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ty prosti menja Stratege,,,
Автор темы: Smilodon
Дата создания: 26.02.2003 05:25
Старый 26.02.2003, 05:25
#1
Аватар для Smilodon
Smilodon
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ty prosti menja Stratege,,,
Koroche subj. Snaju chto ne na tu dosku, no po moemu chereswichajno lubopytno dlja wseh,,,

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Hyperdrive Radio - Q3PO Interview
(courtsey of Elvis_the_Hutt)



quote:
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Q: How\'s beta going
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A: Beta has been going good and bad. We\'ve learned a lot, testers first rate. Server problems have popped up with addition of new code. A bit of a roller coaster. Overall good, some problems though and we\'re dealing with them.


quote:
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Q: What are the most fun things in the game now?
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A: Battlefields. PvP battles will be fun, without having to worry about being ganked 24/7. Will be fulfilling in a lot of ways
Hardcore players will probably not be 100% happy, because they are Saddled with a licensing issue, cannot allow one side to win. Can allow you to have an affect, but you can\'t allow them to win. So hopefully the smaller faction points rewards will be enough to make them happy.


quote:
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Q: Will people outside US be able to play with US copies on 4/15?
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A: Yes. Pursuing "unofficial" servers for European/etc community. Talking about it, not sure now. Can transfer characters later down the road, when they open the Euro server, but you would have to sell house first, etc.


quote:
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Q: How many pets/droids will people be able to own/create? How many pets/droids can you take into combat? Is EXP shared with your droids/pets?
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A: You can make as many droids as you want, tame as many as you want. Can\'t actively use all at the same time. There is a limit to how many can be with you, playtesting now - more than 1. Don\'t think experience is shared, you get exp for the type of thing you do. To get pistol exp you have to shoot. If your pet attacks you might get creature taming experience.


quote:
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Q: Can PA\'s lay down their PA hall with branches on other planets, etc?
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A: For the PA Hall, you only get one. Any planet you want. Doesn\'t count for your structure count. You can build shops and houses whereever. But there is only one PA hall.


quote:
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Q: What is in the game to allow BH to find and track their bounties.
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A: Droids, mainly. Different types of droids to track their targets. Very much like Episode II.


quote:
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Q: What other skills for entertainers?
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A: Not suggesting entertainers need combat abilities. Because obviously anyone who learns entertaining could have combat as well. But wanting some multi-purpose. But none should outweight a true combat masters ability to functio in a battle. Master pistoleer wont need entertaining skills.


quote:
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Q: Can mercenaries go overt? Can they attack faction players and vice versa?
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A: Thinks they can go overt. Can attack both sides, vice versa. No current plans for mercs fighting mercs. Best way is to form PA\'s and have PA wars. Trying to give players tools to make their own rules.


quote:
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Q: Checking out stormtroopers or AT-ST\'s fun?
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A: Should be fun. He hasn\'t done it yet.


quote:
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Q: Can we personalize cantinas?
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A: Merchant professions can craft signs for venues. Don\'t know how detailed you can get. But there will be some signs in the game, and some customization. Doesn\'t know for sure yet.


quote:
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Q: How will smugglers be detected? Since travel between planets instantaneous, how will they be profitable?
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A: Can\'t talk about it yet. Still implementing into beta. Of all the professions, they get re-worked the most.


quote:
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Q: Will FS characters be 24/7 PvP?
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A: FS get TEF when they use their powers. Some additional rules to it. Don\'t think they are 24/7 PvP depending on how you play the character?


quote:
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Q: Will there be any ladders, boards, rankings for PvP?
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A: They do want to support, but not a feature for launch. They know there is a demand, but they need to get the game out, so it has to wait a little bad.


quote:
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Q: What about the organizations, player guilds, etc already running?
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A: He is blown away. There is so much work by so many different groups. It blows my mind, thinking how they are making the sandbox, there are so many people who already know what they want to play, they just need the toys.


