ну пока что у этой конторы только ввм и марвел выделяется.
научись пользоваться поиском
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On Thursday, NetEase released its first quarter 2026 financial report. Net revenue reached RMB 30.6 billion ($4.31 billion), up 6.1% year-on-year, while net revenue from games and related value-added services came in at RMB 25.7 billion ($3.62 billion), up 6.9%. The biggest highlight of the quarter was Where Winds Meet (Yan Yun Shi Liu Sheng), which surged back to No. 2 on the global Steam top sellers list after a major update to its overseas version in the first quarter.
Meanwhile, Marvel Rivals climbed to No. 2 on the Steam US top sellers chart. Fantasy Westward Journey Online set a new record with peak concurrent users reaching 3.9 million, according to NetEase.
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Net revenues from games and related value-added services were RMB25.0 billion (US$3.7 billion) for the second quarter of 2026, compared with RMB25.7 billion and RMB22.8 billion for the preceding quarter and the same quarter of 2025, respectively. Net revenues from the operation of online games accounted for approximately 97.7% of the segment's net revenues for the second quarter of 2026, compared with 97.5% and 97.1% for the preceding quarter and the same quarter of 2025, respectively. The quarter-over-quarter decrease was mainly due to a slight decline in net revenues from certain self-developed and licensed games. The year-over-year increase was attributable to higher net revenues from self-developed games, such as the Fantasy Westward Journey franchise and Where Winds Meet.
Fantasy Westward Journey Online ммо с донатом не только за косметику и была основным доходом конторы, ща вот эксперимент с WWM удачный вышел и она доходы увеличила.
А в целом вот строчка про ключевые проекты
The Fantasy Westward Journey franchise, Identity V, Eggy Party, Sword of Justice and Where Winds Meet sustained solid momentum through ongoing content updates, gameplay innovation and vibrant community activities.
We also advanced our global strategy and enhanced player engagement through strong live operations. For example, Where Winds Meet and Marvel Rivals further broadened their international reach with a steady stream of fresh content and community-focused initiatives in various markets including North America and Europe.
With respect to our pipeline of new titles, Sea of Remnants launched in China in July 2026, while development of Ananta and Blood Message remained on track, strengthening our innovative pipeline across diverse genres, gameplay and markets.
но инфу по доходам не собирают как в гачах
собирают на том же сенсортавере и аппмэджике, в теме гач видел разок топ негач
в целом вот за 6 месяцев на мобилках по аппмэджику
Where Winds Meet has generated $22.1 million from global mobile players outside China since its global release on the platform on December 12th, 2025.
Over the six months since, including the Chinese version, mobile player spending has verged on $100 million