Для входа на форум нажмите здесь
Система аугментации
Автор темы: Satty
Дата создания:
Old 19.11.2009, 10:49
YukiTora
Guest
Ответ: Система аугментации
галимо что в Д пуху незя всталять))))
Old 19.11.2009, 16:46
KIRF
Guest
Ответ: Система аугментации
Грейд пухи не зависит от шанса попадания на скилл?
Около 30 ЛСов вставил в хомку - ниразу скилл не попался, в арку из 7 ЛСов - 2 со скилом!
все ЛСы одинаковые вставлял
Old 19.11.2009, 20:40
Satty's Avatar
Мастер
Join Date:
25.01.2007
Просветитель
Issue reason: за развитие раздела Phantom Summoner
Ответ: Система аугментации
не зависит. первый свой активный скилл получила с первого же камня вставленного в хомку на 49 уровне

везде одно и то же, а в Антарктиде ещё вдобавок холодно… (c)
Old 21.11.2009, 01:26
H1ghSpeed
Guest
Ответ: Система аугментации
Originally Posted by Onik:
Да хоть в хомку.
Биг спс)
Old 04.01.2010, 23:35
Картмен
Guest
Ответ: Система аугментации
Originally Posted by Ancilla:
И вроде как от грейда камня зависит шанс получения скилла.
Code:
# These controls the chance to get a skill in the augmentation process
# Retail: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60
а можно ссылку, откуда эта инфа?
Old 05.01.2010, 10:06
Ответ: Система аугментации
ниже написано :)
https://forums.goha.ru/showpost.php?...1&postcount=28
Old 05.01.2010, 10:08
Картмен
Guest
Ответ: Система аугментации
sps, но я чето в эти бешаные цифры неверю.. практика показывает совсем обратное=)))
Old 07.01.2010, 03:04
Ответ: Система аугментации
Скорей всего это просто 1,5%, 3%, 4,5% и 6%.
Old 07.01.2010, 22:19
G!zmo
Guest
Ответ: Система аугментации
сколько длится действие всех активных скилов типа эмп/майт/мдеф/кларити/рефреш/...

2 минуты?
Old 07.01.2010, 22:22
Маньяк
Join Date:
10.08.2007
Ответ: Система аугментации
целестиал вроде 10 сек, рефреш - 1 мин, остальные - 2 мин.
откат целестиала докуя, рефреша - 10 мин, остальные - 5, кроме безоткатного рефлекта.


Old 17.01.2010, 19:32
Ответ: Система аугментации
у меня целестиал еще ни разу дольше 5сек не висел

BP 8x/75/75/75
Old 17.01.2010, 22:20
Ответ: Система аугментации
/del
Old 14.02.2010, 23:46
Ответ: Система аугментации
Такой вопрос: какой лвл камня нужен для получения максимального лвла !активных! кларити и ВМ? 76 и выше?
Old 23.02.2010, 04:52
Kimeries
Guest
Ответ: Система аугментации
ищу информацию по скилам на русском языке.
Old 13.04.2010, 15:56
Elf_Sam
Guest
Ответ: Система аугментации
А че додж дает? Чем он от евазион отличается?
Old 13.04.2010, 22:19
Ответ: Система аугментации
Это одно и тоже
Old 15.04.2010, 10:38
_ZeRaM_
Guest
Ответ: Система аугментации
Последние лвл скилов, получаемых обычно с 76 камней, тоесть то что при одевании предмета появляется у вас в скилах
выташено из клиента, отсортировано по названию

Code:
skill_id = 3144	skill_level =  10	name = [Item Skill: Acrobatics]	desc = [Active: Increases the height from which you can jump without sustaining damage temporarily.]
skill_id = 3253	skill_level =  10	name = [Item Skill: Acrobatics]	desc = [Passive: Increases the height from which you can jump without sustaining damage when equipped.]
skill_id = 3109	skill_level =  10	name = [Item Skill: Aggression Down]	desc = [Chance: Decreases a target's urge to attack during a critical attack. Power 330.]
skill_id = 3108	skill_level =  10	name = [Item Skill: Aggression Up]	desc = [Chance: Increases a target's urge to attack during a critical attack. Power 659.]