quote:
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Q: Will the holy shrub be removed or remain?
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A: It was removed a long time ago. However it has returned at different points when least expected. It\'s treated like a bug and they will try to get rid of it. But if it comes back in the release, there is something going on. He won\'t be surprised to see a cantina named "House of the Holy Shrub"




quote:
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Q: Are you at all worried about servers filling up and being ghost towns? 3000-3500 at peak hours with huge areas, will it be a problem?
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A: Yes, we are concerned about it. We are looking closely at it, if we need to we will increase the population size. The 3000 mark was the minimum for what was needed. Once we are in the game playing with lots of people, like in beta, we might have to make adjustments. On the other hand, once vehicles are in the game, planets will seem smaller. With spaceports you can get planet to planet quickly. But with chat systems the way they are, you can find people easily. The towns shouldnt feel like ghost towns due to wandering NPC\'s. We will see, we have a good plan for it. Changes will be made if needed.


quote:
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Q: Have Devs purposefully planned for content appealing to female gamers, or will we be relegated to running around in slave-girl outfits?
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A: What do you consider female gamer content? If we ever did that, we get backlash from people either way. What type of content does she want? We have lots of females in beta test.There should be more than just stuff that appeals to fanboys. But yes, there ARE skimpy outfits in the game. One of the big issues in beta is the issue of underwear. Originally, underwear was made for the character, a boring brown t-shirt and boxer shorts. But the females in beta overwhelmingly said they need more attractive underwear. Something more appealing. So they have been trying to make it better. Trying not to be a sexually charged game, but want it to be fun for people.


quote:
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Q: Hotels exist?
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A: Hotels are places where you can safe logout in a short amount of time as opposed to a 3-minute logout in the wild. They are not places you store stuff or get a room for a specific game reason. That is what player housing does.


quote:
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Q: Player Housing?
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A: Can\'t change outside color of the house. Too many issues currently. Inside there are many options.


quote:
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Q: Many people in chat saying 3-minutes is a long time to log out.
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A: Yes. SO log out somewhere safe like a hotel or cantina. But it will be a longer time so you can\'t escape combat by pulling the plug.


quote:
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Q: Rangers. When changed, are they still good at taming animals?
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A: Taming animals moved to creature tamer discipline. They are basically an advanced scout.


quote:
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Q: Professions question
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A: Professions. They are there to help newbs, a direction to proceed. I think most of the advanced players will ditch the professions and make up their own based on the skill trees. Getting a master profession is a status symbol, if you dont really care, you can pick and choose from all the trees. A Master Bounty Hunter is cookie-cutter but they are looking into it.


quote:
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Q: Difference between medic and doctor?
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A: Medic is base for Combat Medic AND Doctor. But they CM and DR branch off in their types of skills, they types of things they can heal.


quote:
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Q: Any chance of ZOC\'s making it back into the game?
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A: Good question. Do I have to answer it? I don\'t know. I know there is a lot of clammor for it. It\'s something we have to see how we can design it. A misconception from the start, is what ZOC\'s were in the game. When we removed, there was a lot of responses that were wrong. Everyone had a view of what ZOC\'s meant, and assumed too much. We hadn\'t planned most of that. As the game progresses though, we will have more like that. We have to wait and see.


quote:
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Q: What do you consider most interesting efforts in PA and PA City plans in the pre-release community?
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A: Amazing variation. Fascinating to watch the movements.


quote:
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Q: What makes architect enjoyable? Miner?
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A: They appeal to different types of people. Achievers and Builders. Architect will be one of the most prestigious crafter professions. The way developing all the crafters, should be a lot more fun than all the other games, able to experiment, etc.




quote:
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Q: Architect makes deeds how?
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A: Basically, takes differrent components and combines into a deed.




quote:
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Q: What about the miner?
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A: A lot of it is just setting up the mine, playing with the dials, then coming back and periodically collecting the goods and putting it on the market. So miners is another one of the incoming gaining profession. Basically, not a primary endeavor, it\'s not for someone who really likes mining (the physical act of mining).


quote:
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Q: SCS. Lots of peopel want to experiment with something like mining, but don\'t want to commit their main character.
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A: I don\'t personally think thats a justified complaint. I think you have enough skill points to make well-rounded profession, unless you are going to be something like a bounty hunter. Most characters have the skill points to be able to try many things.


