Tree of Savior - Новые Legend-карточки и бесплатное DLC |
Автор темы:
Nature_renamed_562435_14022021
Дата создания: 26.03.2018 13:50
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Tree of Savior - Новые Legend-карточки и бесплатное DLC
Уже 27 марта англоязычная версия MMORPG Tree of Savior получит обновление. У вас и ваших друзей с помощью высокоуровневых field-боссов, гильдейских квестов и уникального рейдового подземелья получится раздобыть новые Legend-карточки, которые понадобятся вам в опасных приключениях.
Станут доступны два новых Gimmick'а, поэтому обязательно поговорите с Anastazija в городе Fedimian и попробуйте поиграть с котом Dexter’ом в Klaipeda. Разработчики введут целых шесть новых коллекций. Раздобыть их можно через Treasure-яшики и NPC (после выполнения заданий в зоне и Gimmick'ов). Помимо прочего, будут добавлены шесть новых браслетов и новые Kupole-эмотиконы. Но самое главное – это то, что с 27 марта по 29 мая команда собирается праздновать 2 день рождения Steam’овской версии Tree of Savior. У вас будет возможность абсолютно бесплатно забрать специальное DLC. Оно подарит вам один Token на 15 дней, открывающий премиумные бонусы, милого питомца Leaf Penguin, праздничный браслет, десять купонов на Enhancement-скидку, один Warp-свиток (через него удастся раздобыть 2 костюма), разнообразные бутыльки и 5 Goddess-скульптур. Кроме того, если ваш класс попал под балансные правки этого обновления, то тогда вы получите бесплатный предмет на сброс характеристик (удаленные скиллы и атрибуты вернуться вам в виде очков). Полный список изменений патча для Tree of Savior находится в комментариях к новости. ![]() (c) GoHa.Ru
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Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
1. NEW CONTENT
2. CHANGES
3. EVENTS ![]()
4. DLC ![]()
5. TP SHOP ![]()
6. SKILLS - GENERAL
7. SKILLS - ARCHER ![]() ![]() Kneeling Shot - Damage increase values will now accurately correspond to those displayed. ![]() ![]() Bewitch - Non-poisoned targets will no longer incorrectly become confused. 8. SKILLS - CLERIC ![]() ![]() Storm Calling - Corrected skill animations. - Corrected visual errors occurring in female characters performing Storm Calling with two-handed blunt weapons equipped. 9. SKILLS - SWORDSMAN ![]() ![]() Umbo Blow - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Swash Buckling - Now designates the first target to attack, similar to the function of the Matador's Capote. - Now increases max. number of provoked targets for 20 sec in the same amount as the number of targets to which the skill is applied. - Number of targets: 6 + (skill level * 1). - Duration fixed at 5 sec. - Range fixes at 400. - Provoked monsters can be inflicted with debuffs and other effects, but provocation skills will not apply for 30 sec. - Max. provocation buff duration increased to 35 sec. - Provoked monsters have their movement speed increased. ![]() Shield Lob - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Butterfly - Now adds 100% of your shield's defense to the skill's physical attack. ![]() Umbo Thrust - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Peltasta: Double Provocation - New attribute. - Doubles the provocation value of Peltasta skills. ![]() Swash Buckling: Maximum HP - Name changed to Swash Buckling: Focused Defense. - No longer increases HP. - Now reduces damage received by 5% per attribute level for 10 sec. ![]() Swash Buckling: Maintain Provocation - Increases the duration of Swash Buckling by 1 sec per attribute level. ![]() ![]() Shield Charge - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Targe Smash - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Shield Push - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Shield Shoving - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Shield Bash - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Slithering - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Shooting Star - Now adds 100% of your shield's defense to the skill's physical attack. ![]() ![]() Unlock Chest - Skill removed. ![]() Dust Devil - Now applies 80% to physical attack and 60% to subweapon physical attack. - Range increased by approx. 