
          • Damage type changed from Arcane to Poison
        • Skill Rune – Suppression Fire
          • Now limited to a maximum of 6 Discipline gained per Multishot
        • Skill Rune – Full Broadside
          • Increased damage from 215% to 460% weapon damage
        • Skill Rune – Arsenal
          • Increased rocket damage from 60% to 160% weapon damage
      • Cluster Arrow
        • Lowered Hatred cost from 50 to 40
        • Increased base damage from 225% to 550% weapon damage
        • Increased miniature bomb damage from 100% to 220% weapon damage
        • Skill Rune – Dazzling Arrow
          • Increased Stun chance from 55% to 100%
          • Lowered Stun duration from 2 seconds to 1.5 seconds
          • Damage type changed from Physical to Lightning
        • Skill Rune – Shooting Stars
          • Increased rocket damage from 175% to 400% weapon damage
        • Skill Rune – Maelstrom
          • Skill has been reworked
            • Instead of releasing grenades, now releases up to 5 shadow tendrils that each deal 220% weapon damage as Physical to nearby enemies. You gain 1% Life per enemy hit.
        • Skill Rune – Cluster Bombs
          • Increased bomb damage from 230% to 525% weapon damage
        • Skill Rune – Loaded for Bear
          • Increased damage from 304% to 770% weapon damage
      • Rain of Vengeance
        • Increased base damage from 715% to 1250% weapon damage
        • Skill Rune – Dark Cloud
          • Increased damage from 792% to 2650% weapon damage
        • Skill Rune – Beastly Bombs
          • Has been removed from the game
        • New Skill Rune – Shade
          • Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing 2400% weapon damage as Lightning over 5 seconds to all enemies in the area
        • Skill Rune – Stampede
          • Damage changed from 120% weapon damage per beast to 4200% total weapon damage across all 10 beasts
        • Skill Rune – Anathema
          • Damage changed from 3300% weapon damage over 15 seconds to 5400% over 5 seconds
        • Skill Rune – Flying Strike
          • Damage changed from 100% weapon damage per Shadow Beast to 3200% total weapon damage over 5 seconds
    • Passive Skills
      • Vengeance
        • Name changed to "Blood Vengeance"
        • Increased Hatred gain from 20 to 30
        • Increased Discipline gain from 2 to 3
      • Cull the Weak
        • Increased bonus damage to Slowed targets from 15% to 20%
      • Brooding
        • Skill has been reworked
          • Gain 1.5% Life regeneration per second for every second you remain stationary, stacking up to 3 times. This bonus is reset 5 seconds after you move
      • Hot Pursuit
        • Skill has been reworked
          • Increases movement speed by 20% for 2 seconds when you hit an enemy
      • Archery
        • Lowered "Bow" bonus from 15% to 8% increased damage
        • Lowered "Hand Crossbow" bonus from 10% to 5% Critical Hit damage
        • Added new bonus: 2nd Hand (or Off-Hand) Crossbow
          • 1 Hatred per second
      • Numbing Traps
        • Skill has been reworked
          • Enemies you Slow or hit by Fan of Knives, Spike Trap, Caltrops, Grenades and Sentry fire have their damage reduced by 25% for 3 seconds
      • Grenadier
        • Skill has been reworked
          • Increase the damage of grenades by 10%. Increase the explosion size of grenades by 20%. Upon death, you drop a giant grenade that explodes for 1000% weapon damage as Fire
      • Sharpshooter
        • Increased Critical Hit change bonus from 3% to 4% every second
      • Ballistics
        • Increased bonus damage to rockets from 50% to 100%In addition, you have a 20% chance to fire a homing rocket for 150% weapon damage when you attack
  • Monk
    • Active Skills
      • Fists of Thunder
        • Increased Spirit per attack from 6 to 14
        • Increased damage from 110% to 122 % weapon damage
        • Removed knockback effect
        • Skill Rune - Thunderclap
          • Increased damage from 35% to 95% weapon damage
          • Removed teleport
          • Added knockback effect to every third hit
        • Skill Rune - Lightning Flash
          • Increased chance to dodge from 16% to 17%
          • Increased duration from 2 seconds to 3 seconds
        • Skill Rune - Static Charge
          • Skill has been reworked
            • Fists of Thunder applies Static Charge to enemies hit for 6 seconds. Each time and enemy with Static Charget gets hit, there is a chance that every other enemy with Static Charge within 40 yards takes 125% weapon damage as Lightning
        • Skill Rune - Quickening
          • Decreased additional Spirit generated per hit from 15 to 4
        • Skill Rune - Bounding Light
          • Chain Lightning damage increased from 73% to 195% weapon damage
          • Now hits up to 3 additional enemies
      • Deadly Reach
        • Increased Spirit per attack from 6 to 12
        • Decreased damage from 110% to 109% weapon damage
        • Every third hit now has a 50% chance to knock enemies up into the air
        • Skill Rune - Piercing Trident
          • Now increases the chance of every third hit to knock enemies up into the air by 66%
        • Skill Rune - Keen Eye
          • Reduced Armor increase from 50% to 40%
          • Reduced duration of the effect from 4 seconds to 3 seconds
        • Skill Rune - Scattered Blows
          • Now randomly damages enemies within 25 yards
          • Damage decreased from 170% to 156% weapon damage
        • Skill Rune - Strike from Beyond
          • Decreased additional Spirit generated per Critical Hit from 10 to 3
        • Skill Rune - Foresight
          • Reduced the damage increase from 18% to 15%
          • Reduced the duration of the effect from 30 seconds to 3 seconds
      • Crippling Wave
        • Increased Spirit per attack from 6 to 12
        • Increased damage from 110% to 143% weapon damage
        • Now dazes enemies within 11 yards on every third hit
        • Skill Rune - Mangle
          • Now increases damage to 216% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune - Rising Tide
          • Decreased additional Spirit generated per Critical Hit from 5 to 4
        • Skill Rune - Tsunami
          • No longer increases the movement speed reduction
          • Damage type changed from Physical to Cold
      • Way of the Hundred Fists
        • Increased Spirit per attack from 8 to 12
        • Increased damage from 140% to 192% weapon damage
        • Skill Rune - Hands of Lightning
          • Now also increases damage to 429% weapon damage
        • Skill Rune - Fists of Fury
          • Reduced additional damage from 100% over 5 seconds to 60% over 3 seconds
          • Additional damage can now stack several times on the same enemy
        • Skill Rune - Spirited Salvo
          • Increased chance to gain additional Spirit from 15% to 40%
          • Reduced additional Spirit from 15 to 6
        • Skill Rune - Windforce Flurry
          • Reduced damage from 250% to 191% weapon damage
          • Damage type changed from Physical to Cold
      • Lashing Tail Kick
        • Increased damage from 470% to 624% weapon damage
        • Removed knockback effect
        • Skill Rune - Vulture Claw Kick
          • Increased damage from 517% to 624% weapon damage
          • Removed knockback effect
        • Skill Rune - Sweeping Armada
          • Now increases damage to 671% weapon damage
          • No longer increases knockback distance
        • Skill Rune - Spinning Flame Kick
          • Increased damage from 588% to 677% weapon damage
        • Skill Rune - Scorpion Sting
          • Increased chance to stun from 50% to 85%
        • Skill Rune - Hand of Ytar
          • Increased duration of slow effect from 2 to 3 seconds
          • Damage type changed from Physical to Cold
      • Tempest Rush
        • Increased damage from 155% to 240% weapon damage while running
        • No longer slows enemies
        • Skill Rune - Northern Breeze
          • Now increases damage to 285% weapon damage
          • Damage type changed from Physical to Holy
        • Skill Rune - Flurry
          • Now slows enemies hit by 80%
          • Damage type changed from Physical to Cold
        • Skill Rune - Slipstream
          • Lowered the damage reduction while running from 25% to 20%
        • Skill Rune - Bluster
          • Now adds a knock back effect
          • Now reduces damage of enemies hit by 20% for 1 second
          • Damage type changed from Physical to Fire
      • Wave of Light
        • Decreased initial damage from 829% to 473% weapon damage
        • Decreased additional damage from 96% to 79% weapon damage
        • Skill Rune - Wall of Light
          • Now increases initial damage to 709% weapon damage
          • Now adds a knockback effect
        • Skill Rune - Explosive Light
          • Decreased damage from 914% to 731% weapon damage
        • Skill Rune - Blinding Light
          • Increased stun duration from 3 seconds to 4.5 seconds
        • Skill Rune - Pillar of the Ancients
          • Decreased initial damage from 595% to 498% weapon damage
          • Decreased additional damage from 595% to 498% weapon damage
          • Changed damage type from Holy to Physical
      • Blinding Flash
        • No longer costs Spirit
        • Skill Rune - Self Reflection
          • Increased the duration of the blind effect from 4 to 6 seconds
        • Skill Rune - Blinded and Confused
          • Has been removed from the game
        • Skill Rune - Blinding Echo
          • Has been removed from the game
        • Skill Rune - Searing Light
          • Has been removed from the game
        • New Skill Rune - Mystifying Light
          • Blinded enemies are also slowed by 80% for 5 seconds.
