а стамина тратится на удар? или только перекаты и блок?
Stamina costs and regeneration adjustments
Stamina cost for weapons have been greatly increased, from numbers ranging 3-9 to numbers ranging 10-40
Stamina cost for jumping has increased to 8, and an extra Stamina cost of 16 for double-jump has been introduced
The stamina regen pause has been decreased from several seconds to 0.1 seconds, thus you will start regenerating stamina a lot sooner than before. Related server default values have been changed, and will be force-set upon patching (server admins beware!):
StaminaRegenerationTime = 1.75 (was 3.75)
StaminaOnConsumeRegenPause = 0.1 (was 1.5)
StaminaOnExhaustionRegenPause = 0.1 (was 2.75)
StaminaLightArmorNoLoadRegenMultiplier = 1.0
StaminaLightArmorLightLoadRegenMultiplier = 1.0
StaminaLightArmorMediumLoadRegenMultiplier = 1.0
StaminaLightArmorHeavyLoadRegenMultiplier = 1.0
StaminaLightArmorOverLoadRegenMultiplier = 1.0
StaminaMediumArmorNoLoadRegenMultiplier = 0.9
StaminaMediumArmorLightLoadRegenMultiplier = 0.9
StaminaMediumArmorMediumLoadRegenMultiplier = 0.9
StaminaMediumArmorHeavyLoadRegenMultiplier = 0.9
StaminaMediumArmorOverLoadRegenMultiplier = 0.9
StaminaHeavyArmorNoLoadRegenMultiplier = 0.85
StaminaHeavyArmorLightLoadRegenMultiplier = 0.85
StaminaHeavyArmorMediumLoadRegenMultiplier = 0.85
StaminaHeavyArmorHeavyLoadRegenMultiplier = 0.85
StaminaHeavyArmorOverLoadRegenMultiplier = 0.85
The gray-out post-processing effect for when you run out of stamina has been removed, as you will no longer be out of stamina for very long.
https://www.conanexiles.com/ru/blog/...8%D0%BB%D0%BE/