#1246 Nakki D 16.10.2016, 15:46
Сообщение от Chimera-Syber:
она новее в техническом плане и в плане апдейтов.
В общем спасибо большое,рли помог, настроил ОБС, проблемы со звуком исчезли и фаловеры заработали как надо
Прога в целом оказалась легче чем казалась изначально
#1247 Edick_renamed_1275116_24092020 16.10.2016, 16:01
ну вот как всё поставил, лагов нет, всё хорошо но всё равно переподключается...
#1248 Chimera-Syber 16.10.2016, 18:50
Сообщение от Myst3rious:
Всем доброго времени суток.

Перелистал 20+ страничек с надеждой увидеть похожую проблему, но так и не нашёл, поэтому пишу этот пост.

Начал играть неделю назад на Классике, но фрост судя по всему блокирует мой OBS, при захвате окна/игры тупо чёрный экран. Уже и XSplitom стримил, но, его надо покупать за 15$|3 месяца, чтобы получить весь функционал, да и ресурсов он кушает, как я узнал, достаточно больше, чем OBS. А на "крякнутые" версии XSplit что-то не охота вестись(вирусы могут быть).

Вообщем, просьба помочь мне в данной проблеме, если кто шарит.

ЗЫ Стоит WIN 7 64 разрядная, до WIN 10 с 29 июля уже не обновиться, теперь плати 8к за домашнюю версию(просто обладатели WIN 10, как мне рассказывали, с такой проблемой не сталкивались).

Всем спасибо за понимание.

Добавлено через 53 минуты
И, кстати, да, уважаемые форумчане, сделайте прогноз, исходя из скринов, которые я размещу ниже(интересует разрешение, битрейт, кол-во fps). Транслировать, естественно, я буду Lineage 2 Classic, если проблема решится.









Попробуй для захвата ла Dxtory. А на счет конфига - нужно видеокарту менять.

Добавлено через 1 минуту
Сообщение от Edick:
ну вот как всё поставил, лагов нет, всё хорошо но всё равно переподключается...
нужен лог-файл
#1249 Edick_renamed_1275116_24092020 16.10.2016, 19:19
на этом обс есть лог файл, тоолько так получилось вставить))
14:37:26: CLR host plugin strings not found, dynamically loading 4 strings
14:37:26: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
14:37:26: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
14:37:26: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
14:37:26: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
14:37:26: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
14:37:28: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
14:37:29: CLRHost:: Could not find/load browser settings at location C:\Users\Эдицк\AppData\Roaming\OBS\pluginData\brow ser.json
14:37:29: CLRHost:: Exception: System.IO.FileNotFoundException: Файл 'C:\Users\Эдицк\AppData\Roaming\OBS\pluginData\bro wser.json' не найден.
14:37:29: Имя файла: "C:\Users\Эдицк\AppData\Roaming\OBS\pluginData\bro wser.json"
14:37:29: в System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
14:37:29: в System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
14:37:29: в System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
14:37:29: в CLRBrowserSourcePlugin.Shared.BrowserSettings.Relo ad()
14:37:29: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
14:38:21: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
14:38:21: CUDA loaded successfully
14:38:21: 1 CUDA capable devices found
14:38:21: [ GPU #0 - < GeForce GTX 650 > has Compute SM 3.0, NVENC Available ]
15:25:48: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
15:25:48: -------------------------------
15:25:48: CPU Name: AMD FX(tm)-8320 Eight-Core Processor
15:25:48: CPU Speed: 3511MHz
15:25:48: Physical Memory: 4095MB Total, 4095MB Free
15:25:48: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
15:25:48: monitor 1: pos={0, 0}, size={1920, 1080}
15:25:48: Windows Version: 6.1 Build 7601 (revision 18409)
15:25:48: Aero is Enabled
15:25:48: -------------------------------
15:25:48: OBS Modules:
15:25:48: Base Address Module
15:25:48: 00360000 OBS.exe
15:25:48: 77DF0000 OBSApi.dll
15:25:48: 511E0000 CLRHostPlugin.dll
15:25:48: 50290000 DShowPlugin.dll
15:25:48: 50260000 GraphicsCapture.dll
15:25:48: 50230000 NoiseGate.dll
15:25:48: 50210000 PSVPlugin.dll
15:25:48: 501F0000 scenesw.dll
15:25:48: ------------------------------------------
15:25:48: Adapter 1
15:25:48: Video Adapter: NVIDIA GeForce GTX 650
15:25:48: Video Adapter Dedicated Video Memory: 1017839616
15:25:48: Video Adapter Shared System Memory: 3221549056
