Changed all non-copper karma gathering tools to have a level restriction.
Personal Story
“The Steel Tide”: Reduced the number of giants you need to defeat to progress.
Profession Skills Elementalist
Magnetic Grasp: This ability now immobilizes the target that it strikes. It is now a large Projectile finisher, and damage is now split between this ability and Magnetic Leap.
New skill – Magnetic Leap (Earth Skill 3): Activate this ability to leap to an enemy that’s been struck by Magnetic Grasp.
Ranger
Spirit health increased by 25%.
Dungeons General
Fixed a bug where projectiles passed through the ground in several locations
Fractals of the Mists
Fixed a bug that did not remove the Lava condition from players who died in the pools of lava at the final boss in the Volcano Fractal
Fixed a bug where players were stricken with Agony even when they avoided the Ice Elemental’s AoE ice storm
Daily Achievements
Removed the Daily Combo Kill achievement from the daily achievement rotation
Events
Made the following changes to the Champion Risen Priest of Grenth boss:
Increased cooldown on Grenth’s Shadow Pull skill
Changed radius of spells
Modified attacks to do less damage
Modified attack area so as not to overlap on attacks
Modified Velocity of Teleport to allow player to not go into ceiling
Decreased the damage of Grenth’s Shadow Pull skill
Decreased the numbers of spells
General
Adjusted Orr Undead loot drops
Бедный прист Гренча, больше бедных игроков НИПАНАГИБАТЬ!
ЗЫ. оффтоп: сегодня на вулкане один чел тупо ушел в афк на середине босса и в конце из сундука чарзуку вытянул... а я за все 4 фрактала даже ни одной желтой шмотки не получил. Ненавижу! Когда они уже этот долбаный дроп починят?
Re: [Patch notes] Game Update Notes - January 28, 2013
Блин та же история с дропом, раньше бил боссов весь ивент, результат куча синьки и зелень
Ща пару ударов нанесу побегаю и 2 рарные шмотки без всяких мф