skill_id = 3149	skill_level =  10	name = [Item Skill: Aggression]	desc = [Active: Increases the target's urge to attack. Power 659.]
skill_id = 3080	skill_level =  10	name = [Item Skill: Aggression]	desc = [Chance: Provokes a target to attack during an ordinary physical attack. Power 659.]
skill_id = 3139	skill_level =  10	name = [Item Skill: Agility]	desc = [Active: Increases Dodge temporarily.]
skill_id = 3221	skill_level =  10	name = [Item Skill: Agility]	desc = [Chance: Temporarily increases Evasion when under attack.]
skill_id = 3247	skill_level =  10	name = [Item Skill: Agility]	desc = [Passive: Increases evasion when equipped.]
skill_id = 3186	skill_level =  10	name = [Item Skill: Aura Flare]	desc = [Active: Unleashes an elemental attack against nearby enemies. Power 55.]
skill_id = 3179	skill_level =  10	name = [Item Skill: Aura Flare]	desc = [Active: Unleashes an elemental attack against the enemies near a target. Power 55.]
skill_id = 3172	skill_level =  10	name = [Item Skill: Aura Flare]	desc = [Active: Unleashes an elemental attack. Power 110.]
skill_id = 3125	skill_level =  10	name = [Item Skill: Battle Roar]	desc = [Active: Increases the Max. HP temporarily and restores HP by the increased amount.]
skill_id = 3196	skill_level =  10	name = [Item Skill: Bleed]	desc = [Active: Temporarily causes a target to bleed heavily. Effect 8.]
skill_id = 3235	skill_level =  10	name = [Item Skill: Bleed]	desc = [Chance: Momentarily causes the target to bleed when you are under attack. Effect 8.]
skill_id = 3120	skill_level =  10	name = [Item Skill: Bleed]	desc = [Chance: Momentarily throws the target into a bleeding state during a critical attack. Effect 8.]
skill_id = 3092	skill_level =  10	name = [Item Skill: Bleed]	desc = [Chance: Momentarily throws the target into a bleeding state during a general physical attack. Effect 8.]
skill_id = 3105	skill_level =  10	name = [Item Skill: Bleed]	desc = [Chance: Momentarily throws the target into a bleeding state during magic use. Effect 8.]
skill_id = 3124	skill_level =  10	name = [Item Skill: Blessed Body]	desc = [Active: Increases the Max. HP by 300 temporarily.]
skill_id = 3208	skill_level =  10	name = [Item Skill: Blessed Body]	desc = [Chance: Increases Max. HP by using attack rate for a certain amount of time.]
skill_id = 3128	skill_level =  10	name = [Item Skill: Blessed Soul]	desc = [Active: Increases the maximum MP by 200 temporarily.]
skill_id = 3211	skill_level =  10	name = [Item Skill: Blessed Soul]	desc = [Chance: Increases maximum MP when under attack for a certain amount of time.]
skill_id = 3150	skill_level =  10	name = [Item Skill: Charm]	desc = [Active: Decreases a target's urge to attack. Power 330.]
skill_id = 3081	skill_level =  10	name = [Item Skill: Charm]	desc = [Chance: Decreases a target's urge to attack during a general physical attack. Power 330.]
skill_id = 3225	skill_level =  10	name = [Item Skill: Charm]	desc = [Chance: Decreases the enemy's urge to attack when you are under attack.]
skill_id = 3131	skill_level =  10	name = [Item Skill: Cheer]	desc = [Active: Increases the Max. CP by 300 temporarily.]
skill_id = 3214	skill_level =  10	name = [Item Skill: Cheer]	desc = [Chance: Increases Max. CP when under attack for a certain amount of time.]
skill_id = 3164	skill_level =   3	name = [Item Skill: Clarity]	desc = [Active: Temporarily decreases the MP consumption rates for all skills.]
skill_id = 3258	skill_level =   3	name = [Item Skill: Clarity]	desc = [Passive: Decreases the MP consumption rate for all skills when equipped.]
skill_id = 3198	skill_level =  10	name = [Item Skill: Doom]	desc = [Active: Temporarily blocks all of the target's physical/magic skills.]
skill_id = 3122	skill_level =  10	name = [Item Skill: Doom]	desc = [Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.]
skill_id = 3094	skill_level =  10	name = [Item Skill: Doom]	desc = [Chance: Momentarily blocks all of the target's physical and magic skills during a general physical attack.]