15:25:48: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
15:25:51: Using fixed low latency mode, factor 20
15:25:51: =====Stream Start: 2016-10-16, 15:25:51========================================== =====
15:25:51: Multithreaded optimizations: On
15:25:51: Base resolution: 1920x1080
15:25:51: Output resolution: 1920x1080
15:25:51: ------------------------------------------
15:25:51: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
15:25:51: ------------------------------------------
15:25:51: Audio Format: 48000 Hz
15:25:51: ------------------------------------------
15:25:51: Audio Channels: 2 Ch
15:25:51: Playback device Default
15:25:51: ------------------------------------------
15:25:51: Using desktop audio input: Динамики (Устройство с поддержкой High Definition Audio)
15:25:51: Global Audio time adjust: 0
15:25:51: ------------------------------------------
15:25:51: Using auxilary audio input: Микрофон (2- USB Microphone)
15:25:51: Mic time offset: 0
15:25:52: ------------------------------------------
15:25:52: Audio Encoding: AAC
15:25:52: bitrate: 128
15:25:52: Scene buffering time set to 700
15:25:52: ------------------------------------------
15:25:52: Video Encoding: x264
15:25:52: fps: 30
15:25:52: width: 1920, height: 1080
15:25:52: preset: veryfast
15:25:52: profile: main
15:25:52: keyint: 60
15:25:52: CBR: yes
15:25:52: CFR: yes
15:25:52: max bitrate: 2000
15:25:52: buffer size: 2000
15:25:52: ------------------------------------------
15:25:52: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 105055943
15:25:53: Using RTMP service: Twitch
15:25:53: Server selection: rtmp://live-fra.twitch.tv/app
15:25:53: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:25:54: Completed handshake with rtmp://live-fra.twitch.tv/app in 407 ms.
15:25:55: SO_SNDBUF was at 8192
15:25:55: SO_SNDBUF is now 65536
15:27:57: Total frames encoded: 3747, total frames duplicated: 1 (0.03%)
15:27:57: Total frames rendered: 3772, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
15:27:57: ~RTMPPublisher: Packet flush completed in 134 ms
15:27:57: ~RTMPPublisher: Send thread terminated in 0 ms
15:27:58: RTMPPublisher::SocketLoop: Graceful loop exit
15:27:58: ~RTMPPublisher: Socket thread terminated in 99 ms
15:27:58:
15:27:58: Profiler time results:
15:27:58:
15:27:58: ================================================== ============
15:27:58: video thread frame - [100%] [avg time: 0.867 ms] [children: 44.1%] [unaccounted: 55.9%]
15:27:58: | scene->Preprocess - [0.115%] [avg time: 0.001 ms]
15:27:58: | GPU download and conversion - [43.9%] [avg time: 0.381 ms] [children: 35.5%] [unaccounted: 8.42%]
15:27:58: | | flush - [34.1%] [avg time: 0.296 ms]
15:27:58: | | CopyResource - [0.807%] [avg time: 0.007 ms]
15:27:58: | | conversion to 4:2:0 - [0.577%] [avg time: 0.005 ms]
15:27:58: Convert444Threads - [100%] [avg time: 2.114 ms] [children: 99.2%] [unaccounted: 0.804%]
15:27:58: | Convert444toNV12 - [99.2%] [avg time: 2.097 ms]
15:27:58: encoder thread frame - [100%] [avg time: 2.781 ms] [children: 1.26%] [unaccounted: 98.7%]
15:27:58: | sending stuff out - [1.26%] [avg time: 0.035 ms]
15:27:58: ================================================== ============
15:27:58:
15:27:58:
15:27:58: Profiler CPU results:
15:27:58:
15:27:58: ================================================== ============
15:27:58: video thread frame - [cpu time: avg 0.148 ms, total 561.603 ms] [avg calls per frame: 1]
15:27:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:27:58: | GPU download and conversion - [cpu time: avg 0.124 ms, total 468.003 ms] [avg calls per frame: 1]
15:27:58: | | flush - [cpu time: avg 0.124 ms, total 468.003 ms] [avg calls per frame: 1]
15:27:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:27:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:27:58: Convert444Threads - [cpu time: avg 2.006 ms, total 15038.5 ms] [avg calls per frame: 2]
15:27:58: | Convert444toNV12 - [cpu time: avg 2.006 ms, total 15038.5 ms] [avg calls per frame: 2]
15:27:58: encoder thread frame - [cpu time: avg 2.11 ms, total 7909.25 ms] [avg calls per frame: 1]
15:27:58: | sending stuff out - [cpu time: avg 0.008 ms, total 31.2 ms] [avg calls per frame: 1]
15:27:58: ================================================== ============
