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New patch
Автор темы: Snegurka.
Дата создания: 12.01.2004 07:08
Старый 12.01.2004, 07:08
Аватар для Snegurka.
New patch
Version 2.3.23 (January 7, 2004)

* The holiday decorations have been removed.
* Fixed certain client crashes.

+ новогодние шапочки убрали и пару crashbugs убрали.
+ Creditkard можна в PlanetSide опять пользыватся.

Старый 19.01.2004, 00:54
Аватар для skif_renamed_1479_30122020
Знаток вселенной Star Citizen
Re: New patch
The current patch on Public Test Server contains the following changes:
Gameplay Changes
* Reinforced Exosuit now absorbs two more points of damage and has 50 more armor.
* The Empire Population Cap has been reduced so an equal number of players from each Empire can be on a continent at once. The over population cap is unchanged.
* Flag icons now appear when a cavern building is hacked.
* Destroyed Spawn Tubes and Ancient Sentry Turrets will have a "destroyed" graphic to help players know their status.
* Animation culling can now be toggled through the video options interface.
* Lodestar is now listed in kill stats.

Bug Fixes
* Players will no longer spawn in invalid locations within an AMS bubble.
* Bailing from an aircraft will no longer cause the craft's engine sound to continue playing.
* Base Lattice links will no longer go black when the status of a base changes.
* Fixed an issue where players take no damage when shot at point blank range by certain weapons.
* MAX death animations display properly.
* Vehicles will no longer get stuck in autodrive if someone enters a gunner spot when the vehicle is created.
* Fixed an issue where vehicle momentum does not change when running over people.
* Vehicles and players will no longer take damage when a player is dismounting and a gunner is firing.
* Fixed a bug where vehicles could drive through lava longer than they could drive through water.
* The vehicle shield effect will no longer stick to players when they exited their shielded vehicles.
* The Repair/Rearm functions of the Lodestar will no longer work inside of a warpgate.
* Passengers recovering from Linkdeath in a Lodestar will no longer become stuck in the cargo bay.
* Fixed a bug in ground vehicles where running over users with 0 armor will not kill them, but users with some armor points die instantly.
* Bailing from an aircraft will no longer leave the 'inertial dampener' effect visible in the sky for a long time.
* Advanced Targeting now shows the state of unmanned Ancient Sentry Turrets.
* Ancient Sentry Turrets will fire properly after a player zones.
* Holding a directional key while in the map view and exiting the map will no longer cause the map to continue scrolling.
* Vehicles with gunner positions that enter and exit a Lodestar will no longer lose gunner ammo upon exit.


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