skill_id = 3107	skill_level =  10	name = [Item Skill: Doom]	desc = [Chance: Momentarily blocks all of the target's physical and magic skills during magic use.]
skill_id = 3237	skill_level =  10	name = [Item Skill: Doom]	desc = [Chance: Momentarily blocks all of the target's physical and magic skills when you are under attack.]
skill_id = 3134	skill_level =  10	name = [Item Skill: Duel Might]	desc = [Active: Increases PVP P. Atk. temporarily.]
skill_id = 3217	skill_level =  10	name = [Item Skill: Duel Might]	desc = [Chance: Temporarily increases PVP P. Atk. when under attack.]
skill_id = 3243	skill_level =  10	name = [Item Skill: Duel Might]	desc = [Passive: Increases PVP P. Atk. when equipped.]
skill_id = 3137	skill_level =  10	name = [Item Skill: Duel Weakness]	desc = [Active: Decreases the opponent's PVP P. Atk. temporarily.]
skill_id = 3220	skill_level =  10	name = [Item Skill: Duel Weakness]	desc = [Chance: Temporarily decreases the opponent's PVP P. Atk. when you are under attack.]
skill_id = 3133	skill_level =  10	name = [Item Skill: Empower]	desc = [Active: Increases M. Atk. temporarily.]
skill_id = 3216	skill_level =  10	name = [Item Skill: Empower]	desc = [Chance: Temporarily increases PVP M. Atk. when under attack.]
skill_id = 3241	skill_level =  10	name = [Item Skill: Empower]	desc = [Passive: Increases M. Atk. when equipped.]
skill_id = 3194	skill_level =  10	name = [Item Skill: Fear]	desc = [Active: Momentarily throws the target into a state of fear and causes him to flee.]
skill_id = 3233	skill_level =  10	name = [Item Skill: Fear]	desc = [Chance: Momentarily instills a feeling of fear on the target that causes it to flee when you are under attack.]
skill_id = 3118	skill_level =  10	name = [Item Skill: Fear]	desc = [Chance: Momentarily throws the target into a state of fear and causes him to flee during a critical attack.]
skill_id = 3090	skill_level =  10	name = [Item Skill: Fear]	desc = [Chance: Momentarily throws the target into a state of fear and causes him to flee during a general physical attack.]
skill_id = 3103	skill_level =  10	name = [Item Skill: Fear]	desc = [Chance: Momentarily throws the target into a state of fear and causes him to flee during magic use.]
skill_id = 3156	skill_level =   1	name = [Item Skill: Firework]	desc = [Active: Ignites a Firework.]
skill_id = 3141	skill_level =  10	name = [Item Skill: Focus]	desc = [Active: Increases the chance of a critical attack temporarily.]
skill_id = 3223	skill_level =  10	name = [Item Skill: Focus]	desc = [Chance: Temporarily increases the critical attack rate when under attack.]
skill_id = 3249	skill_level =  10	name = [Item Skill: Focus]	desc = [Passive: Increases critical attack rate when equipped.]
skill_id = 3140	skill_level =  10	name = [Item Skill: Guidance]	desc = [Active: Increases Accuracy temporarily.]
skill_id = 3222	skill_level =  10	name = [Item Skill: Guidance]	desc = [Chance: Temporarily increases Accuracy when under attack.]
skill_id = 3248	skill_level =  10	name = [Item Skill: Guidance]	desc = [Passive: Increases accuracy when equipped.]
skill_id = 3138	skill_level =  10	name = [Item Skill: Heal Empower]	desc = [Active: Increases the power of HP recovery magic temporarily.]
skill_id = 3246	skill_level =  10	name = [Item Skill: Heal Empower]	desc = [Passive: Increases the power of HP recovery magic when equipped.]
skill_id = 3123	skill_level =  10	name = [Item Skill: Heal]	desc = [Active: Immediately recovers your HP. Power 552.]
skill_id = 3207	skill_level =  10	name = [Item Skill: Heal]	desc = [Chance: Restores your HP by using attack rate.]
skill_id = 3229	skill_level =  10	name = [Item Skill: Hold]	desc = [Active: Momentarily holds the target when you are under attack. Additional chance to be put into hold greatly decreases while the effect lasts.]