15:27:58:
15:27:58: =====Stream End: 2016-10-16, 15:27:58========================================== =======
15:28:22: ~RTMPPublisher: Final socket shutdown completed in 24244 ms
15:28:22: Average send payload: 13313 bytes, average send interval: 50 ms
15:28:22: Number of times waited to send: 0, Waited for a total of 0 bytes
15:28:22: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:28:22: Number of bytes sent: 32498484
15:33:29: Settings::Video: Enabling Aero
15:33:54: Settings::Video: Disabling Aero
15:38:23: Using fixed low latency mode, factor 20
15:38:23: =====Stream Start: 2016-10-16, 15:38:23========================================== =====
15:38:23: Multithreaded optimizations: On
15:38:23: Base resolution: 1920x1080
15:38:23: Output resolution: 1280x720
15:38:23: ------------------------------------------
15:38:23: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
15:38:23: ------------------------------------------
15:38:23: Audio Format: 48000 Hz
15:38:23: ------------------------------------------
15:38:23: Audio Channels: 2 Ch
15:38:23: Playback device {0.0.0.00000000}.{a553b98b-8ab8-408b-bba5-965a2eb0ae48}
15:38:23: ------------------------------------------
15:38:23: Using desktop audio input: Динамики (Устройство с поддержкой High Definition Audio)
15:38:23: Global Audio time adjust: 0
15:38:23: ------------------------------------------
15:38:23: Using auxilary audio input: Микрофон (2- USB Microphone)
15:38:23: Mic time offset: 0
15:38:23: ------------------------------------------
15:38:23: Audio Encoding: AAC
15:38:23: bitrate: 128
15:38:23: Using graphics capture
15:38:23: Trying to hook process: dota2.exe
15:38:23: Scene buffering time set to 700
15:38:23: ------------------------------------------
15:38:23: Video Encoding: x264
15:38:23: fps: 30
15:38:23: width: 1280, height: 720
15:38:23: preset: veryfast
15:38:23: profile: main
15:38:23: keyint: 60
15:38:23: CBR: yes
15:38:23: CFR: yes
15:38:23: max bitrate: 2000
15:38:23: buffer size: 2000
15:38:23: ------------------------------------------
15:38:23: SharedTexCapture hooked
15:38:24: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 105807363
15:38:25: Using RTMP service: Twitch
15:38:25: Server selection: rtmp://live-fra.twitch.tv/app
15:38:25: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:38:25: Completed handshake with rtmp://live-fra.twitch.tv/app in 408 ms.
15:38:27: SO_SNDBUF was at 8192
15:38:27: SO_SNDBUF is now 65536
15:39:04: RTMPPublisher::SocketLoop: Stalled for 1981 ms to write 15132 bytes (buffer: 256193 / 272384), unstable connection?
15:40:26: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 80
15:40:54: RTMPPublisher::SocketLoop: Received FD_CLOSE, 18632 ms since last send (buffer: 268318 / 272384)
15:40:54: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
15:40:55: Total frames encoded: 4542, total frames duplicated: 1 (0.02%)
15:40:55: Total frames rendered: 4569, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
15:40:55: ~RTMPPublisher: Packet flush completed in 135 ms
15:40:55: ~RTMPPublisher: Send thread terminated in 3 ms
15:40:55: ~RTMPPublisher: Socket thread terminated in 0 ms
15:40:55: Average send payload: 13221 bytes, average send interval: 50 ms
15:40:55: Number of times waited to send: 31, Waited for a total of 118245 bytes
15:40:55: Number of b-frames dropped: 49 (1.1%), Number of p-frames dropped: 49 (1.1%), Total 98 (2.2%)
15:40:55: Number of bytes sent: 33489548
15:40:55:
15:40:55: Profiler time results:
15:40:55:
15:40:55: ================================================== ============
15:40:55: video thread frame - [100%] [avg time: 0.982 ms] [children: 35.3%] [unaccounted: 64.7%]
15:40:55: | scene->Preprocess - [0.204%] [avg time: 0.002 ms]
15:40:55: | GPU download and conversion - [35.1%] [avg time: 0.345 ms] [children: 30.3%] [unaccounted: 4.79%]
15:40:55: | | flush - [29.2%] [avg time: 0.287 ms]
15:40:55: | | CopyResource - [0.611%] [avg time: 0.006 ms]
15:40:55: | | conversion to 4:2:0 - [0.509%] [avg time: 0.005 ms]
15:40:55: Convert444Threads - [100%] [avg time: 0.807 ms] [children: 98.1%] [unaccounted: 1.86%]
15:40:55: | Convert444toNV12 - [98.1%] [avg time: 0.792 ms]
