Re: ЗБТ3: Информация, обсуждение и каталог полезных материалов
Суммарные изменения в классах в 24-25 патчах
【 Sorcerer 】
● When using the number of pieces of explosive piece of skill in the dark was not invoked to fit the problem has been fixed.
• Lack of a piece of the dark circumstances sculpture explosion skill fired.
● All freed the dark skill cooldown 5 seconds has been added.
● All freed the dark skill cooldown of knockback, knock down effect does not appear.
● Shadow target skill range has been reduced.
【 Ranger 】
● After using the wind-by way of avoidance avoidance of portable fire and gather the wind shoots, explosions, shooting, bandal chagi, spinning kicks and cancellation of this
So that it can be corrected.
● Weakness no-EP increased the amount recovered marginally.
● Avoid fire-EP increased the amount recovered marginally.
● Hitting the way wind-damage is the character has been modified so that it sits upon the opposition.
● When using the heavenly calling – and continues to jump.
【 Giant 】
● The power of elasticity VI-III, 4 strike damage has been fixed.
● Take on opponents with skill has increased the odds of hitting at the stern.
-Predator attack
-Park keeper
-Rock and shoving
-The destroyer of hyper
-Vicious attack
-Flying creatures wind opening
-Body turbulence
-Terror reigns now
-Turbulent Thunderbolt
-The power of resilience
● Body hitting success the last gunslinger: turbulent-bound effect has been added.
● Body carrier-blow: knock down effect is bound to have changed.
【 Warrior 】
● battlefield ringing I-hit the target every 10 seconds-5 reduction effect has been added to the defense.
● battlefield echo II-hitting the target every defense power for 10 seconds-10 effect has been added.
● battlefield echo III-10 seconds to hit the target every def-15 reduction effect has been added.
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