Софткапы параметров
Капом во многих играх называется предельное значение параметра, после которого на дальнейшее увеличение этого параметра накладываются серьезные штрафы(софт-кап), либо увеличение не учитывается вообще(хард-кап). Например, количество жизни в нашем случае - до 2500 каждые добавленные 100 хитпоинтов дают 100 хитов, а после 2500 каждые 100 хитпоинтов дают уже не 100, а значительно меньше, например 50. Хардкап пока не огласили, но допустим если он 3000, то больше 3000 иметь нельзя и энчанты/статы вложеные в жизнь не дадут ничего.
Softcap at Lvl 50 | Softcap at Veteran 10 |
Magicka = 1860 | Magicka = 1960 |
Stamina = ? | Magika = 2500 |
Armor = 1610 | Armor = 1710 |
Weapon damage = 150 | Weapon damage = 180 |
Spell defense = 1610 | Spell defense = 1710 |
Magicka and stamina = | Mag and stamina = 1710 |
Вот еще более подробная информация с другого форума:
Base Stats
(There is no change in these stats between hitting level 50 and VR10)
Health 150+20 per level gained (1130 at 50)
Magicka 100+20 per level gained (1080 at 50)
Stamina 100+20 per level gained (1080 at 50)
Spell resistance 120+20 per level gained (1100 at 50)
Gain per point spent (49 total)
Health +15
Magicka +10
Stamina +10
Regen ticks every 2 seconds in combat and are as very roughly as follows.*
Health 2% of max
Magicka 5% of max
Stamina 5% of max
Sprint cost about 5% stamina per second
Stealthing is 1% of stamina per second while moving
Dodge roll 35% of stamina there is no additional cost for rolling out of a root.
Base cost for blocking is 15%
Base Damage reduction from blocking is 50%
Base cost for bash is 15%
Break Free is 50%
Veteran Rank 10 Caps (Soft and Hard)
Max Health starts at 2500
Max Magicka starts at 2000
Max Stamina assuming starts at 2000
Mana Regen starts at 80
Stamina Regen starts at 80
Health Regens starts at 50
Armor starts at 1870 (35%) and DRs very very hard up to 2600 (50%) as a hard cap.
Assuming Spell Resistance is the same, it starts soft capping at the same point (1870).
Weapon Damage starts at 180
Crit chance does not soft cap.
VR10 Full Armor Stats (all 7 pcs) (Gathered from ESO Head)
Shield (legendary): 183
Heavy (white): 1443 (77% of cap) w/ shield 1626 (87%)
Heavy (legendary): 1663 (89%) / 1846 (99%)
Med (legendary): 1358 (73%) / 1541 (82%)
Light (legendary): 895 (48%) / 1078 (58%)
Individual Armor Values (Gathered from ESO Head)
Slot / Heavy / Medium / Light
Head / 271 / 221 / 146
Pauldrons / 271 / 221 / 146
Chest / 309 / 253 / 166
Gloves / 155 / 126 / 83
Belt / 115 / 95 / 62
Pants / 271 / 221 / 146
Boots / 271 / 221 / 146