quote:
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Q: Lots are complaining about BH being cookie cutter.
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A: Yes. We are checking the numbers. We may change things, including


quote:
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Q: For effective combatant melee, do you need range skills too?
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A: Not needed, but if want to be versatile they will want it. If a group of friends, you can focus on one style. Deathblow for melees only has changed. You have to be up close to do it. But, if you get more than 3 incaps in 10 minutes, you die. So you don\'t REALLY have to be in melee to kill someone, long range can incap someone by incapacitating them.


quote:
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Q: What about the Gamespot video release. Raph seemed shocked. Those blaster shots were 3-shot bursts. Can you vary that?
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A: That footage was not put through them first. They didnt have chance to review/comment before it went out. It shows off the game in beta light, but not the best light. Working towards improvement on that, that\'s not the typical fighting experiencce. It\'s understandable that people were concerned it. They will see it first-hand soon and concerns will be alleviated.


quote:
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Q: Will there be a droid/pet battle arena?
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A: We wanted to do that. There was a time last year. SOE is big into battle-bots right now. In the last season, SOE\'s bot got to the 2nd to final round. We have a definite interest for that type fo thing. For the game, its not an initial release feature. Although if you have droids, you can just duel and let your droids go at it. It\'s not official supported, not yet at least.


quote:
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Q: Do you guys talk to George Lucas for continuity issues? Do you talk to him personally?
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A: No, I have not met him yet. I was at Ranch once, but he was in another country. He wasn\'t there. Haden has talked to him before though. Some topics go to his level. Like whether or not Naboo can be used? If it was going to be destroyed for example, in Episode III, then it couldn\'t be in the game. A lot of issues go to Lucas licensing, a lot of people who know the product and licensing issues, and they can speak on his behalf for a lot of things.


quote:
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Q: Do you think Lucas will play SWG?
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A: I hope so. Unoficially I heard he believes in it, and he is interested. He and LucasArts are very interested in this product specifically.


quote:
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Q: Will Zabraks have full facial tatoos like Darth Maul?
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A: No, because Darth Maul is special in continuity. Other Zabraks in continuity do not do that like he did.


quote:
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Q: Will there be Ewoks on Endor?
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A: Yes. And yes, you can hunt them. I believe there are missions for them, haven\'t played Endor yet. Off-limits to beta testers. I can go to them on the development servers but I try to stick to the same things beta players have access to.


quote:
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Q: What abilities will slicers have besides disable turrets, open doors. What is hacking holonet?
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A: Is that still there? There is no holonet in the game. Slicing skills are under the smuggler profession. There will be things to do besides opening doors.


quote:
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Q: Will there be death sticks in the game?
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A: No.

quote:
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Q: As an out Jedi, will it be possible for Vader or other NPC\'s to hunt you?
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A: The more you get out in beign a Jedi, the more obvious, the more likely you will have a meeting with Mr. Vader.
Hopefully, that will be another way to keep numbers down. There won\'t be a lot of Jedi.


quote:
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Q: Can players name newly discovered resources?
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A: Yes.


quote:
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Q: What games have you been playing?
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A: Everquest online adventures. It takes the suck-you-in qualities then makes it a lot easier. (He was kidding around about sucking up to the company and promoting their products, he is in the Planetside beta, etc.) He plays JKII and Age of Mythology.


quote:
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Q: Will NPC\'s or monsters have standards drops without need for special skills, or does all loot drop require skills to loot?
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A: Still testing and changing the loot dropping. We dont want it to be like cha-ching in most FRP games. It should be a bit more specific to what you are fighting, NPC\'s will have a variety of things they drop. Creatures if you don\'t have harvesting skill you won\'t get much from them. We are trying not to make this a creature hunting game. It\'s a venue for people to go and do, but not what we want this game to be about. We don\'t see the game as a monster hunting experience.


quote:
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Q: When you guys are talking about Phat Lewt, the best way is to have components drop which crafters can then assemble.
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A: That is a good suggestion. We will be doing that. I dont know what in addition. Right now the loot tables are being designed and implemented weekly.