        • New Skill Rune - Replenishing Light
          • Each enemy you Blind restores 7 Spirit.
        • New Skill Rune - Soothing Light
          • Increases the Life regeneration of allies within the Blinding Flash by 11,966 for 3 seconds
          • The heal amount is increased by 90% of your Life per Second
        • Skill Rune - Faith in the Light
          • Lowered the damage increase from 30% to 29%
      • Breath of Heaven
        • No longer costs Spirit
        • Increased heal amount from 6202 - 7442 to 13,161 - 17,210 Life
        • Heal amount is now increased by 30% of your Health Globe Healing Bonus
        • Skill Rune - Circle of Scorn
          • Increased damage from 80% to 505% weapon damage
        • Skill Rune - Circle of Life
          • Now increased healing power to 26,321 - 34,420 Life
          • Heal amount is now increased by 30% of Health Globe Healing Bonus
        • Skill Rune - Blazing Wrath
          • Lowered the damage increase from 15% to 10%
          • Lowered duration from 45 seconds to 9 seconds
        • Skill Rune - Infused with Light
          • Lowered the amount of additional Spirit per attack from 8 to 4
        • Skill Rune - Penitent Flame
          • Has been removed from the game
        • New Skill Rune - Zephyr
          • Allies healed by Breath of Heaven have their movement speed increased by 30% for 3 seconds.
      • Serenity
        • No longer costs Spirit
        • Skill Rune - Peaceful Repose
          • Increased heal amount from 6202 - 7752 to 11395 - 12427 Life
          • Heal amount is now increased by 40% of Health Globe Healing Bonus
        • Skill Rune - Reap What is Sown
          • Has been removed from the game
        • New Skill Rune - Unwelcome Disturbance
          • While under the effects of Serenity, enemies within 20 yards take 438% weapon damage as Physical every second
        • Skill Rune - Tranquility
          • Increased duration from 1 second to 3 seconds
          • Skill has been reworked
            • Grants a protective shield to allies, redirecting up to 22,677 damage to you
            • Shield amount is increased by 40% of your Health Globe Healing Bonus
        • Skill Rune - Instant Karma
          • Skill has been reworked
            • While under the effects of Serenity, your movement is unhindered.
      • Inner Sanctuary
        • No longer costs Spirit
        • Increased duration from 5 seconds to 6 seconds
        • Skill has been reworked
          • Circle of protection on the ground can now be passed by enemies
          • Allies within the circle of protection receive 55% less damage for the duration of the effect
        • Skill Rune - Safe Haven
          • Increased heal amount from 1550 to 2279 Life per second
          • Heal amount is now increased by 30% of your Life per second.
        • Skill Rune - Sanctified Ground
          • Skill has been reworked
            • Increases duration of Inner Sanctuary to 8 seconds
            • Enemies cannot pass the circle of protection
        • Skill Rune - Forbidden Palace
          • Skill has been reworked
            • Increases damage taken by enemies inside Inner Sanctuary by 30%
            • Lowers the movement speed of enemies inside Inner Sanctuary by 80%
        • Skill Rune - Consecration
          • Has been removed from the game
        • Skill Rune - Circle of Protection
          • Has been removed from the game
        • New Skill Rune - Temple of Protection
          • Allies inside Inner Sanctuary are also immune to control impairing effects.
        • New Skill Rune - Intervene
          • Dash to the target location
          • Grant a shield to allies within 11 yards and then create Inner Sanctuary
          • Shield absorbs up to 16,765 damage for 3 seconds
          • Absorb amount is increased by 28% of your Health Globe Healing Bonus
      • Dashing Strike
        • Skill has been reworked
          • No longer costs Spirit
          • Costs 1 Charge
          • Quickly dash up to 50 yards, striking enemies along the way for 305 % weapon damage as Physical
          • You gain a charge every 6 seconds and can have up to 2 charges stored at a time
        • Skill Rune - Way of the Falling Star
          • Skill has been reworked
            • Gain 20% increased movement speed for 3 seconds when using Dashing Strike
        • Skill Rune - Flying Side Kick
          • Skill has been reworked
            • Perform a flying kick that has a 40% chance to stun enemies hit for 4 seconds
        • Skill Rune - Quicksilver
          • Skill has been reworked
            • Increases maximum Charges to 3
        • Skill Rune - Soaring Skull
          • Has been removed from the game
        • New Skill Rune - Barrage
          • The last enemy hit by Dashing Strikes takes additional 498% weapon damage as Physical over 2 seconds
        • Skill Rune - Blinding Speed
          • Increased additional chance to Dodge from 20% to 29%
          • Damage type changed from Physical to Cold
      • Exploding Palm
        • Increased damage from 745% to 1179% weapon damage over 9 seconds
        • Skill Rune - The Flesh is Weak
          • Increased the additional damage taken by enemies hit from 12% to 20%
        • Skill Rune - Strong Spirit
          • Increased the amount of Spirit gained for each enemy caught in the explosion from 5 to 10
        • Skill Rune - Creeping Demise
          • Increased the duration of the slow effect from 3 seconds to 9 seconds
        • Skill Rune - Impending Doom
          • Damage increased from 745% weapon damage over 15 seconds to 2149% weapon damage over 12 seconds
        • Skill Rune - Essence Burn
          • Damage increased from 745% weapon damage over 9 seconds to 1623% weapon damage over 9 seconds
          • Increased burn damage done to enemies caught in the explosion from 60% weapon damage over 3 seconds to 258% weapon damage over 3 seconds
      • Sweeping Wind
        • Increased continuous damage per stack from 20% to 30% weapon damage
        • Skill Rune - Master of Wind
          • Lowered the increased vortex duration from 20 seconds to 15 seconds
          • Changed damage type from Physical to Cold
        • Skill Rune - Blade Storm
          • Increased the additional damage per stack from 26% to 40% weapon damage
        • Skill Rune - Inner Storm
          • Increased the amount of Spirit gained per second while at 3 stacks from 3 to 4
        • Skill Rune - Cyclone
          • Decreased the damage done by lightning tornados from 26% to 23% weapon damage
      • Cyclone Strike
        • Increased the maximum number of enemies pulled in from 8 to 16
        • Reduced damage from 313% to 261% weapon damage
        • Skill Rune - Eye of the Storm
          • Reduced Spirit Cost reduction from 30 to 26 Spirit
          • Damage type changed from Holy to Lightning
        • Skill Rune - Sunburst
          • Skill has been reworked
            • Blast enemies with an explosion that deals 454% weapon damage as Fire.