50%. ![]() Double Weapon Assault - In basic attacks, range increased by approx. 30% in length and width. - In dagger attacks, range increased by approx. 40% in length, 50% in width. - In pistol attacks, range increased by approx. 60% in length, 50% in width. - Cooldown increased to 60 sec. - Duration fixed at 300 sec. - Damage increased by [30 + (skill level + 5)]%. ![]() Hexen Dropper - Now applies 80% to physical attack and 60% to subweapon physical attack. - Range increased by approx. 50% in length, 100% in width. ![]() Pistol Shot - Name changed to Quick and Dead. - Effects changed: skill's attack speed will now depend on your DEX. - 15% added to min. critical chance. - Cooldown reduced to 25 sec. - Overheat increased to 3. ![]() Impale Dagger - New skill (exclusive to dagger subweapons). - Attack factor: 311% (37.3% per skill level). - Cooldown 20 sec. - Overheat 4. ![]() Impale Dagger: Enhance - New attribute. - Increases Impale Dagger's attack by 0.5% per attribute level. - Max. level 100. Doppelsoedner ![]() Punish - AoE attack ratio increased to 15. - Cooldown reduced to 10 sec. ![]() Mordschlag - Cooldown reduced to 30 sec. - Overheat increased to 5. - Range increased by approx. 100% in length, 30% in width. ![]() Zucken - Cooldown reduced to 15 sec. ![]() Redel - Cooldown increased to 30 sec. - Overheat increased to 2. ![]() Sturtzhau - Cooldown reduced to 25 sec. ![]() ![]() Kunai - Cooldown reduced to 10 sec. - Overheat increased to 3. - Skills performed by the clones now apply as 2 consecutive hits. ![]() Bunshin no Jutsu - The attack of clones is no longer influenced by effects (including attributes) other than equipment stats. - The SP consumption and cooldown of skills used now increase in proportion to the number of clones. - SP consumption increases by 10% per clone, while skill cooldown increases by 2 sec per clone + 10%. - Cooldown decreased to 45 sec. - Duration fixed at 20 sec. - Can now be used with the following skills: [Peltasta] Butterfly, Langort, [Barbarian] Cleave, Seism, [Rodelero] Targe Smash, [Corsair] Dust Devil, Hexen Dropper, Impale Dagger, [Doppelsoedner] Mordschlag, Zwerchhau, Sturtzhau, [Squire] Deadly Combo, [Fencer] Sept Etoiles, Attaque Composee, Flash, [Dragoon] Dragontooth, Dragon Soar, [Shinobi] Mijin no Jutsu, Katon no Jutsu, [Templar] Mortal Slash, and [Nak Muay] Nak Muay stance basic attack. ![]() Katon no Jutsu - Cooldown reduced to 25 sec. - Overheat increased to 2. ![]() Mijin no Jutsu - Skill factor increased to 1814% (99.8% per skill level). - HP consumption decreased to 5000 - (skill level * 500). - Clones will now disappear after casting the skill. ![]() Kunai: Deadly Dagger - New attribute. - Doubles the critical rate of Kunai. - Consumes +20% SP. - Max. level 1. ![]() ![]() Crush - Cooldown reduced to 20 sec. ![]() Joust - Number of targets changed from unlimited to max. 10. - Number of hits fixed at 2. - Hit range increased in width and length by 2x. - Magic circle destruction range increased in length by 2x. - Skill factor increased to 332% (18.3% per skill level). ![]() Quintain - Cooldown reduced to 20 sec. ![]() ![]() Cassis Crista - Effects changed from 240 sec to unlimited. - Cooldown set a 1 sec. ![]() Scutum Hit - Now adds 30% of your shield's defense to the skill's physical attack. ![]() Shield Train - Now adds 30% of your shield's defense to the skill's physical attack. - Now gathers enemies pushed by the skill in one spot. - After striking the ground with the shield, the enemies gathered in front of the caster due to the use of Shield Train receive damage. - Gathered enemies stop moving for 0.5 sec. - Updated skill motions. ![]() Sprint - Duration increased to 10 + skill level. ![]() ![]() Capote - Provoked monsters can be inflicted with debuffs and other effects, but provocation skills will not apply for 30 sec. - Provoked monsters have their movement speed increased. 