quote:
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Q: Any hope of a GCW or PVP server?
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A: Not for launch. Our definite hope is taht the way PvP is deigned satisfies 99% of the pvp fans. If there is a big outcry for it, and they play as intended and are still satisfied, we will examine it as a possibility. But we are interested in growing the game to be waht people want.


quote:
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Q: Will there be opportunity to rent vehicles for players who cant afford them?
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A: Interesting idea. Has seen it on the boards, it\'s being discussed. It\'s not in the initial plans. Originially when player missions were in the game, you could deliver vehicle. As we\'ve said recently, player missions have serious problems that need to be worked out before implemented.


quote:
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Q: Can larger ships be walked around when space expansion comes out, or just a cockpit?
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A: We want to be able to walk around in them. We haven\'t, we arent talking about it yet. We need to launch first. It depends on the time commitment that LucasArts and Sony want from us.


quote:
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Q: Is the game going to rock?
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A: I think so. I think it\'s going to be a lot of fun. It\'s not going to satisfy the hardcore persons\' desire of what the ultimate game could be. It will grow as time goes on. For me, I\'m really happy with where we are headed.


quote:
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Q: Is it EQ in space?
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A: It depends on your definition. People can make the argument, where it shares the same common grounds. Some people will argue its not like EQ or UO. I wouldn\'t characterize it as that, but people can make their own conclusion.


quote:
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Q: Boxers or Briefs?
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A: Boxers. This is relevant how?


quote:
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Q: Is it coming out 4/15 or not?
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A: I think it is, I think there is a big list of things to get done. Things are being knocked off that list one-by-one. At the end of the day, we will ask, is it stable and fun? If not, we will push it back. Currently, I don\'t see us pushing the date back. But that\'s not 100%.


Actual recorded interview

http://hdr.realmwire.net/Q3PO_Interview.mp3
_________________
"Death is the only inescapable, unavoidable, sure thing. We are sentenced to die the day we\'re born, and IA will carry out that sentence on all that oppose the Empire."

======================cut======================

Tolko ne sprashiwayte ide wjal. Sekret odnako ...

Старый 26.02.2003, 09:46
#2
Аватар для Ponovolk
Ponovolk
Guest
Смилодон, бля, длинно и нихрена не понятно, не буду читать пока не скажешь, что это.
Старый 26.02.2003, 10:57
#3
Аватар для Shell
Shell
Guest
Eto pro SWG chto li ??? ili pro chto ??

Buleni 60 Druid
Perets 35 Bard
Старый 26.02.2003, 18:23
#4
Аватар для Smilodon
Smilodon
Guest
Estestwenno pro SWG!
Eto "sakrytyi" chat s odnim is rasrabothchikow.

Старый 26.02.2003, 19:51
#5
Аватар для Algor
Algor
Guest
Какой такой закрытый? по радио он был



-_^
Старый 26.02.2003, 20:18
#6
Аватар для Smilodon
Smilodon
Guest
wo-wo

obichno oni eto delo chatom delajut, a w etot ras sluchat mogli ne wse...
horosho unas est ruka w Lucas



Старый 27.02.2003, 01:16
#7
Аватар для stratege
Знаток
Регистрация
13.06.2003
Регистрация
Адрес
13.06.2003
Россия
Зомби мутанта
А чего его слушать???
Chat с Кевином весит на Гипер радио в свободной загрузке
http://hdr.realmwire.net/Q3PO_Interview.mp3
Ну и транскрипт там же лежит
http://www.hyperdriveradio.com/transcript.php


"Laser-bright your eyes,
Heartbeat stronger than your foe\'s,
You will conquer all."
-Kurita battle haiku(BattleTech)
Старый 27.02.2003, 02:32
#8
Аватар для Fallen Angel_renamed_4024_22052021
Маньяк
Регистрация
03.07.2002
Регистрация
Адрес
03.07.2002
Russia
Кто нибудь уже заказал себе SWG?

"Inhale. Kill. Exhale."
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