        • Skill Rune - Wall of Wind
          • Damage type changed from Holy to Cold
        • Skill Rune - Soothing Breeze
          • Increased amount healed from 1240 Life to 4778 Life
          • Heal amount is now increased by 17% of your Health Globe Healing Bonus
      • Seven-Sided Strike
        • Increased damage from 1777% to 5677% weapon damage
        • Skill Rune - Sudden Assault
          • Increased damage from 2310% to 6477% weapon damage
        • Skill Rune - Several-Sided Strike
          • Increased the number of strikes from 9 to 10
        • Skill Rune - Pandemonium
          • Increased chance to stun from 25% to 100%
        • Skill Rune - Sustained Attack
          • Reduced the cooldown reduction of Seven-Sided Strike from 23 seconds to 17 seconds
        • Skill Rune - Fulminating Onslaught
          • Increased damage from 254% to 977% weapon damage
      • Mystic Ally
        • Skill has been reworked
          • 30 second cooldown
          • Active: Your mystic ally has its damage increased by 50% for 10 seconds
          • Passive: A mystic ally fights by your side. The ally deals 40% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.
        • Skill Rune - Water Ally
          • Skill has been reworked
            • Active: Your mystic ally performs 7 wave attacks in quick succession, each dealing 190% weapon damage as Cold
            • Passive: A mystic ally fights by your side that infuses your attacks to Slow enemies by 60% for 3 seconds
        • Skill Rune - Fire Ally
          • Skill has been reworked
            • Active: Your mystic ally splits into 10 allies that explode for 149% weapon damage as Fire
            • Passive: A mystic ally fights by your side that increases your damage by 10%
        • Skill Rune - Air Ally
          • Skill has been reworked
            • Active: You gain 100 Spirit
            • Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 2
        • Skill Rune - Eternal Ally
          • Has been removed from the game
        • New Skill Rune- Enduring Ally
          • Active: Your mystic ally sacrifices itself to heal you for 100% of your maximum Life. The cooldown on Mystic Ally is increased to 50 seconds
          • Passive: A mystic ally fights by your side that increases your Life per Second by 1012
        • Skill Rune - Earth Ally
          • Skill has been reworked
            • Active: Your mystic ally turns into a boulder for 8 seconds. The boulder deals 333% weapon damage as Physical every second and rolls toward nearby enemies, knocking them up
            • Passive: A mystic ally fights by your side that increases your Life by 20%
      • Mantra of Evasion
        • Skill has been reworked
          • Costs 50 Spirit
          • Active: You and nearby allies gain an additional 17% increased Dodge Chance for 3 seconds
          • Passive: You and your allies within 60 yards gain 17% increased Dodge Chance
          • Only one Mantra may be active at a time
          • All Skill runes now affect Mantra of Evasion's Passive ability
        • Skill Rune - Wind through the Reeds
          • Movement speed increased from 8% to 10%
      • Mantra of Retribution
        • Skill has been reworked
        • Costs 50 Spirit
        • Active: Increase the amount of damage dealt to 202% for 3 seconds
        • Passive: You and your allies within 60 yards deal 101% of your weapon damage as Holy to attackers when blocking, dodging, or getting hit
        • Only one Mantra may be active at a time
        • All Skill runes now affect Mantra of Retribution's Passive ability
        • Skill Rune - Retaliation
          • Increased damage reflection bonus from 60% to 202% weapon damage
          • Damage type changed from Holy to Fire
        • Skill Rune - Transgression
          • Attack speed increased from 8% to 10%
        • Skill Rune - Indignation
          • Increased chance to stun from 10% to 20%
          • Increased stun duration from 2 seconds to 3 seconds
        • Skill Rune - Collateral Damage
          • Increased chance for feedback blast from 30% to 75%
          • Increased Holy damage done from 45% to 101%
      • Mantra of Healing
        • Skill has been reworked
          • Costs 50 Spirit
          • Active: Shroud you and your allies with a mystical shield that absorbs up to 9554 damage for 3 seconds. Absorb amount is increased by 15% of your Health Globe Healing Bonus
          • Passive: You and your allies within 60 yards gain 1012 increased Life regeneration. The heal amount is increased by 30% of your Life per Second
          • Only one Mantra may be active at a time
          • All Skill runes now affect Mantra of Healing's Passive ability
          • Skill Rune - Sustenance
            • Increased Life regeneration from 1240 to 2025 Life per Second
            • Heal amount is now increased by 30% of your Life per Second
          • Skill Rune - Boon of Inspiration
            • Increased amount healed when hitting an enemy from 186 to 551 Life per hit
            • Heal amount is now increased by 20% of your Life per Hit
      • Mantra of Conviction
        • This skill has been reworked
          • Costs 50 Spirit
          • Active: Damage bonus is increased to 20% for 3 seconds
          • Passive: Enemies within 30 yards of you take 10% increased damage
          • Only one Mantra may be active at a time
          • All Skill runes now affect Mantra of Conviction's Passive ability
        • Skill Rune - Overawe
          • This skill has been reworked
            • Passive: Increases the strength of Mantra of Conviction so that enemies take 16% increased damage
        • Skill Rune - Intimidation
          • Increased damage reduction from 10% to 15%
        • Skill Rune - Dishearten
          • Increases movement speed Slow from 30% to 80%
        • Skill Rune - Reclamation
          • Has been removed from the game
        • New Skill Rune - Annihilation
          • Passive: Killing an enemy that is affected by Mantra of Conviction grants you and your allies 30% increased movement speed for 3 seconds
        • Skill Rune - Submission
          • Increased damage done from 12% to 38% weapon damage per second
    • Passive Skills
      • Transcendence
        • Reduced Life per Spirit spent from 62 to 50
        • Now scales with 0.4% of your Health Globe Healing Bonus
      • Chant of Resonance
        • This skill has been reworked
          • The Spirit costs of Mantra activation effects are reduced by 50% and you gain 2 Spirit every second when you have a Mantra learned
      • Seize the Initiative
        • Decreased Armor bonus from Dexterity from 50% to 30%
      • Sixth Sense
        • Increased Dodge chance gained from Critical Hit Chance from 30% to 42.5%
      • Pacifism
        • Has been removed from the game
      • New Passive - Provocation
        • The duration of control-impairing effects on you are reduced by 25%. Whenever you are hit by a Stun, Freeze, Fear, Immobilize or Charm, you gain 15% increased damage for 10 seconds
      • Guiding Light
        • Skill has been reworked
          • Your heals and shields grant increased damage equal to the percentage of Life missing, up to a maximum of 30% for 10 seconds
      • Combination Strike
        • Increased bonus damage from 8% to 10%
      • Near Death Experience
        • Now also increases Health Globe Healing Bonus, Life per Second, and Life per Hit by 35% when Near Death Experience is on cooldown