skill_id = 3190	skill_level =  10	name = [Item Skill: Hold]	desc = [Active: Temporarily throws the target into a state of hold. The target cannot be affected by any additional hold attacks while the effect lasts.]
skill_id = 3114	skill_level =  10	name = [Item Skill: Hold]	desc = [Chance: Momentarily throws the target into a state of hold during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.]
skill_id = 3086	skill_level =  10	name = [Item Skill: Hold]	desc = [Chance: Momentarily throws the target into a state of hold during an ordinary physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.]
skill_id = 3099	skill_level =  10	name = [Item Skill: Hold]	desc = [Chance: Momentarily throws the target into a state of hold during magic use. The target cannot be affected by any additional hold attacks while the effect lasts.]
skill_id = 3168	skill_level =  10	name = [Item Skill: Hurricane]	desc = [Active: Creates a whirlwind of destruction. Power 110.]
skill_id = 3182	skill_level =  10	name = [Item Skill: Hurricane]	desc = [Active: Unleashes a powerful gusting attack against nearby enemies. Power 55.]
skill_id = 3175	skill_level =  10	name = [Item Skill: Hurricane]	desc = [Active: Unleashes a powerful gusting attack against the enemies near a target. Power 55.]
skill_id = 3181	skill_level =  10	name = [Item Skill: Hydro Blast]	desc = [Active: Unleashes a powerful liquidy attack against nearby enemies. Power 55.]
skill_id = 3174	skill_level =  10	name = [Item Skill: Hydro Blast]	desc = [Active: Unleashes a powerful liquidy attack against the enemies near a target. Power 55.]
skill_id = 3167	skill_level =  10	name = [Item Skill: Hydro Blast]	desc = [Active: Unleashes a spray of highly pressurized water. Power 110.]
skill_id = 3145	skill_level =  10	name = [Item Skill: Iron Body]	desc = [Active: Raises resistance to damage from falling.]
skill_id = 3254	skill_level =  10	name = [Item Skill: Iron Body]	desc = [Passive: Raises resistance to damage from falling when equipped.]
skill_id = 3143	skill_level =  10	name = [Item Skill: Kiss of Eva]	desc = [Active: Increases Lung Capacity temporarily.]
skill_id = 3252	skill_level =  10	name = [Item Skill: Kiss of Eva]	desc = [Passive: Increases lung capacity when equipped.]
skill_id = 3157	skill_level =   1	name = [Item Skill: Large Firework]	desc = [Active: Ignites a Large Firework.]
skill_id = 3158	skill_level =   1	name = [Item Skill: Lesser Celestial Shield]	desc = [Active: Bestows temporary invincibility.]
skill_id = 3136	skill_level =  10	name = [Item Skill: Magic Barrier]	desc = [Active: Increases M. Def. temporarily.]
skill_id = 3219	skill_level =  10	name = [Item Skill: Magic Barrier]	desc = [Chance: Temporarily increases M. Def. when under attack.]
skill_id = 3245	skill_level =  10	name = [Item Skill: Magic Barrier]	desc = [Passive: Increases M. Def. when equipped.]
skill_id = 3154	skill_level =  10	name = [Item Skill: Mana Burn]	desc = [Active: Burns up the enemy's MP. Power 120.]
skill_id = 3110	skill_level =  10	name = [Item Skill: Mana Burn]	desc = [Chance: Burns up a target's MP during a critical attack. Power 88.]
skill_id = 3082	skill_level =  10	name = [Item Skill: Mana Burn]	desc = [Chance: Burns up a target's MP during an ordinary physical attack. Power 88.]
skill_id = 3095	skill_level =  10	name = [Item Skill: Mana Burn]	desc = [Chance: Burns up a target's MP during magic use. Power 88.]
skill_id = 3129	skill_level =  10	name = [Item Skill: Mana Gain]	desc = [Active: Increases the recharge recover rate of MP.]
skill_id = 3212	skill_level =  10	name = [Item Skill: Mana Gain]	desc = [Chance: Increases the recharge recovery rate of MP when under attack.]
skill_id = 3239	skill_level =  10	name = [Item Skill: Mana Gain]	desc = [Passive: Increases the recharge recovery rate of MP when equipped.]
