Сброс настроек графики (игра вылетает с ошибкой) |
Автор темы:
greyuac2_renamed_615134_08082022
Дата создания: 15.01.2014 20:08
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Сброс настроек графики (игра вылетает с ошибкой)
Добрый день!
Подскажите пожалуйста как сбросить настройки графики не заходя в игру, так как игра вылетает с ошибкой: --------------------------- - ArcheAge DX11 - Dec 12 2013 (16:59:23): archeage.exe - Application Error --------------------------- The instruction at 0x6239c882 referenced memory at 0x6239c880. The memory could not be written. Click on OK to terminate the program --------------------------- OK --------------------------- ЛОГ: BackupNameAttachment=" Build(35870) Date(15 January 2014) Time(19 05 10)" -- used by backup system Log Started at #c Running 32 bit version Executable: D:\Games\AAZBT\ArcheAge\Bin32\aRCHEAGE.EXE FileVersion: 0.5.1.35870 ProductVersion: 0.5.1.35870 Using Microsoft (tm) C++ Standard Library implementation Revision: 176771 <19:05:18> --- CPU detection --- <19:05:18> CPU: Intel Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz <19:05:18> Family: 6, Model: 7, Stepping: 10 <19:05:18> FPU: On-Chip <19:05:18> CPU Speed (estimated): 3172.505991 MHz <19:05:18> MMX: not present <19:05:18> SSE: present <19:05:18> 3DNow!: not present <19:05:18> Serial number not present or disabled <19:05:18> Number of logical processors: 2 <19:05:18> Number of available logical processors: 2 <19:05:18> Invariant Time Stamp Counter : no <19:05:18> --------------------- <19:05:18> Device Info <19:05:18> Device Info - 1 <19:05:18> Device Info - 2 <19:05:18> Device Info - 3 <19:05:18> Device Info - 4 <19:05:18> Device Info - 5 <19:05:18> Device Info - 6 <19:05:18> Device Info - 7 <19:05:18> Video Memory Info <19:05:18> Video Memory - 1 <19:05:18> Video Memory - 2 <19:05:18> Video Memory - 3 <19:05:18> Video Memory - 4 <19:05:18> Video Memory - 5 <19:05:18> Video Memory - 6 <19:05:18> Video Memory - 7 <19:05:18> Video Memory - 8 <19:05:18> InitThreadAffinities <19:05:18> UpdateMainThreadAffinity <19:05:18> Windows 64 bit (build 6.2.9200) <19:05:18> System language: Ukrainian <19:05:18> Windows Directory: "C:\Windows" <19:05:18> Prerequisites... <19:05:18> * Installation of KB940105 hotfix required: no! (either not needed or already installed) <19:05:18> Local time is 19:05:18 01/15/14, system running for 67 minutes <19:05:18> 8192MB physical memory installed, 5540MB available, 4095MB virtual memory installed, 32 percent of memory in use <19:05:18> PageFile usage: <19:05:18> Current display mode is 2560x1080x32 <19:05:18> IBM enhanced (101/102-key) keyboard and 8+ button mouse installed <19:05:18> ----- GPU Detection ----------------- <19:05:18> Device Info <19:05:18> Device Info - 1 <19:05:18> Device Info - 2 <19:05:18> Device Info - 3 <19:05:18> Device Info - 4 <19:05:18> Device Info - 5 <19:05:18> Device Info - 6 <19:05:18> Device Info - 7 <19:05:18> Video Memory Info <19:05:18> Video Memory - 1 <19:05:18> Video Memory - 2 <19:05:18> Video Memory - 3 <19:05:18> Video Memory - 4 <19:05:18> Video Memory - 5 <19:05:18> Video Memory - 6 <19:05:18> Video Memory - 7 <19:05:18> Video Memory - 8 <19:05:18> AMD Radeon HD 5800 Series (vendor = 0x1002, device = 0x6899) <19:05:18> -- Video