  • Witch Doctor
    • Active Skills
      • Poison Dart
        • No longer costs Mana
        • Increased damage from 100% to 155% weapon damage and an additional 40% damage over 2 seconds
        • Skill Rune - Splinters
          • Increased damage of each dart from 60% to 65% weapon damage
        • Skill Rune - Spined Dart
          • Decreased Mana gained from each enemy hit from 29 to 25
        • Skill Rune - Flaming Dart
          • Skill Rune has been reworked
            • Ignite the dart dealing 275% weapon damage as Fire over 4 seconds
        • Skill Rune - Snake to the Face
          • Decreased the chance to Stun an enemy from 30% to 25%
      • Corpse Spiders
        • No longer costs Mana
        • Increased damage from 120% to 216% weapon damage
        • Skill Rune - Leaping Spiders
          • Increased damage from 144% to 238% weapon damage
        • Skill Rune - Spider Queen
          • Increased damage from 630% to 1575% weapon damage
        • Skill Rune - Widowmakers
          • Decreased Mana gained from each hit from 4 to 3
        • Skill Rune - Medusa Spiders
          • Increased the chance for spiders to Slow enemies movement from 25% to 100%
        • Skill Rune - Blazing Spiders
          • Increased damage from 156% to 259% weapon damage
      • Plague of Toads
        • No longer costs Mana
        • Increased damage from 130% to 190% weapon damage
        • Skill Rune - Explosive Toads
          • Increased damage from 169% to 245% weapon damage
        • Skill Rune - Toad of Hugeness
          • Has been removed from the game
        • Skill Rune - Rain of Toads
          • Increased damage from 130% to 182% weapon damage to enemies in area over 2 seconds
        • Skill Rune - Addling Toads
          • Increased damage from 130% to 190% weapon damage and have a 15% chance to confuse enemies for 4 seconds
        • Skill Rune - Toad Affinity
          • Skill Rune has been reworked
            • Gain 9 Mana every time a toad hits an enemy
        • New Skill Rune - Piercing Toads
          • Mutate to frogs that pierce through enemies for 130% weapon damage as Poison
      • Firebomb
        • No longer costs Mana
        • Increased damage from 110% to 155% weapon damage
        • Skill Rune - Fire Pit
          • Increased damage from 36% to 60% weapon damage
        • Skill Rune - Pyrogeist
          • Decreased damage from 640% to 560% weapon damage
          • Increased the number of Pyrogeists that you may have active from 1 to 3
      • Grasp of the Dead
        • Increased Mana cost from 123 to 150
        • Increased damage from 320% to 560% weapon damage
        • Skill Rune - Groping Eels
          • Increased damage from 416% to 880% weapon damage
        • Skill Rune - Rain of Corpses
          • Increased damage from 80% to 420% weapon damage
      • Firebats
        • Increased initial Mana cost from 221 to 225 and channeling Mana cost from 66 to 75
        • Increased damage from 385% to 425% weapon damage
        • Skill Rune - Dire Bats
          • Skill Rune has been reworked
            • Summon fewer but larger bats that travel a long distance and hit for 300% weapon damage as Fire
        • Skill Rune - Vampire Bats
          • Skill Rune has been reworked
            • Firebats no longer has a channeling cost
        • Skill Rune - Plague Bats
          • Increased damage from 578% to 638% weapon damage
        • Skill Rune - Cloud of Bats
          • Decreased initial damage from 501% to 425% weapon damage
      • Haunt
        • Increased Mana cost from 98 to 200
        • Increased damage from 575% to 1465% weapon damage
        • Damage type changed from Arcane to Cold
        • Skill Rune - Consuming Spirit
          • Increased Life returned per second from 155 to 413
          • Damage type changed from Arcane to Cold
        • Skill Rune - Resentful Spirit
          • Skill Rune name changed from Resentful Spirit to Resentful Spirits
          • Damage type changed from Arcane to Cold
          • Skill Rune has been reworked
            • Releases two spirits with each cast
        • Skill Rune - Lingering Spirit
          • Damage type changed from Arcane to Cold
        • Skill Rune - Grasping Spirit
          • Increased the Slow amount from 30% to 60%
          • Damage type changed from Arcane to Cold
        • Skill Rune - Draining Spirit
          • Increased the amount of Mana returned per second from 20.4 to 25
          • Damage type changed from Arcane to Cold
      • Locust Swarm
        • Increased Mana cost from 196 to 300
        • Increased damage from 360% to 1040% weapon damage
        • Skill Rune - Devouring Swarm
          • Decreased Mana gained for every enemy affected by the swarm from 37 to 25
        • Skill Rune - Cloud of Insects
          • Skill Rune has been reworked
            • Increases the duration of the swarm to deal 2080% weapon damage over 16 seconds
        • Skill Rune - Searing Locusts
          • Increased damage from 468% to 1480% weapon damage
      • Summon Zombie Dogs
        • No longer costs Mana
        • Increased damage per hit from 9% to 12% weapon damage
        • Skill Rune - Rabid Dogs
          • Increased damage from 9% to 30% weapon damage
        • Skill Rune - Burning Dogs
          • Increased damage from 2% to 20% weapon damage
        • Skill Rune - Leeching Beasts
          • Skill Rune has been reworked
            • Your Zombie Dogs heal you for 100% of your Life On Hit with every attack
      • Horrify
        • No longer costs Mana
        • Skill Rune - Ruthless Terror
          • Increased Mana gained for every horrified enemy from 27 to 55
      • Spirit Walk
        • No longer costs Mana
        • Skill Rune - Honored Guest
          • Skill Rune has been reworked
            • Gain 20% of your maximum Mana when you activate Spirit Walk.
        • Skill Rune - Umbral Shock
          • Increased damage from 310% to 750% weapon damage
        • Skill Rune - Healing Journey
          • Skill Rune has been reworked
            • Gain 14% of your maximum Life when you activate Spirit Walk
      • Hex
        • No longer costs Mana
        • Skill Rune - Hedge Magic
          • Increased Life healed from 2171 to 4954
        • Skill Rune - Angry Chicken
          • Decreased transformation period from 5 seconds to 2 seconds
          • Increased damage from 215% to 1350% weapon damage
        • Skill Rune - Painful Transformation
          • Has been removed from the game
        • New Skill Rune - Toad of Hugeness
          • Summon a giant toad that swallows enemies whole for up to 5 seconds digesting for 31% of your weapon damage per second as Physical
      • Soul Harvest
        • No longer costs Mana
        • Skill has been reworked
          • Feed on the life force of up to 5 enemies within 16 yards. Gain 2% Intelligence for each affected enemy. This effect lasts 30 seconds.
        • Skill Rune - Swallow Your Soul
          • Skill Rune has been reworked
            • Gain Mana and increase maximum Mana by 5% for every enemy harvested
        • Skill Rune - Siphon
          • Increased Life gained for every enemy harvested from 2171 to 4954
        • Skill Rune - Languish
          • Skill Rune has been reworked
            • Reduces the movement speed of harvested enemies by 80% and attack speed by 50% for 5 seconds.