skill_id = 3193	skill_level =  10	name = [Item Skill: Medusa]	desc = [Active: Temporarily throws the target into a petrified state.]
skill_id = 3232	skill_level =  10	name = [Item Skill: Medusa]	desc = [Chance: Momentarily petrifies the target when you are under attack.]
skill_id = 3117	skill_level =  10	name = [Item Skill: Medusa]	desc = [Chance: Momentarily throws the target into a petrified state during a critical attack.]
skill_id = 3089	skill_level =  10	name = [Item Skill: Medusa]	desc = [Chance: Momentarily throws the target into a petrified state during a general physical attack.]
skill_id = 3132	skill_level =  10	name = [Item Skill: Might]	desc = [Active: Increases P. Atk. temporarily.]
skill_id = 3215	skill_level =  10	name = [Item Skill: Might]	desc = [Chance: Temporarily increases P. Atk. when under attack.]
skill_id = 3240	skill_level =  10	name = [Item Skill: Might]	desc = [Passive: Increases P. Atk. when equipped.]
skill_id = 3163	skill_level =   3	name = [Item Skill: Music Clarity]	desc = [Active: Temporarily decreases the MP consumption rate for song/dance skills.]
skill_id = 3257	skill_level =   3	name = [Item Skill: Music Clarity]	desc = [Passive: Decreases the MP consumption rate for song/dance skills when equipped.]
skill_id = 3201	skill_level =   3	name = [Item Skill: Music Refresh]	desc = [Active: Temporarily decreases the re-use time for song/dance skills.]
skill_id = 3206	skill_level =  10	name = [Item Skill: Music]	desc = [Active: Plays music.]
skill_id = 3203	skill_level =   1	name = [Item Skill: Mystery Skill]	desc = [Active: Increases your head size.]
skill_id = 3192	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Active: Temporarily throws the target into a state of paralysis.]
skill_id = 3231	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Chance: Momentarily paralyzes the target when you are under attack.]
skill_id = 3116	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Chance: Momentarily throws the target into a state of paralysis during a critical attack.]
skill_id = 3088	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Chance: Momentarily throws the target into a state of paralysis during an ordinary physical attack.]
skill_id = 3101	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Chance: Momentarily throws the target into a state of paralysis during magic use.]
skill_id = 3205	skill_level =   1	name = [Item Skill: Party Recall]	desc = [Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.]
skill_id = 3205	skill_level =   2	name = [Item Skill: Party Recall]	desc = [Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.]
skill_id = 3151	skill_level =  10	name = [Item Skill: Peace]	desc = [Active: Puts the opponent's mind at peace and erases the desire to attack.]
skill_id = 3195	skill_level =  10	name = [Item Skill: Poison]	desc = [Active: Temporarily poisons a target. Effect 8.]
skill_id = 3234	skill_level =  10	name = [Item Skill: Poison]	desc = [Chance: Momentarily poisons the target when you are under attack. Effect 8.]
skill_id = 3119	skill_level =  10	name = [Item Skill: Poison]	desc = [Chance: Momentarily throws the target into a poisoned state during a critical attack. Effect 8.]
skill_id = 3091	skill_level =  10	name = [Item Skill: Poison]	desc = [Chance: Momentarily throws the target into a poisoned state during a general physical attack. Effect 8.]
skill_id = 3104	skill_level =  10	name = [Item Skill: Poison]	desc = [Chance: Momentarily throws the target into a poisoned state during magic use. Effect 8.]
skill_id = 3126	skill_level =  10	name = [Item Skill: Prayer]	desc = [Active: Increases the effectiveness of HP recovery magic temporarily.]
skill_id = 3209	skill_level =  10	name = [Item Skill: Prayer]	desc = [Chance: Increases the effect of HP recovery magic by using attack rate for a certain amount of time.]
skill_id = 3238	skill_level =  10	name = [Item Skill: Prayer]	desc = [Passive: Increases the effect of HP recovery magic when equipped.]
skill_id = 3165	skill_level =  10	name = [Item Skill: Prominence]	desc = [Active: Detonates a fireball by compressing the air around the caster. Power 110.]
skill_id = 3180	skill_level =  10	name = [Item Skill: Prominence]	desc = [Active: Unleashes a flaming attack against nearby enemies. Power 55.]