memory: 1013 MB <19:05:18> -- Minimum SM 2.0 support: yes <19:05:18> -- DX11 supported: yes <19:05:18> -------------------------------------------------------------------------------- <19:05:18> [Error] ConsoleVariableGroup[sound_default] key[s_SoundMoodsDSP] has no default <19:05:18> [Error] ConsoleVariableGroup[option_view_dist_ratio_vegetation] key[e_proc_vegetation_min_density] is duplicate <19:05:18> Stream Engine Initialization <19:05:18> Splash: Initializing Stream Engine... <19:05:19> Enable Resolutions : 17 <19:05:19> Screen Resolution - 2560x1080 <19:05:19> Screen Resolution - 1 (2560x1080) <19:05:19> Screen Resolution - Test OK (2560x1080) <19:05:19> Device Info <19:05:19> Device Info - 1 <19:05:19> Device Info - 2 <19:05:19> Device Info - 3 <19:05:19> Device Info - 4 <19:05:19> Device Info - 5 <19:05:19> Device Info - 6 <19:05:19> Device Info - 7 <19:05:19> Video Memory Info <19:05:19> Video Memory - 1 <19:05:19> Video Memory - 2 <19:05:19> Video Memory - 3 <19:05:19> Video Memory - 4 <19:05:19> Video Memory - 5 <19:05:19> Video Memory - 6 <19:05:19> Video Memory - 7 <19:05:19> Video Memory - 8 <19:05:19> Auto Detecting DX11 : support(yes), memory(1013MB) <19:05:19> Network initialization <19:05:19> Splash: Initializing Network System... <19:05:19> Socket I/O by iocp <19:05:19> Physics initialization <19:05:19> Splash: Initializing Physics... <19:05:19> MovieSystem initialization <19:05:19> Splash: Initializing Movie System... <19:05:19> Renderer initialization - Start <19:05:19> Splash: Initializing Renderer... <19:05:19> Renderer initialization - Open <19:05:19> Device Info <19:05:19> Device Info - 1 <19:05:19> Device Info - 2 <19:05:20> Device Info - 3 <19:05:20> Device Info - 4 <19:05:20> Device Info - 5 <19:05:20> Device Info - 6 <19:05:20> Device Info - 7 <19:05:20> Video Memory Info <19:05:20> Video Memory - 1 <19:05:20> Video Memory - 2 <19:05:20> Video Memory - 3 <19:05:20> Video Memory - 4 <19:05:20> Video Memory - 5 <19:05:20> Video Memory - 6 <19:05:20> Video Memory - 7 <19:05:20> Video Memory - 8 <19:05:20> [Warning] config/gpu/nvidia.txt line 407 contains a multiple defined GPU rating! <19:05:20> [Warning] config/gpu/intel.txt line 69 contains incomplete GPU rating! <19:05:20> Renderer initialization - DLL Load(CryRenderD3D9.dll) <19:05:20> Renderer initialization - DLL Done <19:05:20> Renderer initialization - DLL Init <19:05:20> Renderer initialization - Instance <19:05:20> D3D Adapter: Driver name: aticfx32.dll <19:05:20> D3D Adapter: Driver description: AMD Radeon HD 5800 Series <19:05:20> D3D Adapter: Driver version: 8.17.10.1247 <19:05:20> D3D Adapter: Driver GUID: D7B71EE2-2BD9-11CF-6D770A2BBEC2C535 <19:05:20> D3D Adapter: VendorId = 0x1002 <19:05:20> D3D Adapter: DeviceId = 0x6899 <19:05:20> D3D Adapter: SubSysId = 0x0B001002 <19:05:20> D3D Adapter: Revision = 0 <19:05:20> Shader manager initialization <19:05:20> [Warning] WARNING: Bin FXShader 'shaders/Cache/D3D9/commonzmodifypass.cfib' version mismatch (Cache: 2.7, Expected: 2.8) <19:05:20> CResFile allocations incurred by user cache preload: (0.00k) <19:05:20> Renderer initialization - Done <19:05:20> Console initialization <19:05:20> Time initialization <19:05:20> Input initialization <19:05:20> Splash: Initializing Input System... <19:05:20> Initializing Keyboard <19:05:20> Sound initialization <19:05:20> Splash: Initializing Sound System... <19:05:20> Sound - Initializing AudioDevice now! <19:05:20> <Sound> Initialize FMOD with dynamic memory callbacks <19:05:20> <Sound> Starting to initialize Windows Audio Session API output! <19:05:20> <Sound> Drivers found: 4 <19:05:20> <Sound> Available drivers: 1. 