We are here today to talk about some of the build-thematic changes  that  will be coming with the next balance iteration. Depending on your   chosen profession and your role in combat, these changes may require   some stat-swapping on your gear. We feel that giving a bit of a   “heads-up” is appropriate.
 One of the most notable changes being made is to the healing values  of  the Druid as a primary healer. Base values for the Celestial Avatar   heals will be reduced, while the healing power contribution will be   enhanced significantly. The reasoning for these changes is that while we   are excited about the Druid being an incredibly strong healer, we  would  also like to see that role as one of many choices in your  attribute  build.
 Similarly, there will be changes in boon duration and boon  application  for a few professions. For the Revenant, we’ll be looking at  reducing  Naturalistic Resonance’s base boon duration. 
For Mesmer, we’re   looking at making Signet of Inspiration’s boon sharing functionality a   bit more controlled, giving each shared boon a fixed duration. To help  compensate for these general reductions, we’ll be increasing both damage  and a few different baseline boon durations.
 As this update rolls out we will continue to monitor the  effectiveness  of these changes, along with the remainder of the balance  updates, and  will make additional adjustments and tweaks as necessary.  Thanks very  much for your time!