        • Skill Rune - Vengeful Spirit
          • Increased damage from 230% to 630% weapon damage
      • Sacrifice
        • Only summoned Zombie Dogs may be sacrificed
        • Decreased damage dealt by each dog from 275% to 185% weapon damage
        • Skill Rune - Pride
          • Decreased Mana gained for each sacrificed Zombie Dog from 294 to 60
        • Skill Rune - For the Master
          • Increased Life gained for each sacrificed Zombie Dog from 6202 to 16515
      • Mass Confusion
        • No longer costs Mana
        • Skill Rune - Mass Hallucination
          • Increased damage from 22% to 195% weapon damage
      • Zombie Charger
        • Increased Mana cost from 140 to 150
        • Increased damage from 205% to 560% weapon damage
        • Skill Rune - Leperous Zombie
          • Has been removed from the game
        • Skill Rune - Undeath
          • Increased damage from 205% to 360% weapon damage
        • Skill Rune - Wave of Zombies
          • Has been removed from the game
        • Skill Rune - Explosive Beast
          • Increased damage from 236% to 532% weapon damage
        • Skill Rune - Zombie Bears
          • Increased damage from 236% to 392% weapon damage
        • New Skill Rune - Pile On
          • Summon a tower of zombies that falls over dealing 800%weapon damage as Physical to any enemies it hits
        • New Skill Rune - Lumbering Cold
          • Zombie winter bears crawl out of the ground and run in all directions, dealing 196% weapon damage as Cold to nearby enemies
      • Spirit Barrage
        • Decreased Mana cost from 108 to 100
        • Skill has been reworked
          • Bombard a target with 4 spirit bolts hat deal 425% weapon damage as Cold
        • Skill Rune - The Spirit Is Willing
          • Decreased Mana gained from 44 to 12
          • Damage type changed from Physical to Cold
        • Skill Rune - Well of Souls
          • Damage type changed from Physical to Cold
        • Skill Rune - Phantasm
          • Skill Rune has been reworked
            • Summon a spectre that deals 675% weapon damage as Cold over 5 seconds to all enemies within 10 yards. You can have a maximum of 3 Phantasms out at one time
        • Skill Rune - Phlebotomize
          • Damage type changed from Physical to Cold
          • Skill Rune has been reworked
            • Each spirit bolt has 4% chance to charm its target for 4 seconds
        • Skill Rune - Manitou
          • Damage type changed from Physical to Cold
          • Increased damage from 1667% to 2900% weapon damage
      • Acid Cloud
        • Increased Mana cost from 172 to 175
        • Increased initial damage from 115% to 300% weapon damage and following pool damage from 150% to 360% weapon damage
        • Skill Rune - Lob Blob Bomb
          • Increased damage from 250% to 600% weapon damage
        • Skill Rune - Slow Burn
          • Increased damage from 300% to720% weapon damage
        • Skill Rune - Kiss of Death
          • Increased initial damage from 127% to 330% and follow-up damage from 165% to 396%
        • Skill Rune - Corpse Bomb
          • Increased damage from 230% to 525% weapon damage
      • Wall of Zombies
        • No longer costs Mana
        • Decreased Cooldown from 20 seconds to 8 seconds
        • Skill has been reworked
          • Raise a line of zombies 28 yards wide from the ground that attacks nearby enemies for 200% weapon damage as Physical over 4 seconds
        • Skill Rune - Pile On
          • Has been removed from the game
        • Skill Rune - Dead Rush
          • Has been removed from the game
        • New Skill Rune - Wrecking Crew
          • The line of zombies taunt the enemies to attack them
        • New Skill Rune - Offensive Line
          • Knock all enemies behind the wall
      • Gargantuan
        • No longer costs Mana
        • Skill Rune - Wrathful Protector
          • Increased damage from 110% to 575% weapon damage
        • Skill Rune - Big Stinker
          • Increased damage from 15% to 45% weapon damage
      • Fetish Army
        • Increased damage of Fetish attacks from 20% to 180% weapon damage
        • Skill Rune - Tiki Torchers
          • Increased damage of Fetish casters attacks from 15% to 85% weapon damage
        • Skill Rune - Head Hunters
          • Increased damage of Fetish attacks from 20% to 130% weapon damage
    • Passive Skills
      • Spiritual Attunement
        • Decreased the amount by which the Maximum Mana is increased from 20% to 10%
      • Gruesome Feast
        • Increased the duration of the Intelligence bonus from 10 seconds to 15 seconds
      • Zombie Handler
        • Skill has been reworked
          • You can have 1 additional Zombie Dog summoned at one time. The health of your Zombie Dogs and Gargantuan are increased by 20%
      • Blood Ritual
        • Decreased Mana costs paid with Life from 15% to 10%
        • Decreased maximum Life per second regeneration from 2% to 1%
      • Rush of Essence
        • Increased Mana returned by spells over 10 seconds from 49 to 100
      • Grave Injustice
        • Skill has been reworked
          • Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards
  • Wizard
    • Active Skills
      • Magic Missile
        • Increased damage from 125% to 170% weapon damage
        • Skill Rune - Charged Blast
          • Increased damage from 163% to 240% weapon damage
        • Skill Rune - Split
          • Increased damage for each missile from 56% to 80%
          • Now unlocks at Level 31 (previously 13)
        • Skill Rune - Penetrating Blast
          • Has been removed from the game
        • Skill Rune - Attunement
          • Has been removed from the game
        • New Skill Rune - Glacial Spike
          • Cast out a shard of ice that explodes on impact, causing enemies within 4.5 yards to take 175% weapon damage as Cold and be frozen for 1 second. Enemies cannot be frozen by Glacial Spike more than once every 5 seconds
          • Unlocks at Level 13
        • New Skill Rune - Conflagrate
          • Missiles pierce through enemies and cause them to burn for 55% weapon damage as Fire over 3 seconds. Burn damage will refresh all existing stacks of Conflagrate to its maximum duration
          • Unlocks at Level 52
        • Skill Rune - Seeker
          • Increased damage from 138% to 211% weapon damage
          • Now unlocks at Level 42 (previously 52)
      • Shock Pulse
        • Increased damage from 150% to 194% weapon damage
        • Skill Rune - Explosive Bolts
          • Increased explosion damage from 105% to 184% weapon damage
          • Damage type changed from Lightning to Cold
        • Skill Rune - Fire Bolts
          • Increased damage from 195% to 274% weapon damage
        • Skill Rune - Piercing Orb
          • Increased damage from 105% to 214% weapon damage
        • Skill Rune - Lightning Affinity
          • Renamed to Power Affinity
          • Damage type changed from Lightning to Arcane
          • Hits now restore 2 Arcane Power, down from 3
        • Skill Rune - Living Lightning
          • Increased damage from 53% to 165% weapon damage
      • Spectral Blade
        • Increased damage from 165% to 168% weapon damage
        • Damage type changed from Physical to Arcane
        • Skill Rune - Deep Cuts
          • Has been removed from the game
        • Skill Rune - Impactful Blades
          • Has been removed from the game
        • Skill Rune - Healing Blades
          • Has been removed from the game
        • Skill Rune - Siphoning Blade
          • Increased damage from 53% to 168% weapon damage
          • Hits now restore 2 Arcane Power, down from 3
          • Now unlocks at 24 (previously 35)
        • Skill Rune - Thrown Blade
          • Increased damage to 231% weapon damage
          • Now unlocks at 35 (previously 57)
        • New Skill Rune - Flame Blades
          • Changes damage type to Fire
          • Each enemy hit increases the damage of your Fire spells by 1% for 10 seconds
        • New Skill Rune - Barrier Blades
          • With each cast, gain a protective shield for 3 seconds that absorbs 8253 damage
        • New Skill Rune - Flame Blades
          • Changes damage type to Fire
          • Each enemy hit increases the damage of your Fire spells by 1% for 10 seconds.
