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Re: Genshin Impact [3D, action RPG, Fantasy, adventure, open world, gacha game]
Разработчики ответили только на самые важные вопросы
https://www.reddit.com/r/Genshin_Imp...s_from_the_cn/
Quote:
Hi Travelers! Since the start of the beta testing, we've received lots of feedback and suggestions. First of all, we would like to thank you for your support(づ ̄ 3 ̄)づ
We compiled many of your suggestions and questions and interview the developer team, let's see what we got!
Q: It feels lonely playing in single-player mode. We hope to see more online-play modes.
A: We expect to see small events in near future. We will update new online-play modes in future updates.
Q: We want to see inventory lock, worrying that we will consume items we need when leveling items.
A: Upcoming in ver 1.1.
Q: We hope to see an in-game guide/wiki for monsters, books, etc.
A: We are working on wiki containing monsters, animals, herbs. You should be seeing it in ver 1.1.
Q: We want something that detects *-oculus and chests. They are so hard to find especially when I miss one or two.
A: In Ver 1.1, we will have some item with "*-oculus detector" function. Travelers will be able to obtain the item via a new free-to-play mode.
Q: We hope to see quick portion/food consumption feature. It breaks rhythm to open inventory during a battle.
A: We will have some item with such functionality. If everything goes well, travelers could see it in ver 1.1
Q: The camera cannot fix the zoom. I feel dizzy when playing a long time with auto camera following.
A: We are working on an option to disable auto following.
Q: When fight with hydro and electro characters. The electro charge effect seems weird. The damage is the same between first hydro then electro and first electro then hydro.
A: There are some mechanism bugs, which will be fixed in 1.1. The damage will be boosted by the last character that triggers the effect.
For example, if the electro charge is triggered by electro and then hydro. The damage will be boosted by the stats of hydro character. Damage will be boosted by electro character if first hydro and then electro.
Q: When leveling weapon, can we get the excessive amount of exp?
A: We are working on that. In future update, excessive exp will be returned as ores. You won't need to worry about waste of excessive exp.
Q: When triggering overloaded on a grassfield, the damage is absurdly low. Are there any bug?
A: Some reaction damage are caused by environment instead of effect. Like the burning grass induces "hot foot", this is environmental damage.
Like burning grass, there are other examples like electro charged water body. In ver 1.1, the reaction triggered by environments will be correctly boosted by World Level. In other words, with higher World Level, the reaction damage caused by environment will be higher for both Travelers and monsters.
Q: I want to report travels who violates rules
A: We will add report button in future updates. If you see others violating rules, you will be able to click "report" and we will manually review the case.
Q: We hope the characters dispatched to expedition are not occupied.
A: In future update, expedition will not occupy the character. They will still be able to join the team and enjoy adventure with other characters.
Q: The attack by Lisa does not induce any damage when triggering overloaded and superconduct if the target is far away.
A: This is when triggering reaction, the triggered location is incorrectly located near Lisa instead of the target. In simple words, the monster are outside the reaction range and thus escape from damage.
This problem happens in other kind of combats occasionally but this is particularly obvious since Lisa is a ranged attack character. Since reaction is the most basic system of the game, we are worried a temporary fix will induce more problems. Please give us more time for testing and verification. We will fix this once and for all in ver 1.1.
There are other questions like custom input/controller remap. We have scheduled addressing some of those problems, please watch out for our next panel interview.
Thank you for the support. This is the end of this panel interview. See you next time Bye~Bye~
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Last edited by Tandi; 10.10.2020 at 06:39.
Reason: Добавлено сообщение
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