10. SKILLS - WIZARD ![]() ![]() Energy Bolt - Skill factor increased to 109% (6% per skill level). ![]() Lethargy - Physical/magic attack reduction effect changed to -skill level * 1%. - Evasion reduction effect changed to -skill level *5. - Changed to increase damage received from magic attacks by 20%. - Duration reduced to 20 sec. - Cooldown increased to 20 sec. ![]() Reflect Shield - Skill name changed to Magic Shield. - Removed damage reflecting effects. - Damage reduction effects fixed at 20%. - 1% of total SP consumed whenever damage is reduced (if your SP is too low, the count and effect will not apply). - Now applies skill level * 1 times. - Duration fixed at 300 sec. - Cooldown increased to 45 sec. ![]() Earthquake - Changed to deal 2x the damage to ground monsters. - Removed pre-cast delay. - Can now hit flying monsters. - Skill factor increased to 266% (14.6% per skill level). ![]() Surespell - Changed to apply only to the caster on level 1, then on one additional target per level starting at level 2. - Duration fixed to 300 sec. - Cooldown reduced to 60 sec. ![]() Magic Missile - Number of bullets generated changed to 0.5 + (skill level / 2). - Now casts approx. 2 times faster. - Skill factor increased to 178% (12.5% per skill level). - Attributes moved to C2. ![]() Quick Cast - Duration increased to 300 sec. - Cooldown increased to 60 sec. ![]() Lethargy: Enhance - Attribute deleted. ![]() Lethargy: Tile Specialty - New attribute. - Increases damage by 3% per attribute level on tile skill attacks to enemies affected by the Lethergy debuff. - Max. level 5. Lethargy: Additional Damage - Name changed to Lethargy: Strike Specialty. - Moved from C1 to C3. ![]() Sleep: Dream Eater - New attribute. - Decreases Sleep's attack limit by 80% (min. 1 time), but doubles the damage of non-property and Psychokinesis property attacks on sleeping enemies. - Max. level 1. ![]() Reflect Shield: Reflect Damage - Name changed to Magic Shield: SPR Efficiency. - Attribute changed to Circle 2. - Effects changed to reduce SP consumption by attribute level * SPR whenever Magic Shield is activated (always consumes min. 1 SP). - Max. level 20. ![]() Earthquake: Remove Knockdown - New attribute. - Removes knockdown effect and consumes +10% SP. - Max. level 1. ![]() Magic Missile: Enhance - Changed from C3 to C2. ![]() ![]() Ice Bolt - Casting removed. - Skill factor increased to 116% (6.4% per skill level). ![]() Ice Pike - Changed to ground target cast. - Now deals damage only one time with ice spikes. - Enemies hit by the spikes are frozen (100% chance). - Freezing chances apply as 10% in PvP, and they do not apply to boss monsters. - Max. 10 targets. - Reduced cast delay. - Skill factor increased to 372% (20.5% per skill level). ![]() Ice Wall - Reduced cast delay. ![]() Ice Blast - Reduced cast delay. - Skill factor increased to 446% (24.5% per skill level). ![]() Gust - Skill removed. ![]() Snow Rolling - Changed from C3 to C2. - Casting time fixed at 1 sec. - At level 10, the size is now 1.5x bigger than level 5. - Skill factor increased to 320% (22.4% per skill level). ![]() Frost Pillar - Will no longer gather monsters. - Monsters within skill range will now be frozen (100% chance) for a value equal to the duration of the frost pillar. - Frost pillar duration decreases 50% in PvP. - Changed to deal Ice property magic damage to enemies within skill range. - Range reduced by 20%. - Now consumes 1 Cryorite. - Added skill factor: 84% (10.1% per skill level). ![]() Rod Mastery: Ice - Ice property attack stat removed. - Changed to increase damage of Ice property magic attacks by 5% per attribute level when equipping a staff. ![]() Cryomancer: Freeze Specialty - Removed additional Lightning damage to frozen enemies, changed to basic Freeze effects. - Changed to increase Cryomancer skills' chances of freezing the enemy by 5% per attribute level (max. 100%). ![]() Gust: Collision Damage - Attribute removed. ![]() Frost Pillar: Enhance - New attribute. - Increases the damage of Frost Pillar by 0.5% per attribute level. - Max. level 100. ![]() ![]() Fireball - Changed to ground target cast. - Fireballs will no longer disappear after hitting an enemy, but they will not attack the same enemy twice. - Fireballs will no longer be knocked down by Psychic Pressure. - Duration reduced to 10 sec. - Reduced cast delay. - Skill factor increased to 382% (21% per skill level). ![]() Fire Wall - Cell selection method changed to ground selection. - Now installed in 8 tiles across from the direction of the caster. - Overheat increased to 3. - Cooldown reduced to 20 sec. - Skill factor decreased to 158% (8.7% per skill level). ![]() Enchant Fire - Now applies only to the caster. ![]() Flare - Skill can now explode nearby fireballs, which inflict damage to surrounding enemies (damage does not repeat). - Cooldown reduced to 20 sec. - Reduced cast delay. - Skill factor increased to 545% (29.9% per skill level). ![]() Flame Ground - Attack cycle changed to 0.5 sec. - Width increased by approx. 