15:40:55: encoder thread frame - [100%] [avg time: 1.536 ms] [children: 2.02%] [unaccounted: 98%]
15:40:55: | sending stuff out - [2.02%] [avg time: 0.031 ms]
15:40:55: ================================================== ============
15:40:55:
15:40:55:
15:40:55: Profiler CPU results:
15:40:55:
15:40:55: ================================================== ============
15:40:55: video thread frame - [cpu time: avg 0.129 ms, total 592.803 ms] [avg calls per frame: 1]
15:40:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:40:55: | GPU download and conversion - [cpu time: avg 0.099 ms, total 452.402 ms] [avg calls per frame: 1]
15:40:55: | | flush - [cpu time: avg 0.095 ms, total 436.802 ms] [avg calls per frame: 1]
15:40:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:40:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:40:55: Convert444Threads - [cpu time: avg 0.94 ms, total 8548.85 ms] [avg calls per frame: 2]
15:40:55: | Convert444toNV12 - [cpu time: avg 0.94 ms, total 8548.85 ms] [avg calls per frame: 2]
15:40:55: encoder thread frame - [cpu time: avg 1.026 ms, total 4664.43 ms] [avg calls per frame: 1]
15:40:55: | sending stuff out - [cpu time: avg 0.006 ms, total 31.201 ms] [avg calls per frame: 1]
15:40:55: ================================================== ============
15:40:55:
15:40:55: =====Stream End: 2016-10-16, 15:40:55========================================== =======
15:41:07: Using fixed low latency mode, factor 20
15:41:07: =====Stream Start: 2016-10-16, 15:41:07========================================== =====
15:41:07: Multithreaded optimizations: On
15:41:07: Base resolution: 1920x1080
15:41:07: Output resolution: 1280x720
15:41:07: ------------------------------------------
15:41:07: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
15:41:07: ------------------------------------------
15:41:07: Audio Format: 48000 Hz
15:41:07: ------------------------------------------
15:41:07: Audio Channels: 2 Ch
15:41:07: Playback device {0.0.0.00000000}.{a553b98b-8ab8-408b-bba5-965a2eb0ae48}
15:41:07: ------------------------------------------
15:41:07: Using desktop audio input: Динамики (Устройство с поддержкой High Definition Audio)
15:41:07: Global Audio time adjust: 0
15:41:07: ------------------------------------------
15:41:07: Using auxilary audio input: Микрофон (2- USB Microphone)
15:41:07: Mic time offset: 0
15:41:07: ------------------------------------------
15:41:07: Audio Encoding: AAC
15:41:07: bitrate: 128
15:41:07: Using graphics capture
15:41:07: Trying to hook process: dota2.exe
15:41:07: Scene buffering time set to 700
15:41:07: ------------------------------------------
15:41:07: Video Encoding: x264
15:41:07: fps: 30
15:41:07: width: 1280, height: 720
15:41:07: preset: veryfast
15:41:07: profile: main
15:41:07: keyint: 60
15:41:07: CBR: yes
15:41:07: CFR: yes
15:41:07: max bitrate: 2000
15:41:07: buffer size: 2000
15:41:07: ------------------------------------------
15:41:07: SharedTexCapture hooked
15:41:09: Using RTMP service: Twitch
15:41:09: Server selection: rtmp://live-fra.twitch.tv/app
15:41:09: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:41:09: Completed handshake with rtmp://live-fra.twitch.tv/app in 396 ms.
15:41:11: SO_SNDBUF was at 8192
15:41:11: SO_SNDBUF is now 65536
15:41:29: Total frames encoded: 630, total frames duplicated: 1 (0.16%)
15:41:29: Total frames rendered: 656, number of late frames: 1 (0.15%) (it's okay for some frames to be late)
15:41:29: ~RTMPPublisher: Packet flush completed in 135 ms
15:41:29: ~RTMPPublisher: Send thread terminated in 0 ms
15:41:29: RTMPPublisher::SocketLoop: Graceful loop exit
15:41:29: ~RTMPPublisher: Socket thread terminated in 103 ms
15:41:29:
15:41:29: Profiler time results:
15:41:29:
15:41:29: ================================================== ============
15:41:29: video thread frame - [100%] [avg time: 1.049 ms] [children: 35.4%] [unaccounted: 64.6%]
15:41:29: | scene->Preprocess - [0.191%] [avg time: 0.002 ms]
15:41:29: | GPU download and conversion - [35.2%] [avg time: 0.369 ms] [children: 28.7%] [unaccounted: 6.48%]
15:41:29: | | flush - [27.6%] [avg time: 0.289 ms]
15:41:29: | | CopyResource - [0.572%] [avg time: 0.006 ms]
15:41:29: | | conversion to 4:2:0 - [0.572%] [avg time: 0.006 ms]