8=0<8:8 (SoundMAX Integrated Digital HD Audio) 2. =B5@D59A SPDIF (SoundMAX Integrated Digital HD Audio) 3. AMD HDMI Output (AMD High Definition Audio Device) 4. &8D@>2>9 2KE>4 (SoundMAX Integrated Digital HD Audio) <19:05:20> <Sound> FmodEx-AudioDevice: Now running on driver: 8=0<8:8 (SoundMAX Integrated Digital HD Audio) <19:05:20> <Sound> Using speaker mode: FMOD_SPEAKERMODE_STEREO <19:05:20> <Sound> Initializing FMOD-EX now! <19:05:20> <Sound> Available record drivers: 0 8:@>D>= (SoundMAX Integrated Digital HD Audio) ! <19:05:20> <Sound> Available record drivers: 1 8=. 2E>4 (SoundMAX Integrated Digital HD Audio) ! <19:05:20> <Sound> Record config is set to autodetect using record driver 0 <19:05:20> <Sound> Using FMOD version: 00044201 and internal 00044201! <19:05:20> <Sound> Initialized FMOD-EX <19:05:20> Sound - Initializing SoundSystem now! <19:05:20> <Sound> Master Volume : 1.000000, No Focus Volume : 1.000000 <19:05:20> Font initialization <19:05:20> Splash: Initializing Fonts... <19:05:20> [Warning] Cannot load texture textures/defaults/replacemecm.tif, file missing [File=textures/defaults/replacemecm.dds] <19:05:21> AI initialization <19:05:21> Initializing Animation System <19:05:21> Splash: Initializing Animation System... <19:05:21> Initializing 3D Engine <19:05:21> Splash: Initializing 3D Engine... <19:05:21> blocking loading bone lod xml(game/objects/characters/nuian/female/nude/nu_f_base.bonelodxml) <19:05:22> blocking loading bone lod xml(game/objects/characters/nuian/male/nude/nu_m_base.bonelodxml) <19:05:22> blocking loading bone lod xml(game/objects/characters/elf/female/nude/el_f_base.bonelodxml) <19:05:22> blocking loading bone lod xml(game/objects/characters/elf/male/nude/el_m_base.bonelodxml) <19:05:22> [Warning] missing chr material : game/objects/characters/ferre/female/nude/Standard_22.mtl (chr: game/objects/characters/ferre/female/nude/fe_f_base.chr) <19:05:23> blocking loading bone lod xml(game/objects/characters/ferre/female/nude/fe_f_base.bonelodxml) <19:05:23> blocking loading bone lod xml(game/objects/characters/ferre/male/nude/fe_m_base.bonelodxml) <19:05:23> blocking loading bone lod xml(game/objects/characters/hariharan/female/nude/ha_f_base.bonelodxml) <19:05:24> blocking loading bone lod xml(game/objects/characters/hariharan/male/nude/ha_m_base.bonelodxml) <19:05:24> blocking loading bone lod xml(game/objects/characters/dwarf/female/nude/dw_f_base.bonelodxml) <19:05:24> blocking loading bone lod xml(game/objects/characters/animals/horse/horse.bonelodxml) <19:05:24> blocking loading bone lod xml(game/objects/characters/monster/yata/yata.bonelodxml) <19:05:24> blocking loading bone lod xml(game/objects/characters/monster/snowlion/snowlion_yellomane/snowlion_yellomane.bonelodxml) <19:05:24> CHR PreCaching 12 Done <19:05:24> MorphTarget PreCaching 8 Done <19:05:24> X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist <19:05:24> X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist <19:05:24> X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist <19:05:24> X2FaceMaker - game/objects/characters/ferre/male/face/fe_m_face01.chr : nose_AlarNasi target not exist <19:05:24> X2FaceMaker - game/objects/characters/ferre/male/face/fe_m_face01_mid.chr : nose_AlarNasi target not exist <19:05:24> X2FaceMaker - game/objects/characters/ferre/female/face/fe_f_face01.chr : nose_AlarNasi target not exist <19:05:24> X2FaceMaker - game/objects/characters/ferre/female/face/fe_f_face01_mid.chr : nose_AlarNasi target not exist <19:05:24> FaceMaker - Failed to load objects\characters\dwarf\male\face\dw_m_targets.xm l <19:05:24> Script System Initialization <19:05:24> Splash: Initializing Script System... <19:05:24> [Warning] [Lua Error] game/scripts/common.lua:276: attempt to index global 'Script' (a nil value) <19:05:24> [Warning] <null>:0: [Lua Error] Failed to execute file @game/scripts/common.lua <19:05:24> Entity system initialization <19:05:24> Splash: Initializing Entity System... <19:05:25> Splash: Initializing AI System... <19:05:25> Initializing AI System <19:05:25> Initializing Budgeting System <19:05:25> Initializing Seamless System <19:05:25> Splash: Loading Game Data... <19:05:32> [Error] failed: sqlite3_prepare_v2: sql='SELECT success_ratio FROM item_socket_chances ORDER BY num_sockets ASC' errcode=1 errmsg=no such table: item_socket_chances <19:05:33> loaded DDCMS (572136 descs, 278982 links (13 page 12.93MB size) string) from game\db\compact.sqlite3 in 7472 ms <19:05:33> Splash: Initializing Game System... <19:05:33> --------------------------------------------- <19:05:33> Running machine spec auto detect (32 bit)... <19:05:33> - Windows 64 bit (build 6.2.9200) <19:05:33> Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz <19:05:33> - Number of available cores: 2 (out of 2) <19:05:33> - Benchmark <19:05:33> - Best time after 3 runs: 278.02 ms <19:05:33> - Time multiplier: 1.40 <19:05:33> - Final time: 389.22 ms <19:05:33> - Rating: CPU class 2 <19:05:33> System memory : 8.00 GB, Virtual memory : 4.00 GB <19:05:33> - Rating: System memory class 4 <19:05:33> Device Info <19:05:33> Device Info - 1 <19:05:33> Device Info - 2 <19:05:33> Device Info - 3 <19:05:33> Device Info - 4 <19:05:33> Device Info - 5 <19:05:33> Device Info - 6 <19:05:33> Device Info - 7 <19:05:33> Video Memory Info <19:05:33> Video Memory - 1 <19:05:33> Video Memory - 2 <19:05:33> Video Memory - 3 <19:05:33> Video Memory - 4 <19:05:33> Video Memory - 5 <19:05:33> Video Memory - 6 <19:05:33> Video Memory - 7 <19:05:33> Video Memory - 8 <19:05:33> AMD Radeon HD 5800 Series (vendor = 0x1002, device = 0x6899) <19:05:33> - Video memory: 0.99 GB <19:05:33> - DX10 supported: yes <19:05:33> - Rating: GPU class 3 <19:05:33> --------------------------------------------- <19:05:33> Final rating: Machine class 2 <19:05:33> --------------------------------------------- <19:05:34> [Warning] [Lua Error] no localized ui text for 22 option_item_my_name <19:05:34> Main Hub Not Found (musiclogic.xml) <19:05:34> [Warning] [MFX] Effect 'collisions:grenade' already present. Overriding. <19:05:34> [Warning] MFX