3 times. - Now generated around the caster. - Duration reduced to 8 sec. - Reduced post-cast delay. - Skill factor increased to 111% (6.1% per skill level). ![]() Fire Pillar - Damage will no longer be nullified by effect resistance. - Range increased by 30%. - Cooldown reduced to 30 sec. - Reduced cast delay. - Skill factor increased to 123% (8.6% per skill level). ![]() Hell Breath - Skill no longer canceled when the caster is attacked (Surespell effect). - Length increased approx. 3 times. - Width increased approx. 50%. - Now consumes 1 Pyrite. - Reduced cast delay. - Factor increased to 169% (20.3% per skill level). ![]() Staff Mastery: Fire - Fire property attack stat removed. - Changed to increase damage of Fire property magic attacks by 5% per attribute level when equipping a staff. ![]() Fireball: Residual Heat - New attribute. - Increases the duration of fireballs by 1 sec per attribute level. - Consumes +10% SP. - Max. level 5. ![]() Fire Wall: Knockback - New attribute. - Knocks back enemies hit with Fire Wall. - Adds +5 sec to cooldown. - Max. level 1. ![]() Flame Ground: Diffusion - New attribute. - Applies the Heat debuff to enemies in the range of Flame Ground for 10 sec. - Enemies affected by Heat get their resistance to Fire property reduced by 50. - Can be attacked with Flare. - Consumes +10% SP. - Max. level 5. ![]() ![]() Hangman's Knot - Reduced cast delay. ![]() Spiritual Chain - Reduced cast delay. ![]() Lifeline - Duration increased to 15 + (skill level * 5) sec. - Reduced cast delay. ![]() Spirit Shock - New skill. - Links to the enemy's spirit and inflicts spiritual damage (can only be used on one target). - Can be canceled by Unbind. - Duration 3 + (skill level * 5) sec. - Cooldown 15 sec. - Attack factor 171% (12% per skill level). ![]() Spiritual Chain: Enhance - New attribute. - Increases magic damage to enemies linked to Spiritual Chain by 3% per attribute level. - Consumes +30% SP. - Max. level 1. ![]() Spirit Shock: Enhance - New attribute. - Increases the damage of Spirit Shock by 0.3% per attribute level. - Max. level 100. ![]() Spirit Shock: Confusion - New attribute. - 5% chance per attribute level of inflicting enemies hit by Spirit Shock with Confusion. - Consumes +20% SP. - Max. level 10. ![]() Spirit Shock: Mental Pressure - New attribute. - Reduces magic defense of enemies hit with Spirit Shock by 25%. - Applies additional damage equal to the difference between the casters' and the target's SPR value. - Additional damage does not exceed 300%. - Consumes +50% SP. - Max. level 1. ![]() ![]() Psychic Pressure - Changed to increase damage by 50% on Mutant enemies. - Skill factor increased to 265% (14.6% per skill level). ![]() Telekinesis - Now increases damage to Mutant enemies by 50%. ![]() Swap - Reduced cast delay. ![]() Teleportation - Reduced cast delay. ![]() Magnetic Force - AoE attack ratio of 5 changed to fixed number of targets: 10. - Now increases damage to Mutant enemies by 50%. - Increased range by 50%. - Skill factor increased to 965% plus 67.6% per skill level. ![]() Raise - Now removes all Heavy Gravity magic circles when cast. ![]() Gravity Pole - Number of targets increased to 10 + (skill level *1). - Now increases damage on Mutant enemies by 50%. - Skill factor increased to 183% (22% per skill level). ![]() Heavy Gravity - New skill. - Enhances the forces of gravity in the designated area, dealing Psychokinesis property damage to enemies. - In the designated area, flying enemies become ground targets. - Automatically removes Raise magic circles when cast. - Increases damage by 