Закинул на реддит вот такой фидбек:
Centurion feedback
Good start, but definitely not enough. You made centurion more stronger only for 1vs1 situations. But if you want see a viabe character, you need to do more buffs for others situations too.
* First of all he need removal of the back walking after Eagle's Talon.
Comment: This is a meme I know, but with this the Centurion kills himself in antigang and teamfight situations. Just remove that. Plz!
* Need increase animation speed of Eagle's Fury (both spint attack and alternate) to 600ms. Damage 20 and remove the uninterruptible stance.
* Make Eagle's Fury Alternate possible to use not only after forward dodge but even after side dodges like Raider stanning tap, that will be a very very nice and really strong buff.
Comment: It is very very important for teamfights to have the ability to save teammates. This is one of the most important changes.
Also maybe you can change animation of Eagle's Fury on animation of full charged heavy opener? (Lion Pounce) It will look just incredibly cool.
* Add possible to do Jab not only after Hit or Block, but also after whiff.
* Add move forward movement after the feint Jab and Imperial Might. Like hitokiri after a feint of his kick.
Comment: because now in testing groungs, you can do just a simple back dodge from jab or gb after lights or heavy in block and roll from charged jab.
* Also when centurion charging his heavy attacks and Jabs why he can't change target like Hitokiri or Warden?
if he could do that, it would help him a lot in teamfights and antigang situations.
* Need increase animation speed first hit of zone attack to 500ms and increase damage other two hits back to 25.
* Need increase damage of Heavy Opener to 30 because now it is 700ms heavy (without Uninterruptible Stance like Hito heavy opener) and now not guaranteed after heavy parry.
* Full Charged Heavy (Lion Pounce and Imperial Might) have too low damage. Only 30 damage on attack with 900-1200ms speed and not have guaranteed any jabs. It is too small.
Need increase damage on this moves to 35.
* Need increase range on Heavy Opener (uncharged 700ms).
Comments: because now if you do Side Heavy Opener after parry it whiffs. It is very important change to let Centurion start chains and not be outspaced.
* Removal of change "Centurion’s Kick and Heavy Finisher now are launched 200ms later after throw".
* Make launch Legion Kick in window 100-600ms after starting a forward dodge and increase animation speed to 566ms.
* Also need add possible to wallsplat after successful hit Legion Kick and add possible to Knock Down after successful hit Legion Kick and Parry Counter when enemy in oos. After successful hit, heavy button quickly launch Eagle's Talon.
Comment: 600ms and even 566ms kick it is still easy to dodge thats why kick must give to centurion more possibilities.
Then I think centurion will be viable character not only in duels, but in dominion too;)
Вроде отзывы собрал положительные

будем посмотреть, что они сделают во второй части теста теперь