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Обсуждение Spell Lists for Conjurers 1-50 lvl spells
Автор темы: Bes Inc._renamed_6356_16012024
Дата создания: 06.02.2005 16:20
Аватар для Bes Inc._renamed_6356_16012024
Immortal Incorporated
Регистрация:
19.11.2004
Волшебник Просветитель
Награжден за: Помощь в разделе ЕК2
Spell Lists for Conjurers 1-50 lvl spells
Spell Lists for Conjurers 1-50

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Mage
1 - Lightning Burst (Magic DD)
2 -
3 - Static Pulse (DoT + Magic Mitigation debuff)
4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation)
5 - Arcane Bindings (Root)
6 - Cure Arcane (Cures Magic, Mental and Divine Ailments)
7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation)
8 - Storm of Lightning (AoE Magic DD)
9 - Dispel Arcane (Debuff)
9 - See Invisibility (Buff)

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Level 10 Training Spells - Choice of one

Gimble's Shocking Burst - An advanced form of Lightning Burst. As a bonus to Lightning Burst it has a faster casting time and interrupts casting.

Sonius' Boon of the Magus - An advanced form of Gift of the Magi. As a bonus to Gift of the Magi it also increases maximum hit points.

Telamina's Pulsating Feedback - An advanced form of Static Pulse. As a bonus to Static Pulse it reduces the target's movement speed.

Camtur's Energizing Aura - An advanced form of Magi's Shielding. As a bonus to Magi's Shielding it increases the summoner's minion's maximum health and arcane mitigation.

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Summoner
10 - Tellurian Recruit (Pet: Earth Fighter)
11 - Agitation (PetBuff: Increase Offensive and Defensive capabilities of pet)
12 - Earthly Brand (GroupBuff: +stamina, +intelligence, + cold resist)
13 - Aqueous Stone (Summons EB stone to target)
13 - Dust Blast (Magic DD)
14 - Soothe Servant (Pet heal)
15 - Essence Shift (Converts pet health to summoner power)
16 - Petrify (Stun)
16 - Seism (AoE Magic DoT + Arcane resist debuff)
17 - Bludgeoning Earth (Magic DoT)
18 - Invisibility
18 - Splinter of Essence (Summons splinter to target, HP to Power transfer)
19 - Immobilize (Root)


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Level 20 Training Spells - Choice of one

Pandrus' Tellurian Hero - An advanced form of Tellurian Recruit. As a bonus to Tellurian Recruit it summons a different creature with new special attacks.

Arconicus' Geotic Blessing - An advanced form of Earthly Brand. As a bonus to Earthly Brand it adds maximum power to all minions within the party.

Corryn's Bewildering Bolt - An advanced form of Petrify. As a bonus to Petrify it significantly reduces magic mitigation.

Ganla's Whipping Wind - An advanced form of Dust Blast. As a bonus to Dust Blast it deals additional magic damage over-time.

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Conjuror
20 - Illusion: Fire Elemental
20 - Igneous Apprentice (Pet)
21 - Pullulation (GroupBuff: +power, +arcane mitigation)
22 - Shards of Ice (AoE Cold DD, -movement speed)
23 - Fire Seed (GroupBuff: +proc Heat DD, Interrupt, Impairment)
23 - Provocation (PetBuff: +offensive & defensive capabilities, +regen, +ac, +power regen, +
aggro)
24 - Tellurian Soldier (Earth Pet)
25 - Shattered Ground (AoE Magic DoT, +stifle)
26 - Spiked Rain (Piecing dmg DoT, -AC)
27 - Instant Vim (Converts health to power)
28 - Repair Servant (Pet heal)
28 - Volatile Refuge (Augmentation absorbs Trauma & Elemental dmg until depleted or duration expires)
29 - Alluvial Brand (GroupBuff: +stamina, +intelligence, +Cold mitigation)

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Level 30 Training Spells - Choice of one

Trazin's Gravity Bolt - An advanced form of Immobilize. As a bonus to Immobilize it has a longer duration.

Xoort's Igneous Savant - An advanced form of Igneous Apprentice. As a bonus to Igneous Apprentice it summons a different creature that possesses new special attacks.