        • New Skill Rune - Ice Blades
          • Chilled enemies have a 5% chance to be Frozen and Frozen enemies have a 5% increased chance to be critically hit by Spectral Blade
          • Unlocks at Level 57
      • Electrocute
        • Increased damage from 90% to 138% weapon damage
        • Skill Rune - Chain Lightning
          • Increased maximum number of hit enemies from 6 to 10
        • Skill Rune - Forked Lightning
          • Lowered damage from 55% to 44% weapon damage
        • Skill Rune - Lightning Blast
          • Increased damage from 86% to 140% weapon damage
        • Skill Rune - Arc Lightning
          • Increased damage from 115% to 310% weapon damage
      • Ray of Frost
        • Now affects enemies within 5 yards of the first enemy hit
        • Increased damage from 280% to 510% weapon damage
        • Slow effect now lasts 3 seconds, down from 4
        • Skill Rune - Numb
          • Now has a 10% chance to Freeze enemies for 1 second
          • Slow effect now lasts 3 seconds, down from 4
          • Now unlocks at 15 (previously 7)
        • Skill Rune - Snow Blast
          • Skill Rune has been reworked
            • Enemies hit by Ray of Frost now take 15% increased damage from Cold for 4 seconds
            • Now unlocks at 53 (previously 15)
        • Skill Rune - Cold Blood
          • Skill now costs 11 Arcane Power, up from 10
          • Now unlocks at 7 (previously 28)
        • Skill Rune - Sleet Storm
          • Increased damage from 364% to 375% weapon damage
          • The Storm now grows up to a 22 yard radius
        • Skill Rune - Black Ice
          • Increased damage from 504% to 1204% weapon damage
          • Now unlocks at 28 (previously 53)
      • Arcane Orb
        • Decreased Arcane Power cost from 35 to 30
        • Increased damage from 200% to 381% weapon damage
        • Increased range from 10 yards to 15
        • Skill Rune - Obliteration
          • Skill Rune has been reworked
            • Now increases the speed of the orb
            • Reduces the area of effect to 8 yards
            • Increased damage from 260% to 509% weapon damage
        • Skill Rune - Arcane Orbit
          • Increased damage from 80% to 236% weapon damage
        • Skill Rune - Arcane Nova
          • Has been removed from the game
        • Skill Rune - Tap the Source
          • Has been removed from the game
        • Skill Rune - Celestial Orb
          • Has been removed from the game
        • New Skill Rune - Spark
          • Lob an electrified orb over enemies that zaps them for 349% weapon damage as Lightning and increases the damage of the next Lightning spell you cast by 2% for every enemy hit
        • New Skill Rune - Scorch
          • Launch a burning orb that deals 221% weapon damage as Fire. The orb leaves behind a wall of Fire that deals 734% weapon damage as Fire over 5 seconds
        • New Skill Rune - Frozen Orb
          • Create an orb of frozen death that shreds an area with ice bolts, dealing 393% weapon damage as Cold
      • Arcane Torrent
        • Increased damage from 285% to 573% weapon damage
        • Skill Rune - Death Blossom
          • Increased damage from 670% to 1452% weapon damage
        • Skill Rune - Arcane Mines
          • Increased damage from 340% to 688% weapon damage
          • Increased movement and attack speeds reduction from 30% to 60%
        • Skill Rune - Cascade
          • Chance reduced from 100% to 12.5%
          • Increased damage from 285% to 582% weapon damage
      • Disintegrate
        • Increased damage from 220% to 511% weapon damage
        • Skill Rune - Chaos Nexus
          • Increased damage from 44% to 115% weapon damage
          • Now unlocks at Level 48 (previously 30)
        • Skill Rune - Volatility
          • Increased damage from 395% to 750% weapon damage
          • Now unlocks at Level 30 (previously 39)
        • Skill Rune - Entropy
          • Increased damage from 235% to 649% weapon damage
          • Now unlocks at Level 39 (previously 48)
        • Skill Rune - Intensify
          • Skill Rune has been reworked
            • Enemies hit by Disintegrate now take 15% increased damage from Arcane for 4 seconds
      • Frost Nova
        • Cooldown reduced from 12 seconds to 11 seconds
        • Freeze time reduced from 3 seconds to 2 seconds
        • Skill Rune - Shatter
          • Increased chance from 50% to 100%
        • Skill Rune - Cold Snap
          • Cooldown reduced from 9 seconds to 7.5 seconds
          • Now also increases the Freeze time to 3 seconds
        • Skill Rune - Frozen Mist
          • Increased damage from 160% to 915% weapon damage
        • Skill Rune - Deep Freeze
          • Critical Hit Chance bonus reduced from 15% to 10%
        • Skill Rune - Bone Chill
          • Increased damage taken by enemies from 15% to 33%
      • Diamond Skin
        • Now lasts 3 seconds, down from 6
        • Damaged absorbed increased from 10854 to 14368
        • Skill Rune - Crystal Shell
          • Damaged absorbed increased from 21707 to 28736
        • Skill Rune - Prism
          • Arcane Power cost reduction increased from 7 to 9
        • Skill Rune - Mirror Skin
          • Has been removed from the game
        • New Skill Rune - Sleek Shell
          • Increases your movement speed by 30% while Diamond Skin is active
        • Skill Rune - Enduring Skin
          • Now lasts 6 seconds, down from 9
        • Skill Rune - Diamond Shards
          • Damage type changed from Physical to Arcane
          • Increased damage from 210% to 863% weapon damage
      • Slow Time
        • Duration increased from 8 seconds to 15 seconds
        • Skill Rune - Miasma
          • Has been removed from the game
        • New Skill Rune - Time and Space
          • Slow Time is now cast at your target location up to 60 yards away
          • Unlocks at Level 29
        • Skill Rune - Time Warp
          • Damage increase reduced from 20% to 10%
          • Now unlocks at 39 (previously 29)
        • Skill Rune - Time Shell
          • Now reduces the cooldown to 12 seconds
          • Now unlocks at 23 (previously 39)
        • Skill Rune - Perpetuity
          • Has been removed from the game
        • New Skill Rune - Point of No Return
          • Enemies that enter or leave the Slow Time area are stunned for 3 seconds
          • Unlocks at Level 47
      • Teleport
        • Removed Mana cost
        • Skill Rune - Safe Passage
          • Duration increased from 4 seconds to 5 seconds
          • Damage reduction decreased from 30% to 27%
        • Skill Rune - Calamity
          • Damage reduced from 265% to 252%
          • Now stuns nearby enemies for 1.5 seconds
      • Wave of Force
        • Skill has been reworked, and now no longer repels projectiles, knock back nearby enemies or Slow enemies
        • Cooldown removed
        • Damage type changed from Physical to Arcane
        • Increased damage from 200% to 351% weapon damage
        • Skill Rune - Impactful Wave
          • Skill Rune has been reworked
            • Now adds a 5 second cooldown
            • Wave of Force repels projectiles back toward their shooter, knocks back nearby enemies and Slows them by 60% for 3 seconds
        • Skill Rune - Force Affinity
          • Has been removed from the game
        • Skill Rune - Forceful Wave
          • Has been removed from the game
        • Skill Rune - Teleporting Wave
          • Has been removed from the game
        • Skill Rune - Exploding Wave
          • Has been removed from the game
        • New Skill Rune - Debilitating Force
          • Enemies hit deal 10% reduced damage for 3 seconds
          • Unlocks at Level 22
        • New Skill Rune - Arcane Attunement
          • Each enemy hit increases the damage of your next Arcane spell by 2%
          • Unlocks at Level 32
        • New Skill Rune - Static Pulse
          • Damage type changed to Lightning
          • Enemies hit by Wave of Force take 15% increased damage from Lightning for 4 seconds
          • Unlocks at Level 39
        • New Skill Rune - Heat Wave
          • Damage type changed to Fire
          • Increase the damage to 427% weapon damage
          • Unlocks at Level 49
      • Energy Twister
        • Increased damage from 360% to 1000% weapon damage
        • Skill Rune - Mistral Breeze
          • Damage type changed to Cold
          • Changed reduced casting cost from 20 Arcane Power to 28 Arcane Power
        • Skill Rune - Gale Force
          • Damage type changed to Fire
          • Skill Rune reworked
            • Enemies hit by Energy Twister now take 15% increased damage from Fire for 4 seconds
        • Skill Rune - Raging Storm
          • Increased damage from 360% to 1935% weapon damage
        • Skill Rune - Wicked Wind
          • Increased damage from 252% to 743% weapon damage
        • Skill Rune - Storm Chaser
          • Damage type changed to Lightning
          • Now grants Lightning Charges instead of Wind Charges
          • Instead of a Giant Energy Twister, when releasing the Lightning charges you will cast a bolt of lightning
          • Increased damage from 75% to 196% weapon damage per charge
      • Hydra
        • Increased damage from 28% to 66% weapon damage
        • Skill Rune - Arcane Hydra
          • Increased damage from 60% to 111% weapon damage
        • Skill Rune - Lightning Hydra
          • Increased damage from 64% to 138% weapon damage