skill_id = 3173	skill_level =  10	name = [Item Skill: Prominence]	desc = [Active: Unleashes a flaming attack against the enemies near a target. Power 55.]
skill_id = 3146	skill_level =   1	name = [Item Skill: Recall]	desc = [Active: Teleports the caster to a village. Cannot be used in special areas, such as the GM Consultation Room.]
skill_id = 3147	skill_level =   1	name = [Item Skill: Recall]	desc = [Active: Teleports the caster to a village. Cannot be used in special areas, such as the GM Consultation Room.]
skill_id = 3127	skill_level =  10	name = [Item Skill: Recharge]	desc = [Active: Regenerates MP. Power 69.]
skill_id = 3210	skill_level =  10	name = [Item Skill: Recharge]	desc = [Chance: Restores your MP by using attack rate.]
skill_id = 3204	skill_level =   3	name = [Item Skill: Reflect Damage]	desc = [Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.]
skill_id = 3259	skill_level =   3	name = [Item Skill: Reflect Damage]	desc = [Passive: Increases the ability to reflect some of the damage you incur back to the enemy when equipped. Excludes damage by skill or long-range attacks.]
skill_id = 3202	skill_level =   3	name = [Item Skill: Refresh]	desc = [Active: Temporarily decreases the re-use times for all skills.]
skill_id = 3160	skill_level =   9	name = [Item Skill: Resurrection]	desc = [Active: Resurrects a corpse. Restores about 70% of additional Exp.]
skill_id = 3130	skill_level =  10	name = [Item Skill: Ritual]	desc = [Active: Regenerates CP. Power 473.]
skill_id = 3213	skill_level =  10	name = [Item Skill: Ritual]	desc = [Chance: Restores CP when under attack.]
skill_id = 3185	skill_level =  10	name = [Item Skill: Shadow Flare]	desc = [Active: Unleashes a dark attack against nearby enemies. Power 55.]
skill_id = 3178	skill_level =  10	name = [Item Skill: Shadow Flare]	desc = [Active: Unleashes a dark attack against the enemies near a target. Power 55.]
skill_id = 3171	skill_level =  10	name = [Item Skill: Shadow Flare]	desc = [Active: Unleashes a dark attack. Power 110.]
skill_id = 3135	skill_level =  10	name = [Item Skill: Shield]	desc = [Active: Increases P. Def. temporarily.]
skill_id = 3218	skill_level =  10	name = [Item Skill: Shield]	desc = [Chance: Temporarily increases P. Def. when under attack.]
skill_id = 3197	skill_level =  10	name = [Item Skill: Silence]	desc = [Active: Temporarily blocks the target's magic skills.]
skill_id = 3121	skill_level =  10	name = [Item Skill: Silence]	desc = [Chance: Momentarily blocks the target's magic skill during a critical attack.]
skill_id = 3093	skill_level =  10	name = [Item Skill: Silence]	desc = [Chance: Momentarily blocks the target's magic skill during a general physical attack.]
skill_id = 3106	skill_level =  10	name = [Item Skill: Silence]	desc = [Chance: Momentarily blocks the target's magic skill during magic use.]
skill_id = 3236	skill_level =  10	name = [Item Skill: Silence]	desc = [Chance: Momentarily blocks the target's magic skills when you are under attack.]
skill_id = 3161	skill_level =   3	name = [Item Skill: Skill Clarity]	desc = [Active: Temporarily decreases the MP consumption rate for physical skills.]
skill_id = 3255	skill_level =   3	name = [Item Skill: Skill Clarity]	desc = [Passive: Decreases the MP consumption rate for physical skills when equipped.]
skill_id = 3199	skill_level =   3	name = [Item Skill: Skill Refresh]	desc = [Active: Temporarily decreases the re-use time for physical skills.]
skill_id = 3230	skill_level =  10	name = [Item Skill: Sleep]	desc = [Active: Momentarily causes the target to sleep when you are under attack. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3115	skill_level =  10	name = [Item Skill: Sleep]	desc = [Active: Momentarily throws the target into a state of sleep during a critical attack. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3087	skill_level =  10	name = [Item Skill: Sleep]	desc = [Active: Momentarily throws the target into a state of sleep during a general physical attack. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3100	skill_level =  10	name = [Item Skill: Sleep]	desc = [Active: Momentarily throws the target into a state of sleep during magic use. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3191	skill_level =  10	name = [Item Skill: Sleep]	desc = [Skills Used: Instantly puts a target into sleep. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3187	skill_level =  10	name = [Item Skill: Slow]	desc = [Active: Temporarily decreases a target's speed.]
