Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Fizz, however, harbored a curious spirit that could not be satisfied living so cushioned a life. Unable to resist the allure of danger, Fizz had a habit of sneaking out of the city to look for trouble. In his many adventures he grew to be a powerful fighter with a sharp cleverness that let him skirt danger with ease. One day Fizz returned to find the city abandoned: his people had vanished, leaving Fizz without a clue to explain their disappearance. With nothing left in the city to keep him, Fizz salvaged an enchanted seastone trident from the ruins and set out alone.
Fizz wandered the ocean in search of his people for years, using the skills he’d learned during his adventures as young boy to survive. Finally, Fizz discovered the port of Bilgewater. He was fascinated with the existence of life above the water and could not resist exploring the island. In his endless curiosity, Fizz inadvertently meddled in the affairs of the humans who lived there, and his presence did not go unnoticed. His mischief angered many residents who eventually sought to capture or kill him. Fizz found himself cornered, and he prepared to return to the sea despite the fondness he’d come to hold for Bilgewater. As he stood at the docks, a massive dragon-shark attacked the port. Fizz defeated the beast, using his resourcefulness and knowledge of the creature’s weaknesses to his advantage. Having earned the gratitude and respect of the humans, Fizz decided to stay in Bilgewater. To further serve his new home, he joined the League of Legends.
“Fizz makes even the saltiest sailors of Bilgewater look like drunken landlubbers in a fight. Good thing he’s on our side.” – Miss Fortune, the Bounty Hunter
Abilities:
Piercing Strike: Fizz dashes through his target, dealing normal attack damage plus additional magic damage.
Seastone Trident:
Passive: Fizz's attacks rend his target, applying a damage over time effect that strengthens if the opponent is low on life.
Active: Fizz's attacks are empowered, dealing additional magic damage and causing grevious wounds to his opponents.
Playful / Trickster: Fizz hops onto his staff, becoming untargetable. He may then choose to slam the ground or hop off to another location
Chum the Waters (Ultimate): Fizz flings a fish that can bind itself onto enemy champions - After a brief delay, a Shark will emerge from the earth to eat the fish, dealing damage and knocking back all enemy champions.
Nimble Fighter (Passive): Fizz's dexterity allows him to ignore unit collisions and take less damage from basic attacks.
If you’re not a strong swimmer, you might want to take a moment before you dive in to meet this next champion! Allow me to introduce Fizz, the Tidal Trickster. Just when you thought it was safe to go back in the water, there comes an undersea champion with a penchant for mischief and an affinity for a few marine carnivores! Be on the lookout for fins.
Greeting, summoners!
At Riot, we like to provide a variety of champion styles, archetypes, and roles. Sometimes, we like to release a champion with an understood, defined role (such as Graves), while with others we try to shake up the traditional roles and offer a different way to impact the game. Fizz, the Tidal Trickster, is a perfect example of this. He splashes down somewhere in the melee assassin space, but in ways that change the role a bit -- especially compared to other assassins like Akali or Talon.
Fizz is able to pressure high-value targets like an assassin, but makes frequent use of evasive abilities and favors sustained damage over burst. This creates a different sort of hit-and-run gameplay style that allows this little amphibian to dance around the battlefield, using evasion to stay alive and keep the opponent guessing.
The primary way Fizz keeps enemies on their toes is with Playful/Trickster – a stance that has him pole vault on the end of his trident and become un-targetable. Fizz can activate the ability again to move off of the trident in any direction he chooses, dealing (literally) splash damage when he lands. In this way he can dodge big spells, dodge heavy damage in teamfights, and escape for another set of attacks shortly thereafter. Proper use of Playful/Trickster rewards good reflexes and situational awareness, since it has a powerful effect and short duration. Timing is everything.
Fizz also has something else up his sleeve that’s sure to impress, and is slightly out-of-role for an assassin. He starts by tossing a seemingly-innocent fish that sticks to a target. Then, just when they think they’re safe, it’s shark time! That’s right! A giant shark erupts from the ground and chomps down on the target and nearby friends. There’s really nothing else to say about this – a giant shark eats them, and it’s awesome.
It’d been awhile since we’d done a more whimsical character with a lighthearted theme, and Fizz fits the bill just right. Offering both a unique visual style and innovative gameplay to match, Fizz should really appeal to people who want to be -- both literally and figuratively -- slippery.
They say that, following a good brainstorm session, the good ideas just float to the top. But when Kienan Lafferty startred telling us that he’s come up with the perfect splash art for Fizz following a long series of drafts, we started thinking that maybe he’d jumped the shark. Fortunately, when we saw the artwork it blew all of our expectations out of the water!
Please enjoy this high-speed rendition of Kienan Lafferty making a splash with the artwork for Fizz, the Tidal Trickster!
Клево выглядит, я бы даже, наверное, поставил ЛоЛ посмотреть этого героя, когда выйдет.
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тоже сомневаюсь, просто парниша попал забавно. Хотя не исключаем факт, что он предлагал свою идею риотам. На английском офк. Они, вродь как, прислушиваются.