        • Skill Rune - Venom Hydra
          • Has been removed from the game
        • Skill Rune - Frost Hydra
          • Increased damage from 36% to 108% weapon damage
        • Skill Rune - Mammoth Hydra
          • Increased damage from 67% to 178% weapon damage
        • New Skill Rune - Blazing Hydra
          • Summon a Blazing Hydra that spits bolts of Fire that burn enemies near the point of impact, dealing 108% weapon damage as Fire over 3 seconds. Burn damage can stack multiple times on the same enemy
          • Unlocks at level 38
      • Meteor
        • Mana cost reduced from 50 to 40
        • Increased damage from 260% to 501% weapon damage
        • Increased damage over time from burn effect from 60% to 167%
        • Skill Rune - Molten Impact
          • Increased damage from 390% to 1648% weapon damage
          • Increase damage over time from 90% to 549%weapon damage
          • Now unlocks at 58 (previously 29)
        • Skill Rune - Star Pact
          • Casting cost reduced from 35 Arcane Power to 30 Arcane Power
        • Skill Rune - Meteor Shower
          • Increased damage from 104% to 228% weapon damage
          • Now unlocks at 48 (previously 43)
        • Skill Rune - Comet
          • Increased damage from 312% to 590% weapon damage
          • Increased damage from the mist cloud from 72% to 197% weapon damage
          • Now has a 20% chance to freeze enemies for 1 second upon impact
          • Now unlocks at 43 (previously 48)
        • Skill Rune - Liquefy
          • Has been removed from the game
        • New Skill Rune - Lightning Bind
          • If the initial impact causes a Critical Hit, the electrified Meteor duration is increased to 8 seconds and enemies are Immobilized for 5 seconds. Meteor's damage turns into Lightning
          • Unlocks at Level 29
      • Ice Armor
        • Freeze and Chill effect now lasts 3 seconds, up from 2
        • Duration increased from 120 seconds to 10 minutes
        • Skill Rune - Chilling Aura
          • Movement speed reduction increased from 30% to 80%
        • Skill Rune - Jagged Ice
          • Increased damage from 130% to 189% weapon damage
        • Skill Rune - Ice Reflect
          • Increased chance from 25% to 40% weapon damage
        • Skill Rune - Frozen Storm
          • Reduced damage from 30% to 28% weapon damage
      • Storm Armor
        • Increased damage from 100% to 147% weapon damage
        • Duration increased from 120 seconds to 10 minutes
        • Skill Rune - Reactive Armor
          • Increased damage from 70% to 189% weapon damage
        • Skill Rune - Thunder Storm
          • Increased damage from 130% to 194% weapon damage
        • Skill Rune - Shocking Aspect
          • Increased damage from 35% to 51% weapon damage
      • Magic Weapon
        • Duration increased from 5 minutes to 10 minutes
        • Damage type changed from Physical to Arcane
        • Skill Rune - Electrify
          • Increased damage from 10% to 61% weapon damage
        • Skill Rune - Force Weapon
          • Increased damage bonus from 15% to 20%
          • Damage type changed from Physical to Arcane
        • Skill Rune - Venom
          • Has been removed from the game
        • New Skill Rune - Ignite
          • Attacks burn enemies, dealing 86% weapon damage as Fire over 3 seconds
        • Skill Rune - Blood Magic
          • Has been removed from the game
        • New Skill Rune - Deflection
          • When you perform an attack, gain a protective shield for 3 seconds that absorbs 1651 damage
      • Familiar
        • Increased damage from 20% to 179% weapon damage
        • Duration increased from 5 minutes to 10 minutes
        • Skill Rune - Vigoron
          • Has been removed from the game
        • New Skill Rune - Icicle
          • The Familiar's projectiles have a 35% chance to Freeze the enemy for 1 second
        • Skill Rune - Cannoneer
          • Increased damage from 20% to 240% weapon damage
      • Energy Armor
        • Duration increased from 120 seconds to 10 minutes
      • Explosive Blast
        • Increased damage from 225% to 616% weapon damage
        • Damage type has been changed from Physical to Arcane
        • Skill Rune - Unleashed
          • This skill has been reworked
            • Increases the damage of Explosive Blast to 970% weapon damage
            • Damage type has been changed from Physical to Arcane
        • Skill Rune - Time Bomb
          • Increased damage from 315% to 1039% weapon damage
          • Damage type has been changed from Physical to Arcane
        • Skill Rune - Short Fuse
          • Increased damage from 225% to 909% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune - Obliterate
          • Increased damage from 225% to 760% weapon damage
          • Damage type changed from Physical to Arcane
        • Skill Rune - Chain Reaction
          • Increased damage from 97% to 320% weapon damage per explosion
          • Damage type changed from Physical to Fire
      • Mirror Image
        • Images now taunt for 1 second when they are summoned
        • Mirror Image health increased from 25% to 50% of your total Life
        • Spells cast by Mirror Image now do 10% of the damage done by your own spells
        • Skill Rune - Simulacrum
          • Increased the amount of Mirror Image health from 100% to 200% of your own
        • Skill Rune - Duplicates
          • Reduced number of extra Mirror Images from 5 to 4
          • Mirror Images now taunt for 1 second
          • Mirror Image health increased from 25% to 50% of your total Life
        • Skill Rune - Mocking Demise
          • Increased damage done on death explosion from 45% to 309% weapon damage
          • Damage type changed from Physical to Arcane
        • Skill Rune - Extension of Will
          • Mirror Image health increased from 29% to 100% of your total Life
        • Skill Rune - Mirror Mimics
          • Increased amount of damage done by Mirror Images from 10% to 20% of the damage of your own spells
      • Blizzard
        • Increased damage done over 6 seconds from 510% to 807% weapon damage
        • Skill Rune - Grasping Chill
          • Increased the amount Blizzard slows enemies from 60% to 80%
        • Skill Rune - Frozen Solid
          • Increased chance to Freeze enemies from 20% to 40%
          • Reduced Freeze duration from 3 seconds to 1.5 seconds
        • Skill Rune - Snowbound
          • Reduced the casting cost of Blizzard from 20 to 13 Arcane Power
        • Skill Rune - Stark Winter
          • Increased damage from 510% to 941% weapon damage
        • Skill Rune - Unrelenting Storm
          • Increased damage from 680% to 1296% weapon damage
      • Archon
        • Increased duration of Archon from 15 seconds to 20 seconds
        • Reduced Armor and Resistance bonus from 40% to 20%
        • Now also increases damage done while in Archon form by 20%
        • Killing an enemy no longer increases the duration of Archon
        • Every enemy killed now grants a 6% damage bonus for the remaining duration of Archon
        • Skill Rune - Arcane Destruction
          • Increase damage done by the explosion from transforming into Archon from 1600% to 3680% weapon damage
        • Skill Rune - Teleport
          • Reduced cooldown of Teleport while in Archon form from 10 seconds to 3 seconds
        • Skill Rune - Slow Time
          • This skill has been reworked
            • Can now cast a Slow Time effect that follows you
        • Skill Rune - Improved Archon
          • Reduced damage increase of Archon abilities from 25% to 22%
    • Passives
      • Power Hungry
        • This skill has been reworked
          • Being healed by a health globe causes the next Arcane Power Spender you cast to be cast for free. You can have up to 10 charges of Power Hungry
      • Blur
        • Reduced melee damage reduction from 20% to 17%
      • Evocation
        • Increased cooldown reduction from 15% to 20%
      • Prodigy
        • Increased amount of Arcane Power granted by Signature spells from 4 to 5
      • Illusionist
        • This skill has been reworked
          • When you take more than 15% of your maximum Life within 1 second, the cooldowns on Mirror Image, Slow Time and Teleport are automatically reset. When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds
      • Cold Blooded
        • Reduced damage bonus versus Chilled and Frozen targets from 20% to 10%
      • Conflagration
        • This skill has been reworked
          • Fire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds
      • Paralysis
        • Increased chance for Lightning damage to stun targets from 8% to 15%
      • Galvanizing Ward
        • This skill has been reworked
          • As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 12551 damage
      • Temporal Flux
        • Increased amount enemies are Slowed by Arcane damage from 60% to 80%
        • Reduced duration of Slow from 3 seconds to 2 seconds
      • Critical Mass
        • Has been removed from the game
      • New Passive - Dominance
        • Killing an enemy grants a shield that absorbs 2477 damage for 3 seconds. This effect can stack up to 10 times. Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 0.5 seconds
      • Arcane Dynamo
        • Reduced amount of additional damage to your next non-Signature spell from 75% to 60%

eve online - илитный чатик без регистрации и смс !

