Re: Update notes 1.6
Update notes for 1.6.2
**These notes do not necessarily reflect the final version that will be deployed on Live**
NEW!
* The new Ur-Draug Lair Raid is available for testing! We will be spawning a door to the raid area in Agartha, next to the F.A.T.E. npc. Please group up and try it out! There is currently no NDA in place for this content, but please keep in mind that the instance is a work in progress.
* If the door is not present, a GM will need to respawn it for you. Please let us know the door is missing via posting on the forum or asking for a GM in Global chat on Testlive.
* Spoilers :
- More than 2000 HP on each participant will help
- Gear is aimed at world epic gear (Mix of blues and 10.0)
- Cleanses, CC, and powerful heals are beneficial
GENERAL
* Opening the character sheet will no longer cause a clothing item to be previewed.
* Renamed a crate in the Polaris to "Orochi crate".
* Fixed an issue where different sound tracks would overlap during the Red Guard fight in The Facility.
* Fixed a stuck location in The City Before Us instance.
* Fixed the snake's sound effects during the mission cinematic for Old Gods, New Tricks.
* Kingdom counters from Signet of the Kingdom will now have a description when viewed.
* When earning multiple tokens would take a character over the token cap, the server previously rejected the entire award. Instead, the character now earns exactly enough tokens to reach the cap.
MISSIONS
The Scorched Desert
* Last Train to Cairo: You can now re-enter the train segment even if you are disconnected during the intro cutscene.
* Added louder sound effects while outside of the train in The Last Train to Cairo mission instance.
PvP
* Fixed an issue where the minigame score was not properly updated when joining a minigame late.
GENERAL
* Signet of Thinis will now build ranged resources on your hostile target, even when using a purely friendly targeted heal.
* (Testlive) Anima well in the Lair Raid now allows exiting the playfield.
* Removed Mayan K'in from the wallet GUI.
COMBAT
* Reduced the cast time of Win-Win to 0.5 seconds (was 1 second).
* Increased the radius of Win-Win to 15 meters (was 5 meters).
* Increased the max number of targets affected by Win-Win to 5 (was 3).
MISSIONS
The Scorched Desert
* The City Before Us - Door to Old al-Meryah tunnels will take player to the tunnels instead of Thinis if player is on goal to "Recover the ark".
* Mean Streets - If no prisoner patrols have been spawned for five minutes, then one will be spawned.
* Burying the Ark in 'The City Before Us' now provides team credit.
* The Last Train to Cairo - Fixed an issue where your weapon was visually missing after the first boss cutscene on the train.
* King of the Hill - Mummies no longer get stuck in terrain.
City of the Sun God
* The Binding - The Hollow spear will be removed from player's inventory when pausing the mission, and the papyrus, hollow shaft, and sharp point will be removed from player's inventory when picking up the hollow spear again if they already exist.
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