50% on Mutant enemies. - Attack factor: 170% (11.9% per skill level). - Duration 4 sec. - Cooldown 25 sec. ![]() Gravity Pole: Decreased Defense - Now also decreases magic defense. ![]() Heavy Gravity: Enhance - New attribute. - Increases the damage of Heavy Gravity by 0.5% per attribute level. - Max. level 100. ![]() Heavy Gravity: Slow Movement - New attribute. - Reduces the movement speed of enemies within the range of Heavy Gravity by 2 per attribute level. - Effects do not apply to Large, Extra Large and Boss monsters. - Consumes +10% SP. - Max. level 5. ![]() Heavy Gravity: Duration - New attribute. - Increases the duration of Heavy Gravity by 1 sec per attribute level. - Consumes +30% SP. - Max. level 2. ![]() ![]() Electrocute - Damage no longer decreases when transferred to the next target. - First target range increased 3x in width, 1.5x in length. - Overheat increased to 4. - Cooldown increased to 35 sec. - Fixed incorrectly displayed number of attacks. ![]() Stone Curse - Now applies additional hits to Fire and Psychokinesis attacks dealt to enemies affected by Stone Curse. - No longer reduces Fire and Psychokinesis damage received when petrified. - Cooldown reduced to 50 sec. - Reduced cast delay. ![]() Hail - Duration fixed to 10 sec. - Skill factor increased to 603% (33.2% per skill level). ![]() Prominence - Reduced cast delay. - Skill factor increased to 347% (19.1% per skill level). ![]() Meteor - Moved from C2 to C3. - Range increased by approx. 100%. - Casting time fixed to 3 sec. - Skill factor increased to 2376% (285.2% per skill level). ![]() Freezing Spear - Skill factor increased to 369% (25.8% per skill level). ![]() Rain - Skill removed. ![]() Frost Cloud - Skill removed. ![]() Storm Dust - New skill. - Creates a dust storm in the designated spot, inflicting Earth property damage to enemies within the skill range. - Deals only half the damage to flying targets. - Cooldown 35 sec. - Attack factor 204% (14.3% per skill level). ![]() Electrocute: Freezing Magic Damage - Attribute removed. ![]() Prominence: Additional Summon - New attribute. - Increases the number of Prominence by 1 per attribute level. - Max. level 4. ![]() Meteor: Enhance - Moved from C2 to C3. ![]() Meteor: Flame Ground - New attribute. - Applies Meteor as 5 consecutive hits on enemies within the range of Flame Ground. - Max. level 1. ![]() Meteor: Evasion - Attribute removed. ![]() Rain: Monsoon - Attribute removed. ![]() Frost Cloud: Enhance - Attribute removed. ![]() Storm Dust: Enhance - New attribute. - Increases the damage of Storm Dust by 0.5% per attribute level. - Max. level 100. ![]() Storm Dust: Slow - New attribute. - Reduces the movement speed of enemies in the range of Storm Dust by 2 per attribute level. - Max. level 100. ![]() Storm Dust: Humpback - New attribute. - Extends the damage of Storm Dust to enemies within the skill range by 1.5 sec. - Max. level 2. ![]() ![]() Swell Left Arm - No longer increases the attack of subweapons. - Now consumes 1 Magic Powder. ![]() Swell Right Arm - No longer increases the attack of main weapons. - Now consumes 1 Magic Powder. ![]() Swell Brain - Now consumes 2 Magic Powder. ![]() Swell Left Arm: Summons - New attribute. - Increases your summons' physical/magic damage by 1% per attribute level within the range of Swell Left Artm. - Max. level 10. ![]() Swell Right Arm: Summons - New attribute. - Increases your summons' physical/magic defense by 1% per attribute level within the range of Swell Left Artm. - Max. level 10. ![]() Swell Brain: Fast Operation - New attribute. - Activates Quick Cast in the same level as Swell Brain for 3 sec per attribute level. - Only applies to caster, regardless of Quick Cast level. - Consumes +200% SP. - Max. level 50. ![]() ![]() Quicken - Reduced basic stats by 50%. - Skill stats will now increase based on your SPR value. - Duration increased to 30 + skill level * 6. - Will now consume 1 Time Crystal Fragment. ![]() Reincarnate - Will now consume 5 Time Crystal Fragments. ![]() Stop - Will now consume 3 Time Crystal Fragments. ![]() Haste - Reduced basic stats by 50%. - Skill stats will now increase based on your SPR value. - Duration increased