15:41:29: Convert444Threads - [100%] [avg time: 0.784 ms] [children: 98%] [unaccounted: 2.04%]
15:41:29: | Convert444toNV12 - [98%] [avg time: 0.768 ms]
15:41:29: encoder thread frame - [100%] [avg time: 1.483 ms] [children: 1.75%] [unaccounted: 98.2%]
15:41:29: | sending stuff out - [1.75%] [avg time: 0.026 ms]
15:41:29: ================================================== ============
15:41:29:
15:41:29:
15:41:29: Profiler CPU results:
15:41:29:
15:41:29: ================================================== ============
15:41:29: video thread frame - [cpu time: avg 0.19 ms, total 124.8 ms] [avg calls per frame: 1]
15:41:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:41:29: | GPU download and conversion - [cpu time: avg 0.071 ms, total 46.8 ms] [avg calls per frame: 1]
15:41:29: | | flush - [cpu time: avg 0.047 ms, total 31.2 ms] [avg calls per frame: 1]
15:41:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:41:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:41:29: Convert444Threads - [cpu time: avg 0.877 ms, total 1107.61 ms] [avg calls per frame: 2]
15:41:29: | Convert444toNV12 - [cpu time: avg 0.877 ms, total 1107.61 ms] [avg calls per frame: 2]
15:41:29: encoder thread frame - [cpu time: avg 1.015 ms, total 639.604 ms] [avg calls per frame: 1]
15:41:29: | sending stuff out - [cpu time: avg 0.024 ms, total 15.6 ms] [avg calls per frame: 1]
15:41:29: ================================================== ============
15:41:29:
15:41:29: =====Stream End: 2016-10-16, 15:41:29========================================== =======
15:41:53: ~RTMPPublisher: Final socket shutdown completed in 24239 ms
15:41:53: Average send payload: 13087 bytes, average send interval: 50 ms
15:41:53: Number of times waited to send: 0, Waited for a total of 0 bytes
15:41:53: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:41:53: Number of bytes sent: 4515031
15:49:03: Using fixed low latency mode, factor 20
15:49:03: =====Stream Start: 2016-10-16, 15:49:03========================================== =====
15:49:03: Multithreaded optimizations: On
15:49:03: Base resolution: 1920x1080
15:49:03: Output resolution: 1280x720
15:49:03: ------------------------------------------
15:49:03: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
15:49:03: ------------------------------------------
15:49:03: Audio Format: 48000 Hz
15:49:03: ------------------------------------------
15:49:03: Audio Channels: 2 Ch
15:49:03: Playback device {0.0.0.00000000}.{a553b98b-8ab8-408b-bba5-965a2eb0ae48}
15:49:03: ------------------------------------------
15:49:03: Using desktop audio input: Динамики (Устройство с поддержкой High Definition Audio)
15:49:03: Global Audio time adjust: 0
15:49:03: ------------------------------------------
15:49:03: Using auxilary audio input: Микрофон (2- USB Microphone)
15:49:03: Mic time offset: 0
15:49:03: ------------------------------------------
15:49:03: Audio Encoding: AAC
15:49:03: bitrate: 128
15:49:03: Using graphics capture
15:49:03: Scene buffering time set to 700
15:49:03: ------------------------------------------
15:49:03: Video Encoding: x264
15:49:03: fps: 30
15:49:03: width: 1280, height: 720
15:49:03: preset: veryfast
15:49:03: profile: main
15:49:03: keyint: 60
15:49:03: CBR: yes
15:49:03: CFR: yes
15:49:03: max bitrate: 1700
15:49:03: buffer size: 1700
15:49:03: ------------------------------------------
15:49:04: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 106447348
15:49:05: Using RTMP service: Twitch
15:49:05: Server selection: rtmp://live-fra.twitch.tv/app
15:49:05: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:49:05: Completed handshake with rtmp://live-fra.twitch.tv/app in 405 ms.
15:49:06: SO_SNDBUF was at 8192
15:49:06: SO_SNDBUF is now 65536
15:49:27: Trying to hook process: dota2.exe
15:49:36: SharedTexCapture hooked
15:51:01: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 80
15:53:56: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 90
15:56:25: RTMPPublisher::SocketLoop: Stalled for 2013 ms to write 12970 bytes (buffer: 218944 / 233472), unstable connection?
15:56:59: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 100
15:57:26: RTMPPublisher::SocketLoop: Stalled for 1945 ms to write 12970 bytes (buffer: 216593 / 233472), unstable connection?
