Spacebase DF-9 - Alpha 5 |
Автор темы:
INOK
Дата создания: 30.05.2014 22:48
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Spacebase DF-9 - Alpha 5
Студия Double Fine Productions анонсировала выпуск Alpha 5 версии стратегии-симулятора космической станции Spacebase DF-9.
Это большое обновление получило название Doctors With Boarders и обогатило боевую составляющую игры - на вашу базу теперь могут напасть рейдеры и разрушить ее. Жители же базы в свою очередь могут быть ранены или больны, поэтому для поддержания здоровья на базе появились врачи и медицинское оборудование. Специальные защитные башни помогут отбивать атаки захватчиков извне и сдерживать их продвижение внутри базы. Также в игру были внесены множественные улучшения, усовершенствования и исправления. Major Features / Enhancements: Turrets can now be constructed on both the interior and exterior of your base. Turrets fire on any hostiles the way a citizen assigned to Security duty would. Turrets have a limited field of fire, so place them carefully. Raiders can now enter your base via Breach Ships, which attach and drill through floors. If you can damage a Breach Ship before its crew reaches your base, you’ll face weaker resistance. A new Malady system allows citizens to be injured and affected by illness. Illnesses can spread from person to person through direct contact or shared contact with world objects such as food replicators. Illnesses can affect different attributes, such as a citizen’s energy levels and sociability. Some illnesses require research in a Research Lab before a cure can be administered. Illnesses have randomly generated names such as Centauri Bat Mumps, Green Cough, and Neo-Australian Scaly Pox. Citizens can now be assigned to Doctor duty. Doctors treat field injuries, scan your citizens for illnesses and treat them if a cure is known. You can now designate rooms as Infirmary zones, where Revivabeds can be built. Doctors use these to treat advanced illnesses and remove parasite infestations. A new Research screen allows you to track global research progress and assign different projects to specific Labs. Citizens can be incapacitated, which prevents them from moving until a Doctor can treat their wounds. Doctors will dispose of dead bodies by recycling them in Matter Refineries. Antiviral Air Scrubbers can now be built in Life Support Zones. These devices reduce the chances of disease transmission in the surrounding area. Multiple devices bring this chance down further, to a non-zero minimum. Characters can now be tagged with Beacons. Security personnel will keep watch over this person if they’re a citizen, or target them for attack if they’re hostile. Characters can now fight in space, firing weapons and performing melee attacks. The game’s event controller system has been overhauled, which orchestrates the timing of events such as invasions, meteor strikes, new citizens immigrating, etc. Game pacing should be improved, and difficulty should ramp over time: more dangerous events, such as large numbers of enemies with tougher weapons, will only happen later in a base’s lifetime. When a new ship hails your base, a window no longer pops up to force a response. Instead, you receive an alert and can choose whether to respond to it or not. Likewise, the camera does not force-move to any new ships that appear. The Windows version of Spacebase now uses the SDL2 video/audio/input library used by Broken Age, which fixes a variety of hardware compatibility issues. All versions use SDL2 for input handling now, removing dependency on the older FreeGLUT library. The game now launches into a new pause screen, welcoming the player with a Message of the Day. Minor Improvements:
Bug Fixes:
Known Issues: (soon to be fixed in build 5a)
Alpha 5a Mac OSX and Linux builds are included in this. Very sorry for the delay! Fixed: Several common crashes. Fixed: Some turrets point the wrong way after loading a savegame. Fixed: Shuttles don’t fly away after dropping off immigrants. Fixed: Diseases that require cure research only occur after a very long time. Fixed: “No Refinery” hint shows up if you only have Gamma-Class Refineries. Fixed: The dreaded GHOST HELMET bug, in which white untextured helmets appear randomly on character heads. (c) Goha.ru
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Re: Spacebase DF-9 - Alpha 5
гоха-тим, вы бы лучше хоть словом в новостях обмолвились про релиз Distant Worlds в стиме, как никак лучшая космическая 4Х стратегия, даже на буржуйских сайтах новости и огромные обзоры были.
вот например: http://www.rockpapershotgun.com/2014...rlds-universe/ мой секрет вечной жизни и молодости - эликсир из слез сонибоев
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Re: Spacebase DF-9 - Alpha 5
Вот теперь можно вернуться и посмотреть, потому что ранее геймплей был ужасно унылым.
Сойка - это маленький орел. Очень маленький и очень орел.
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