skill_id = 3083	skill_level =  10	name = [Item Skill: Slow]	desc = [Chance: Momentarily decreases a target's speed during an ordinary physical attack. Effect 3.]
skill_id = 3226	skill_level =  10	name = [Item Skill: Slow]	desc = [Chance: Momentarily decreases a target's Speed when you are under attack.]
skill_id = 3111	skill_level =  10	name = [Item Skill: Slow]	desc = [Chance: Momentarily decreases the target's speed during a critical attack. Effect 3.]
skill_id = 3096	skill_level =  10	name = [Item Skill: Slow]	desc = [Chance: Momentarily decreases the target's speed during magic use. Effect 3.]
skill_id = 3184	skill_level =  10	name = [Item Skill: Solar Flare]	desc = [Active: Unleashes a sacred attack against nearby enemies. Power 55.]
skill_id = 3177	skill_level =  10	name = [Item Skill: Solar Flare]	desc = [Active: Unleashes a sacred attack against the enemies near a target. Power 55.]
skill_id = 3170	skill_level =  10	name = [Item Skill: Solar Flare]	desc = [Active: Unleashes a sacred attack. Power 110.]
skill_id = 3162	skill_level =   3	name = [Item Skill: Spell Clarity]	desc = [Active: Temporarily decreases the MP consumption rate for magical skills.]
skill_id = 3256	skill_level =   3	name = [Item Skill: Spell Clarity]	desc = [Passive: Decreases the MP consumption rate for magic skills when equipped.]
skill_id = 3200	skill_level =   3	name = [Item Skill: Spell Refresh]	desc = [Active: Temporarily decreases the re-use time for magic skills.]
skill_id = 3159	skill_level =   3	name = [Item Skill: Stealth]	desc = [Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.]
skill_id = 3176	skill_level =  10	name = [Item Skill: Stone]	desc = [Active: Attacks the enemies near a target with a stone boulder. Power 55.]
skill_id = 3169	skill_level =  10	name = [Item Skill: Stone]	desc = [Active: Attacks the target with a stone boulder. Power 110.]
skill_id = 3183	skill_level =  10	name = [Item Skill: Stone]	desc = [Active: Unleashes an earthen attack against nearby enemies. Power 55.]
skill_id = 3189	skill_level =  10	name = [Item Skill: Stun]	desc = [Active: Temporarily throws the target into a state of shock.]
skill_id = 3228	skill_level =  10	name = [Item Skill: Stun]	desc = [Chance: Momentarily stuns the target when you are under attack.]
skill_id = 3113	skill_level =  10	name = [Item Skill: Stun]	desc = [Chance: Momentarily throws the target into a state of shock during a critical attack.]
skill_id = 3098	skill_level =  10	name = [Item Skill: Stun]	desc = [Chance: Momentarily throws the target into a state of shock during magic use.]
skill_id = 3152	skill_level =  10	name = [Item Skill: Trick]	desc = [Active: Cancels the target's status.]
skill_id = 3155	skill_level =  10	name = [Item Skill: Unlock]	desc = [Active: Opens level 3 doors with 100% probability and chests below level 72 with 90% probability. Requires 17 Keys of a Thief.]
skill_id = 3148	skill_level =  10	name = [Item Skill: Vampiric Rage]	desc = [Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.]
skill_id = 3153	skill_level =  10	name = [Item Skill: Vampiric Touch]	desc = [Active: Absorbs HP. Power 88.]
skill_id = 3251	skill_level =  10	name = [Item Skill: Weight Limit]	desc = [Passive: Increases the weapon weight limit by 2 times when equipped.]
skill_id = 3142	skill_level =  10	name = [Item Skill: Wild Magic]	desc = [Active: Increases the critical attack rate of magic attacks temporarily.]
skill_id = 3224	skill_level =  10	name = [Item Skill: Wild Magic]	desc = [Chance: Temporarilty increases the critical attack rate of magic attacks when under attack.]