16:00:33: RTMPPublisher::SocketLoop: Got hSendBacklogEvent but WSAIoctl() returned 10004
16:00:33: RTMPPublisher::SocketLoop: Received FD_CLOSE, 18694 ms since last send (buffer: 230723 / 233472)
16:00:33: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
16:00:33: FlushBufferedVideo: Flushing 4 packets over 100 ms
16:00:33: Total frames encoded: 20689, total frames duplicated: 48 (0.23%)
16:00:33: Total frames rendered: 20677, number of late frames: 9 (0.04%) (it's okay for some frames to be late)
16:00:34: ~RTMPPublisher: Packet flush completed in 127 ms
16:00:34: ~RTMPPublisher: Send thread terminated in 3 ms
16:00:34: ~RTMPPublisher: Socket thread terminated in 0 ms
16:00:34: Average send payload: 11080 bytes, average send interval: 50 ms
16:00:34: Number of times waited to send: 11, Waited for a total of 40539 bytes
16:00:34: Number of b-frames dropped: 66 (0.32%), Number of p-frames dropped: 74 (0.36%), Total 140 (0.68%)
16:00:34: Number of bytes sent: 146793886
16:00:34:
16:00:34: Profiler time results:
16:00:34:
16:00:34: ================================================== ============
16:00:34: video thread frame - [100%] [avg time: 1.181 ms] [children: 47.5%] [unaccounted: 52.5%]
16:00:34: | scene->Preprocess - [0.169%] [avg time: 0.002 ms]
16:00:34: | GPU download and conversion - [47.3%] [avg time: 0.559 ms] [children: 38.7%] [unaccounted: 8.64%]
16:00:34: | | flush - [37.6%] [avg time: 0.444 ms]
16:00:34: | | CopyResource - [0.593%] [avg time: 0.007 ms]
16:00:34: | | conversion to 4:2:0 - [0.508%] [avg time: 0.006 ms]
16:00:34: Convert444Threads - [100%] [avg time: 0.877 ms] [children: 98.1%] [unaccounted: 1.94%]
16:00:34: | Convert444toNV12 - [98.1%] [avg time: 0.86 ms]
16:00:34: encoder thread frame - [100%] [avg time: 1.749 ms] [children: 2.12%] [unaccounted: 97.9%]
16:00:34: | sending stuff out - [2.12%] [avg time: 0.037 ms]
16:00:34: ================================================== ============
16:00:34:
16:00:34:
16:00:34: Profiler CPU results:
16:00:34:
16:00:34: ================================================== ============
16:00:34: video thread frame - [cpu time: avg 0.187 ms, total 3868.83 ms] [avg calls per frame: 1]
16:00:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:00:34: | GPU download and conversion - [cpu time: avg 0.127 ms, total 2636.42 ms] [avg calls per frame: 1]
16:00:34: | | flush - [cpu time: avg 0.118 ms, total 2449.21 ms] [avg calls per frame: 1]
16:00:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:00:34: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 31.201 ms] [avg calls per frame: 1]
16:00:34: Convert444Threads - [cpu time: avg 0.867 ms, total 35817.8 ms] [avg calls per frame: 2]
16:00:34: | Convert444toNV12 - [cpu time: avg 0.863 ms, total 35646.2 ms] [avg calls per frame: 2]
16:00:34: encoder thread frame - [cpu time: avg 1.115 ms, total 23072.5 ms] [avg calls per frame: 1]
16:00:34: | sending stuff out - [cpu time: avg 0.013 ms, total 280.802 ms] [avg calls per frame: 1]
16:00:34: ================================================== ============
16:00:34:
16:00:34: =====Stream End: 2016-10-16, 16:00:34========================================== =======
16:00:45: Using fixed low latency mode, factor 20
16:00:45: =====Stream Start: 2016-10-16, 16:00:45========================================== =====
16:00:45: Multithreaded optimizations: On
16:00:45: Base resolution: 1920x1080
16:00:45: Output resolution: 1280x720
16:00:45: ------------------------------------------
16:00:45: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
16:00:45: ------------------------------------------
16:00:45: Audio Format: 48000 Hz
16:00:45: ------------------------------------------
16:00:45: Audio Channels: 2 Ch
16:00:45: Playback device {0.0.0.00000000}.{a553b98b-8ab8-408b-bba5-965a2eb0ae48}
16:00:45: ------------------------------------------
16:00:45: Using desktop audio input: Динамики (Устройство с поддержкой High Definition Audio)
16:00:45: Global Audio time adjust: 0
16:00:45: ------------------------------------------
16:00:45: Using auxilary audio input: Микрофон (2- USB Microphone)
16:00:45: Mic time offset: 0
16:00:45: ------------------------------------------
16:00:45: Audio Encoding: AAC
16:00:45: bitrate: 128
16:00:45: Using graphics capture
16:00:45: Trying to hook process: dota2.exe
16:00:45: Scene buffering time set to 700
16:00:45: ------------------------------------------
16:00:45: Video Encoding: x264
16:00:45: fps: 30
16:00:45: width: 1280, height: 720
16:00:45: preset: veryfast
16:00:45: profile: main
16:00:45: keyint: 60
16:00:45: CBR: yes
16:00:45: CFR: yes
16:00:45: max bitrate: 1700
16:00:45: buffer size: 1700
16:00:45: ------------------------------------------
16:00:45: SharedTexCapture hooked
16:00:47: Using RTMP service: Twitch
16:00:47: Server selection: rtmp://live-fra.twitch.tv/app
16:00:47: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
16:00:47: Completed handshake with rtmp://live-fra.twitch.tv/app in 414 ms.