WARNING: Material not found: mat_ice_breakable <19:05:34> [Warning] <RegisterExplosionShape> Object file objects/Env/05_nature/08_cry_source/trees/explosion_shape/tree_broken_shape.cgf not found <19:05:34> <19:05:34> sys_spec = 2 <19:05:34> <19:05:34> Splash: Preparing Screen... <19:05:34> StartScreenLogin <19:05:34> [Warning] can't find login_camera <19:05:34> Level System - Loading Start <19:05:34> precaching world entities .. <19:05:34> precaching world entities .. done! total (0) objects <19:05:34> Vegetation Manager : Loading World(login2) <19:05:34> Vegetation Manager : Loading World - Done (total 36 vegetations) <19:05:34> total 20 terrain world surfaces loaded <19:05:34> Loading Particle Library: collisions.xml <19:05:34> Loading Particle Library: water.xml <19:05:34> Loading Particle Library: misc.xml <19:05:34> Loading Particle Library: ability_skill_table.xml <19:05:34> Loading Particle Library: ability_skill_table_k.xml <19:05:34> Loading Particle Library: machinima.xml <19:05:35> Loading Particle Library: x2_effects.xml <19:05:35> Loading Particle Library: x2_effects_k.xml <19:05:35> Precached total 2 materials <19:05:35> seamless loading cell terrain(W0, 1), (L0, 0) <19:05:35> seamless loading cell object(W0, 1), (L0, 0) <19:05:36> [net 17:05:19.978] dns ip:192.168.1.108 <19:05:36> Loading Particle Library: abillity_skill_table_m <19:05:36> [Warning] Particle effect not found: 'abillity_skill_table_m.login_stage_effect.elf_fog _01', from ParticleEffect ParticleEffect_24 <19:05:36> [Warning] XML Error: not well-formed (invalid token) at line 413 in file game/Libs/SmartObjects.xml <19:05:36> Load Zone Finished <19:05:36> Level System - Loading Complete <19:05:36> ----------------------------------------------------- <19:05:36> * LOADING: 'loginbg4' loading time: 2.37 seconds <19:05:36> ----------------------------------------------------- <19:05:36> failed to load account option file <19:05:36> account is null <19:05:36> CleanupStartupWindow <19:05:36> <Sound> Master Volume : 1.000000, No Focus Volume : 1.000000 <19:05:36> Screen Resolution - 1 (2560x1080) <19:05:36> Screen Resolution - Test OK (2560x1080) <19:05:36> Change resolution: 2560x1080x32 (Fullscreen) <19:05:36> <Sound> Master Volume : 1.000000, No Focus Volume : 1.000000 <19:05:36> resetting terrain texture cache <19:05:37> resetting terrain texture cache <19:05:37> <Sound> Master Volume : 1.000000, No Focus Volume : 1.000000 <19:05:37> Final resolution: 2560x1080x32 (Fullscreen) <19:05:37> [Warning] WARNING: couldn't find technique 'DebugPass' in the sequence for technique 'General' (ignored) <19:05:37> [Warning] CAreaGrid::BeginAreas() called before being initialized. <19:05:56> Auth: client connected to server <19:05:56> [net 17:05:56.457] socket ip:192.168.1.108 <19:05:56> mac address : 00-22-15-73-a4-82 <19:05:56> c:/archeage/documents/user/Data/account/*.g <19:06:04> [Warning] [Lua Error] no localized ui text for 22 option_item_my_name <19:06:04> StartScreenWorldSelect <19:06:04> ENTERED_WORLD_SELECT ![]() |
Re: Сброс настроек графики (игра вылетает с ошибкой)
вообщем пришлось переинсталить игру и не лазить в настройки графы, ато есть вероятность что опять клиент забагует
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