skill_id = 3250	skill_level =  10	name = [Item Skill: Wild Magic]	desc = [Passive: Increases the critical attack rate of magic attacks when equipped.]
skill_id = 3188	skill_level =  10	name = [Item Skill: Winter]	desc = [Active: Temporarily decreases a target's Atk. Spd.]
skill_id = 3084	skill_level =  10	name = [Item Skill: Winter]	desc = [Chance: Momentarily decreases a target's Atk. Spd. during an ordinary physical attack. Effect 3.]
skill_id = 3227	skill_level =  10	name = [Item Skill: Winter]	desc = [Chance: Momentarily decreases a target's Atk. Spd. when you are under attack.]
skill_id = 3112	skill_level =  10	name = [Item Skill: Winter]	desc = [Chance: Momentarily decreases the target's Atk. Spd. during a critical attack. Effect 3.]
skill_id = 3097	skill_level =  10	name = [Item Skill: Winter]	desc = [Chance: Momentarily decreases the target's Atk. Spd. during magic use. Effect 3.]
Old 27.04.2010, 22:35
Ответ: Система аугментации
никто не подскажет где можно посмотреть зависимость лвла скилов лсов от их грейда? Или как написали и есть что с любого любой получить можно?
Old 27.04.2010, 23:54
Satty's Avatar
Мастер
Join Date:
25.01.2007
Просветитель
Issue reason: за развитие раздела Phantom Summoner
Ответ: Система аугментации
нет. так не писали. Уровень получаемого скилла напрямую зависит от уровня использованного камня.
Таблицы у меня нет. Но применив намного логики, нетрудно сопоставить 10 имеющихся лвлов камней (от 46 до 76) и 10 возможных лвлов скиллов

везде одно и то же, а в Антарктиде ещё вдобавок холодно… (c)
Old 28.04.2010, 00:40
Ответ: Система аугментации
Originally Posted by Desert_Eagle:
проверено - одинаковые прибавки все. я с лс 46 получал +200 цп и +еще 50 второй строчкой. Или 27+ крит рейта например.
И много раз по +5 - +13 с 76х камней. рандом...
я это имел ввиду,просто камни то на 76 не заканчиваются по лвлам, потому и хотел узнать сколько можно выжать с 76-ого например. Или у камней выше только шанс выловить максимальный лвл скила увеличивается?
Old 28.04.2010, 00:52
Ответ: Система аугментации
Originally Posted by marvell:
я это имел ввиду,просто камни то на 76 не заканчиваются по лвлам, потому и хотел узнать сколько можно выжать с 76-ого например. Или у камней выше только шанс выловить максимальный лвл скила увеличивается?
с камней 76-84 попадаются только 10лвл скиллы (естественно при наличии градации)

Old 28.04.2010, 01:46
Ответ: Система аугментации
не так написал,скилы ладно,меня интересует например фокус. Какое макс значение можно вытащить,максимально возможное?
Old 28.04.2010, 02:36
Ответ: Система аугментации
максимальное значение чего? максимальный левел аугмента фокус - 10
Old 28.04.2010, 03:38
Ответ: Система аугментации
и какое же значение дает этот 10-ый лвл?) просто у меня сейчас 17 крита стоит,при этом в пассивках пишет Уровень 1.. Я имел ввиду именно число прибавки к критрейту.
Т.е. макс значение известно) вопрос в том что решает в таком случае лвл камня,просто шанс на высокий уровень?

Old 29.04.2010, 11:41
_ZeRaM_
Guest
Ответ: Система аугментации
Originally Posted by marvell:
не так написал,скилы ладно,меня интересует например фокус. Какое макс значение можно вытащить,максимально возможное?
из 76 камня я вытаскивал максимум 27 фокуса одним параметром и 29 2 параметрами (допустим 13 и 16), 30 смог добится только пасивным скилом (17 фокуса) плюс 13 параметром...

по лвл скилов предположу
76 - 10 лвл
70 - 9
68 - 9
64 - 8
61 - 7
58 - 6
55 - 5
52 - 4
49 - 3
46 - 2
43 - 1

другой вопрос что некоторые скилы ставятся только с определенного уровня, например магик барьер пассив когда атачат тебя (+90 М деф), я вставил только в дуалы 80 кристалом, до этого не разу не вставлял такого.
Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off