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Update 2 для патча 1.4 установлен на тестовый сервер
Автор темы: Iron
Дата создания: 18.09.2012 10:48
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Update 2 для патча 1.4 установлен на тестовый сервер

Второе обновление патча 1.4 к sci-fi MMO Star Wars: The Old Republic установлено на тестовый сервер (PTS) этой игры, сообщил представитель компании BioWare на официальных форумах игры. В обновлении разработчики исправили ошибки в операции «Terror from Beyond», предметах, заданиях и NPC, а также в пользовательском интерфейсе.

Companion Characters
  • Companions no longer follow the player while on a personal starship.

Flashpoints and Operations
Operation: Terror from Beyond
  • Using Obliterate or Zealous Leap on the Terror from Beyond while it is using Tantrum no longer causes the player to teleport to the boss.
  • Hypergate Irregularities and Hypergate Anomalies now deal less damage in 16-player Hard Mode.
  • Data Cores from the encounter with Operator IX now have the correct amount of HP in 16-player Hard Mode
  • Corrected an issue that allowed players to avoid the Terror from Beyond’s Scream.
  • The chest before the Operator IX encounter now contains crafting materials.
  • NPC corpses are no longer present after the group has been defeated by an encounter.
  • Armorings for Elite War Hero shields, generators, and foci are now bound to the off-hand slot (they cannot be installed on items that are not off-hand items).
  • Corrected clipping issues with several items on female body type 4.
  • The Czerka Crate-o-Matic no longer causes players to become invisible.

Missions and NPCs
  • Map notes now animate correctly.
  • The Released Rancor on Belsavis now animates properly when moving.

  • Category names are once again displayed on the scorecard at the end of a Warzone.

  • The Guild and Social interfaces now display headers and icons correctly.
  • The tooltip for Defense Chance now shows the correct labels and associated number values.

Miscellaneous Bug Fixes
  • Several text entries that did not have French or German localization have been updated.
  • Players using AMD Eyefinity are no longer missing art assets during character creation.
  • An audio issue that could result in sound stuttering or loss after extended play has been corrected.
  • Audio now plays correctly when a player unsheathes or sheathes a weapon or is hit in combat.

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