16:00:49: SO_SNDBUF was at 8192
16:00:49: SO_SNDBUF is now 65536
16:01:14: RTMPPublisher::SocketLoop: Stalled for 1989 ms to write 12970 bytes (buffer: 219499 / 233472), unstable connection?
16:03:07: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 80
16:05:40: Audio timestamp for device 'Микрофон (2- USB Microphone)' was behind target timestamp by 90
16:07:16: FlushBufferedVideo: Flushing 3 packets over 66 ms
16:07:16: Total frames encoded: 11709, total frames duplicated: 29 (0.25%)
16:07:16: Total frames rendered: 11719, number of late frames: 4 (0.03%) (it's okay for some frames to be late)
16:07:16: ~RTMPPublisher: Packet flush completed in 114 ms
16:07:16: ~RTMPPublisher: Send thread terminated in 0 ms
16:07:16:
16:07:16: Profiler time results:
16:07:16:
16:07:16: ================================================== ============
16:07:16: video thread frame - [100%] [avg time: 0.985 ms] [children: 75%] [unaccounted: 25%]
16:07:16: | scene->Preprocess - [0.203%] [avg time: 0.002 ms]
16:07:16: | GPU download and conversion - [74.8%] [avg time: 0.737 ms] [children: 61.4%] [unaccounted: 13.4%]
16:07:16: | | flush - [60.1%] [avg time: 0.592 ms]
16:07:16: | | CopyResource - [0.812%] [avg time: 0.008 ms]
16:07:16: | | conversion to 4:2:0 - [0.508%] [avg time: 0.005 ms]
16:07:16: Convert444Threads - [100%] [avg time: 0.879 ms] [children: 98.1%] [unaccounted: 1.93%]
16:07:16: | Convert444toNV12 - [98.1%] [avg time: 0.862 ms]
16:07:16: encoder thread frame - [100%] [avg time: 1.848 ms] [children: 2.38%] [unaccounted: 97.6%]
16:07:16: | sending stuff out - [2.38%] [avg time: 0.044 ms]
16:07:16: ================================================== ============
16:07:16:
16:07:16:
16:07:16: Profiler CPU results:
16:07:16:
16:07:16: ================================================== ============
16:07:16: video thread frame - [cpu time: avg 0.126 ms, total 1482.01 ms] [avg calls per frame: 1]
16:07:16: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
16:07:16: | GPU download and conversion - [cpu time: avg 0.11 ms, total 1294.81 ms] [avg calls per frame: 1]
16:07:16: | | flush - [cpu time: avg 0.102 ms, total 1201.21 ms] [avg calls per frame: 1]
16:07:16: | | CopyResource - [cpu time: avg 0.002 ms, total 31.2 ms] [avg calls per frame: 1]
16:07:16: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
16:07:16: Convert444Threads - [cpu time: avg 0.578 ms, total 13525.3 ms] [avg calls per frame: 2]
16:07:16: | Convert444toNV12 - [cpu time: avg 0.574 ms, total 13431.7 ms] [avg calls per frame: 2]
16:07:16: encoder thread frame - [cpu time: avg 1.214 ms, total 14211.7 ms] [avg calls per frame: 1]
16:07:16: | sending stuff out - [cpu time: avg 0.011 ms, total 140.4 ms] [avg calls per frame: 1]
16:07:16: ================================================== ============
16:07:16:
16:07:16: =====Stream End: 2016-10-16, 16:07:16========================================== =======
16:07:16: RTMPPublisher::SocketLoop: Graceful loop exit
16:07:16: ~RTMPPublisher: Socket thread terminated in 149 ms
16:07:41: ~RTMPPublisher: Final socket shutdown completed in 24255 ms
16:07:41: Average send payload: 10724 bytes, average send interval: 50 ms
16:07:41: Number of times waited to send: 13, Waited for a total of 43578 bytes
16:07:41: Number of b-frames dropped: 22 (0.19%), Number of p-frames dropped: 28 (0.24%), Total 50 (0.43%)
16:07:41: Number of bytes sent: 82581400
16:09:09: CLR host plugin instance deleted; removing dynamically loaded localization strings
16:09:09: Terminating 0x1b28
16:09:09: Terminating 0x804
16:09:09: Terminating 0x1b18
16:09:09: Terminating 0x1b98
16:09:09: Terminating 0x1fdc


Last game capture log:
2016-10-16, 15:49:27: we're booting up:
15:49:27: CaptureThread: attached to process dota2.exe
15:49:27: D3D9 Present
15:49:27: (half life scientist) everything.. seems to be in order