to 40 + skill level * 8. - Will now consume 1 Time Crystal Fragment. ![]() Backmasking - Will now consume 2 Time Crystal Fragments. - Will now correctly display skill effects when pressing arrow or jumping keys. ![]() Pass - Passes skills can no longer be passed again until after they are used. - Will now consume 1 Time Crystal Fragment. - Reduced cast delay. ![]() ![]() Summon Familiar - Skill factor increased to 365%. ![]() Summon Servant - Now consumes 1 Empty Spellbook. ![]() Attack Ground - Reduced cast delay. ![]() Hold - Reduced cast delay. ![]() Evocation - Reduced cast delay. ![]() Desmodus - Skill factor increased to 550% (66% per skill level). ![]() ![]() Combustion - Skill factor increased to 1200% (66% per skill level). ![]() Alchemistic Missile - Skill factor increased to 878% (105.4% per skill level). ![]() ![]() Gather Corpse - Reduced cast delay. - Skill factor increased to 335% (18.4% per skill level). ![]() Flesh Cannon - Reduced cast delay. - Skill factor increased to 112% (6.2% per skill level). ![]() Flesh Hoop - Reduced cast delay. - Skill factor increased to 166% (9.1% per skill level). ![]() Dirty Pole - Reduced cast delay. - Skill factor increased to 185% (10.2% per skill level). ![]() Flesh Strike - Reduced cast delay. - Skill factor increased to 2859% (343.1% per skill level). ![]() Corpse Tower: Skeleton Soldier - Soldiers created will now have limited durations as intended. ![]() ![]() Rune of Destruction - Range increased by approx. 50%. - Casting time reduced to 2 sec. - Cooldown reduced to 40 sec. ![]() Rune of Ice - Effects changed to increase the damage of all Ice property attacks by 50%. - Now also applies to magic circles. - Casting time reduced to 2 sec. ![]() Rune of Giants - Effects changed to allow for the use of all buff skills when under the effect of Rune of Giants. - Casting time reduced to 2 sec. ![]() Rune of Justice - Can now be cast while moving. - Casting time reduced to 2 sec. - Cooldown decreased to 30 sec. - Consecutive hits now apply as x2 on Demon enemies. - Skill factor increased to 293% (16.1% per skill level). ![]() Rune of Protection - Effects changed to apply knockback and knockdown immunity to caster. - Casting time reduced to 2 sec. - Duration increased to skill level * 30 sec. - Cooldown increased to 200 sec. ![]() Rune Caster: Skilled Casting - Quick Cast duration fixed to 300 sec (5 min). - Skill duration will no longer reduce if Quick Cast hasn't been learned. - Skill factor increased to 1465% (80.6% per skill level). ![]() Rune of Destruction: Magic Defense Destruction - New attribute. - Reduces the magic defense of enemies hit with Rune of Destruction by 3% per attribute level. - Consumes +30% SP. ![]() Rune of Protection: Critical Resistance - Name changed to Rune of Protection: Maintain Casting. - Effects changed to maintain the casting of Rune of Protection even when being attacked. - Reduces the duration of Rune of Protection by 10 - (attribute level * 2). ![]() ![]() Pole of Agony - Skill factor increased to 281% (15.4% per skill level). - Reduced cast delay. ![]() Invocation - Skill factor increased to 605% (33.3% per skill level). - Reduced cast delay. - Summoned evil spirits will now attack the same number of times as the ones summoned by Dark Theurge. ![]() Dark Theurge - Cooldown reduced to 30 sec. - Number of attacks changed to 5. - Skill factor increased to 517% (28.4% per skill level). - Reduced cast delay. ![]() Mastema - Range increased by 50%. - Skill factor increased to 1149% (63.2% per skill level). - Reduced cast delay. ![]() Evil Sacrifice - Reduced cast delay. ![]() Drain - Effects changed to increase the damage of Dark property magic attacks by [no. of absorbed evil spirits * 10%]. - Max. number of evil spirits: skill level * 1. - Buff duration 30 sec. - Cooldown decreased to 40 sec. - Reduced cast delay. ![]() Ghastly Trail - Will no longer apply additional damage. - Now increased the damage of the evil spirits (skill level * 10%). - Cooldown reduced to 30 sec. - Max. duration increased to 10 sec. ![]() Demon Scratch - Skill factor increased to 2011% (241.3% per skill level). - Overheat reduced to 2. ![]() ![]() Blood Bath - Skill factor increased to 208% (11.4% per skill level). ![]() Blood Sucking - Skill factor increased to 393% (21.6% per skill level). ![]() Bone Pointing - Skill factor increased to 208% (11.4% per skill level). - Reduced cast delay. ![]() Ngadhundi - Skill factor increased to 974% (53.5% per skill level). ![]() Kundela Slash - Skill factor increased to 2001% (140.1% per skill level). ![]() Blood Curse - Skill factor increased to 1179% (82.5% per skill level). ![]() Enervation - Skill factor increased to 562% (67.4% per skill level). ![]() ![]() Enchant Lightning - Now consumes 1 Enchant Round. - Tooltip edited to "Grants lightning property damage buff to you and your party members and lightning property to melee and missile attacks. Additional damage to lightning property increases in proportion to the caster's INT and SPR." ![]() Enchant Earth - Now consumes 1 Enchant Round. ![]() Enchant Lightning: Psychic - New attribute. - Changes the property of Psychic Pressure and Gravity Pole to Lightning while Enchant Lightning is active. - Consumes +10% SP. - Max. level 1. ![]() ![]() Micro Dimension - Skill factor increased to 1679% (92.3% per skill level). - Reduced cast delay. ![]() Ultimate Dimension - Skill factor increased to 482% (26.5% per skill level). - Reduced cast delay. ![]() Dimension Compression - Overheat increased to 2. - Skill factor increased to 1392% (97.5% per skill level). ![]() ![]() Shadow Thorn - Skill factor increased to 2078% (114.3% per skill). ![]() Shadow Conjuration - Skill factor increased to 1063% (58.5% per skill). ![]() Shadow Pool - Invincibility effects now apply from the moment the skill is cast. ![]() Shadow Condensation - Skill factor increased to 2210% (154.7% per skill). 11. BUG FIXES
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Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
Почему это еще не закрыли?
![]() У нас был MoG, но в логику не сMoG.
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Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
С удовольствием провел в игре 350 часов. Такая расслабляющая игрушка из моей молодости. Но что-то у разрабов пошло не так.
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Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
Что с ними не так, весь контент за последний год в один патч запихнуть...
Добавлено через 2 минуты И ведь сейчас опять на пол года пропадут, у имс на итос один человек выделен, который приходит раз в неделю и комп перезагружает.
Последний раз редактировалось valerkyn; 26.03.2018 в 14:38.
Причина: Добавлено сообщение
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Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
Есть смысл выбрать NA сервер?
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Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
если бы англ версию поддерживали евентами и патчами как корейскую,то было бы народу раз в 10 больше на серверах...
хотя с другой стороны не сильно напрягает - зашел раз в пол-годика на крупный патч, расслабился побегал с месяц и на пол-года можно забить))) |
Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
играл в свое время с удовольствием.
позавчера вот думал, опять поставить поиграть какую-нить медитативную ММОшку. и хотел в ТОС вернуться. но зашел на страницу стима и увидел в продаже зелья на постоянные + 1000 к статам. в итоге поставил Л2 классик
Последний раз редактировалось Iamperfect; 27.03.2018 в 10:05.
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Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
http://store.steampowered.com/app/76...or_EU_Servers/
"Day 10: 1 x Attribute Points 1,000 Ticket (Untradable)- Hit harder with your skills after investing attribute points!" |
Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
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Re: Tree of Savior - Новые Legend-карточки и бесплатное DLC
http://store.steampowered.com/app/76...or_EU_Servers/
"Day 10: 1 x Attribute Points 1,000 Ticket (Untradable)- Hit harder with your skills after investing attribute points!" ну ты напугал, я думал, что упустил что-то совсем годное ))) |
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