≡v≡ к нам приходит!
Безысходность приносит и вкус бодрящий, боли вкус всегда настоящий!
Последний раз редактировалось fixeel; 26.02.2014 в 16:42.
Аватар для Caxep_renamed_682358_07022023
Гигант мысли
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16.07.2009
Агент GoHa.Ru
Награжден за: Настоящий Агент - За успехи в охоте на клонов Агента 47 Дитя Предназначения
Награжден за: За победу в одном туре конкурса по игре "Ведьмак 3: Дикая охота"
Re: патч 2.0.1
У меня чето лаунчер мудрит. Старым лаунчером обновил игру, оптимизировал файлы, зашел в клиент - всё пучком. После выхода поставился баттл.нет общий лаунчер и начал докачивать 16 гигов О_о Че за херь?
Аватар для Altal
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25.05.2010
Медаль "500 лайков" GoHa.Ru - 10 лет Волшебник Просветитель
Награжден за: За развитие раздела Diablo 3
Re: патч 2.0.1
Тему создал, молодец, а вся инфа о 2.0.1 где?
Аватар для Бронсон
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25.02.2011
Re: патч 2.0.1
вышел патч ?
Аватар для Caxep_renamed_682358_07022023
Гигант мысли
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16.07.2009
Агент GoHa.Ru
Награжден за: Настоящий Агент - За успехи в охоте на клонов Агента 47 Дитя Предназначения
Награжден за: За победу в одном туре конкурса по игре "Ведьмак 3: Дикая охота"
Re: патч 2.0.1
Америку запустили, Европу в 14 по мск обещают.
Аватар для darks1te
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19.11.2009
GoHa.Ru II Степени Просветитель
Награжден за: Просветитель за развитие раздела Diablo 3
Re: патч 2.0.1
Зашёл с утра на америку, кнопки аукциона нигде не нашёл. А ведь должен ещё 3 недели работать.

Если я не поднимаю дроп и не пи*жу 24 на 7 в чат, это не значит что я поставил себя на волкер и ушел спать. Это значит что я угрюм, молчалив и богат. (c) Daniel Defo
Если бы я не был таким ленивым, то сейчас бы правил миром. (с) Я
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25.05.2010
Медаль "500 лайков" GoHa.Ru - 10 лет Волшебник Просветитель
Награжден за: За развитие раздела Diablo 3
Re: патч 2.0.1
Сообщение от darks1te:
Зашёл с утра на америку, кнопки аукциона нигде не нашёл. А ведь должен ещё 3 недели работать.
Это баг, уже поправили.
Аватар для Бронсон
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25.02.2011
Re: патч 2.0.1
а там скилы новые будут ?
Аватар для AndreGAS
Старожил
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24.04.2013
Re: патч 2.0.1
Сообщение от Бронсон:
а там скилы новые будут ?
Скилы - нет, т.к. для них нужен 61+ уровень.

Но старые будут уже переработаны, т.е. никаких вечных берсов и архонтов.
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25.02.2011
Re: патч 2.0.1
****а не запускается
Аватар для THawk_renamed_56975_24052020
Маньяк
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13.09.2006
Зомби мутанта
Re: патч 2.0.1
Запуск перенесли на 18:00.
Аватар для Бронсон
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25.02.2011
Re: патч 2.0.1
кто бы сомневался
Аватар для Dartungar_renamed_566603_10122019
Маньяк
Регистрация:
15.05.2007
Re: патч 2.0.1
Уже год забил на Д3, а тут такая новость.
В РоЕ лень *****ть, попробую, что в Д3 поменяли. Судя по патчнотам - мякотка!
Аватар для darks1te
Знаток
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19.11.2009
GoHa.Ru II Степени Просветитель
Награжден за: Просветитель за развитие раздела Diablo 3
Re: патч 2.0.1
Европу подняли.
Странно, на птре у меня был 81 общий парагон при переносе чаров, а сейчас 62.

Если я не поднимаю дроп и не пи*жу 24 на 7 в чат, это не значит что я поставил себя на волкер и ушел спать. Это значит что я угрюм, молчалив и богат. (c) Daniel Defo
Если бы я не был таким ленивым, то сейчас бы правил миром. (с) Я
Аватар для Бронсон
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25.02.2011
Re: патч 2.0.1
игру начал с приятного бага в сундуке нашел тысячи 4 демонической эссенции, за всю свою жизнь больше 150+ не накапливал

Добавлено через 1 минуту
а ещё один баг у меня общее время игры 36 минут и бурги уже ****али спрашивать как это я так быстро качнулся

Добавлено через 13 минут
после подсчета оказалось что банок 7к :D
Последний раз редактировалось Бронсон; 26.02.2014 в 17:08. Причина: Добавлено сообщение
Re: патч 2.0.1
тса спойлерами не учили пользоваться :(

Сообщение от ахахах:
Пожалуйста, не спорьте с фальконом - все это заканчивается 3+ страницами флуда с последующей просьбой ворваться и подчистить
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Медаль "500 лайков" GoHa.Ru - 10 лет Волшебник Просветитель
Награжден за: За развитие раздела Diablo 3
Re: патч 2.0.1
У парагона недавно сильно поменяли рейты, но при этом скорость прокачки сделали просто космическую.
Re: патч 2.0.1
Сообщение от falcon ?):
тса спойлерами не учили пользоваться :(
это я, а не тс. Со спойлерами все маркеры сбиваются и все превращается в сплошную стену текста


Аватар для pogger_renamed_1062571_11022020
Забанен
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28.07.2013
Re: патч 2.0.1
Сообщение от darks1te:
Странно, на птре у меня был 81 общий парагон при переносе чаров, а сейчас 62.
Там пересчитали опыт.
Аватар для Hanks
Знаток
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19.11.2011
Re: патч 2.0.1
Варвар без вертушки, да это плевок в лицо
Даже во 2 такого беспредела нет
Аватар для Бронсон
Белый ягуар
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25.02.2011
Re: патч 2.0.1
стало меньше в пабликах дебилов которые бежали вперед пати пропуская всех мобов
Аватар для XpycTOB_renamed_571181_10042020
Гигант мысли
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29.06.2007
Re: патч 2.0.1
откуда то нарисовалось 300+++ ссок ;) приятно
новый крафт затыкает за пояс старый. приятно, но где то для него нужно добывать уйму белых шмоток. пока лучше всего в агонии, с оружейных полочек.
архонта попячили пианино попячили :((((((((
всем визардам фрозен орб посоны.
Аватар для darks1te
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19.11.2009
GoHa.Ru II Степени Просветитель
Награжден за: Просветитель за развитие раздела Diablo 3
Re: патч 2.0.1
Сообщение от XpycTOB:
всем визардам фрозен орб посоны.
До нахождения тандерфьюри. Потом всё аннигилируется обычным форкедом.
Сообщение от Hanks:
Варвар без вертушки, да это плевок в лицо
Шта? Саму вертушку не нерфили, только апнули. Это ты с берсом и батл краем попутал.

Если я не поднимаю дроп и не пи*жу 24 на 7 в чат, это не значит что я поставил себя на волкер и ушел спать. Это значит что я угрюм, молчалив и богат. (c) Daniel Defo
Если бы я не был таким ленивым, то сейчас бы правил миром. (с) Я
Аватар для pogger_renamed_1062571_11022020
Забанен
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28.07.2013
Re: патч 2.0.1
для тех кто мог только варом фармить с бесконечным берсом,да,не стала
Ваши права в разделе