15:49:36: D3D9EndScene called
15:49:36: D3DPRESENT_PARAMETERS {
15:49:36: BackBufferWidth: 1920
15:49:36: BackBufferHeight: 1080
15:49:36: BackBufferFormat: D3DFMT_A8R8G8B8
15:49:36: BackBufferCount: 1
15:49:36: MultiSampleType: D3DMULTISAMPLE_NONE
15:49:36: MultiSampleQuality: 0
15:49:36: SwapEffect: D3DSWAPEFFECT_DISCARD
15:49:36: hDeviceWindow: 5637918
15:49:36: Windowed: true
15:49:36: EnableAutoDepthStencil: true
15:49:36: AutoDepthStencilFormat: D3DFMT_D24S8
15:49:36: Flags: None
15:49:36: FullScreen_RefreshRateInHz: 0
15:49:36: PresentationInterval: 2147483648
15:49:36: };
15:49:36: successfully set up d3d9 hooks
15:49:36: D3D9PresentEx called
15:49:36: DoD3D9GPUHook: success - d3d9ex
15:49:37: D3DSURFACE_DESC {
15:49:37: Format: D3DFMT_A8R8G8B8
15:49:37: Type: D3DRTYPE_SURFACE
15:49:37: Usage: D3DUSAGE_RENDERTARGET
15:49:37: Pool: D3DPOOL_DEFAULT
15:49:37: MultiSampleType: D3DMULTISAMPLE_NONE
15:49:37: MultiSampleQuality: 0
15:49:37: Width: 1920
15:49:37: Height: 1080
15:49:37: };
15:49:37: successfully capturing d3d9 frames via GPU
16:00:33: ---------------------- Cleared D3D9 Capture ----------------------
16:00:33: received restart event, capturing
16:00:34: DoD3D9GPUHook: success - d3d9ex
16:00:34: D3D9EndScene called
16:00:34: D3D9PresentEx called
16:00:45: D3DSURFACE_DESC {
16:00:45: Format: D3DFMT_A8R8G8B8
16:00:45: Type: D3DRTYPE_SURFACE
16:00:45: Usage: D3DUSAGE_RENDERTARGET
16:00:45: Pool: D3DPOOL_DEFAULT
16:00:45: MultiSampleType: D3DMULTISAMPLE_NONE
16:00:45: MultiSampleQuality: 0
16:00:45: Width: 1920
16:00:45: Height: 1080
16:00:45: };
16:00:45: successfully capturing d3d9 frames via GPU
16:07:16: ---------------------- Cleared D3D9 Capture ----------------------
16:07:16: received restart event, capturing
16:07:16: DoD3D9GPUHook: success - d3d9ex
16:07:16: D3D9EndScene called
16:07:16: D3D9PresentEx called
#1250 Chimera-Syber 16.10.2016, 19:23
Попробуй изменить сервер стрима
#1251 Edick_renamed_1275116_24092020 16.10.2016, 20:33
поменял, не помогло
#1252 Chimera-Syber 16.10.2016, 21:26
А если попробовать на другой стрим-сервис?
#1253 Edick_renamed_1275116_24092020 16.10.2016, 22:11
ну я бы хотел с этим разобраться, просто должно же быть какое то решение(
#1254 Chimera-Syber 17.10.2016, 07:24
Ну как бы стримом на другой сервис ты исключишь проблему на локальной машине. Скорее всего дело в интернете.
#1255 Edick_renamed_1275116_24092020 17.10.2016, 10:23
А что может быть?как мне исправить и что?
#1256 Chimera-Syber 17.10.2016, 12:27
Сообщение от Edick:
А что может быть?как мне исправить и что?
Сначала попробуй сделать то, что я сказал.
#1257 Myst3rious_renamed_1277073_02082020 18.10.2016, 12:18
Ваш DXTory нагружает систему, что у меня 15 fps в игре. А раньше было 60-80.

Может быть ещё какие то методы есть, так то только у OBS чёрный экран, через XSplit игру видно, но в full HD не постримить...
#1258 Chimera-Syber 18.10.2016, 12:27
Сообщение от Myst3rious:
Ваш DXTory нагружает систему, что у меня 15 fps в игре. А раньше было 60-80.
ну судя по твоим системкам, видеокарта очень старая для мморпг, особенно для стримов.


Сообщение от Myst3rious:
Может быть ещё какие то методы есть, так то только у OBS чёрный экран
игра старая + там действует античит от инновы. Можно попробовать в обс поставить галку около "anti-cheat", а также попробовать постримить с обс студио. Если не поможет и если Xsplit работает, то придется покупать его.
#1259 Myst3rious_renamed_1277073_02082020 18.10.2016, 13:58
Всё, понял. Спасибо за ответ.

ЗЫ Посоветуйте видеокарту в пределах 15к рублей, чтобы комфортно играть+стримить на 1080p60.
#1260 Chimera-Syber 18.10.2016, 14:04
Сообщение от Myst3rious:
ЗЫ Посоветуйте видеокарту в пределах 15к рублей, чтобы комфортно играть+стримить на 1080p60.
Лучше поинтересоваться здесь: https://forums.goha.ru/forumdisplay_82_0_129