Space Engineers - Bugfixing #4 |
Автор темы:
INOK
Дата создания: 21.11.2014 15:52
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Space Engineers - Bugfixing #4
Разработчики из студии Keen Software House сообщили в выпуске четвертого обновления для космического сандбокса Space Engineers, которое направлено на исправление ошибок игры и доработку существующего контента.
Результатом проведенных за неделю работ, стали усовершенствования в системе роторов и скорости симуляции; повышение производительности сенсоров, освещения, парящих объектов, и метеоритных штормов. Также был исправлен ряд ошибок игры. Features
- weapon sound modding - added rotor top part with possibility to attach/detach - improved simulation speed in various scenarios - improved sensor performance - improved performance of lights - improved floating objects performance - improved performance for meteorite storms Fixes - fixed crash during remote control - fixed marker visible in another world - fixed camera issue no longer displaying the custom name of camera - fixed crash when finishing assembler in survival - fixed small ship beacon is too shiny - fixed lights which are disconnected from grid are still shining - fixed crash in camera control - fixed crash when splitting grid - fixed visibility of beacon (minor fix) - fixed stator/rotor attraction - fixed pressing 'Y' when in cargo ships cockpit disables movement control - fixed remote control is disabled after connectors are disconnected - fixed mirroring of arc furnace - fixed message is incorrect when siting in cockpit on station - fixed missile launcher aims incorrectly - fixed missile launcher not shooting at each crank & missile turret shoots only from center - fixed re-loadable rocket launcher: no "Reloading" message - fixed a possibility to drill a ship preview during copy/paste Important note: Due to some recent updates, Space Engineers may ask you again to allow it in Windows firewall. In case it does not pop-up automatically and you experience connection issues, please add the firewall exception manually. (c) Goha.ru
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