Varski's Encouraging Ward - An advanced form of Provocation. As a bonus to Provocation it reduces the recurring power cost.

Ulinara's Torrid Gust - An advanced form of Shattered Ground. As a bonus to Shattered Ground it deals heat damage instead of magic and reduces strength and agility.

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30 - Frozen by Time (Stun + Magic DD)
30 - Tremor (AoE Magic DoT, -arcane mitigation)
30 - Illusion: Water Elemental
31 - Flaming Agony (Heat DoT, +Heat DD when expires)
32 - Aery Outrider (Pet: Air)
32 - Embers (GroupBuff: +power, +arcane mitigation)
33 - Quicksand (Root, +brief movement speed reduction on expire)
33 - Sliver of Essence (Summons item that sacrifices health for power)
34 - Igneous Adept (Pet: Fire)
35 - Illusion: Air Elemental
35 - Veil of Mist (Invis, decreased movement)
35 - Roaring Flames (Heat DoT, -elemental mitigation)
36 - Rockslide (AoE Cold DD, movement speed reduction)
37 - Infernus Seed (GroupBuff: +proc Deat DD, interrupt, *if mob dies while afflicted AoE
Heat DD)
38 - Aqeuous Hunters (Summons pack of Water beings to attack target)
38 - Tellurian Veteran (Pet: Earth)
39 - Shattered Earth (AoE Magic DoT, + Stifle)

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Level 40 Training Spells - Choice of one

Taneranthalis' Shuddering Ground - An advanced form of Tremor. As a bonus to Tremor it reduces your opponent’s movement speed.

Bleemb's Draining Blast - An advanced form of Frozen by Time. As a bonus to Frozen by Time it depletes power for the duration of the stun.

Menai's Lasting Essence - An advanced form of Sliver of Essence. As a bonus to Sliver of Essence it summons an item with three charges and may be used more frequently.

Adlam's Frost Shards - An advanced form of Roaring Flames. As a bonus to Roaring Flames it deals cold damage instead of heat damage.

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40 - Illusion: Earth Elemental
40 - Geotic Brand (GroupBuff: +stamina, +intelligence, +cold mitigation, also pets recieve
+ac, +health)
40 - Vehement Stone (PetBuff: +dmg, +ac)
41 - Instant Vigor (Converts health to power)
42 - Renew Servant (Pet Heal)
42 - Volatile Haven (TargetBuff?: Absorbs Trauma and Elemental Damage, lasts until depleted
or expires)
43 - Klicnik's Bite (Piercing DoT, -AC)
43 - Stoneskin (SelfBuff: prevents 3 attacks and reduces hate for each hit, mobs far above
the conjuror might ignore the prevention)
44 - Heatwave (Stun, +Heat DD)
44 - Quake (AoE Magic DoT, -arcane mitigation)
45 - Flameshield (TargetBuff: Heat DS)
45 - Group Illusion: Air Elemental
45 - Cloak of Mist (Invis)
46 - Aery Stalker (Pet: Air)
46 - Fiery Doom (Heat DoT, +Heat DD when expires)
47 - Quagmire (Root, +brief movement speed reduction when root expires)
47 - Shard of Essence (Summons item that sacrifices health for power)
47 - Minion's Intervention (Augmentation that heals pet, preventing it from being slain
*might just be fancy wording for pet heal*)
48 - Igneous Magi (Pet: Fire)
49 - Pyrotechnic (Heat DoT, -elemental mitigation)
49 - Phlogiston (GroupBuff: +power, +arcane mitigation, increases hate gained by conjuor and
allies' summoned minions)
50 - Blazing Presence (PetBuff: +ac, +power)
50 - Group Illusion: Earth Elemental
50 - Flash Flood (AoE Cold DD, -movement speed)

Everquest 2: Runnyeye (NW,DA,Reds):Templar70 - Besovochka/Defiler70 Raksas/Dirge->Troubadur70 - Besilltyrra/ ноябрь2004-февраль2007
Rift: (NW) -Icewatch-Besovochka-Rouge | -Icewatch-Besilltyrra-Cleric февраль-июль 2011
ArcheAge (NW): Аранзебия-Бесовочка февраль-август 2014
Последний раз редактировалось Bes Inc._renamed_6356_16012024; 24.02.2005 в 15:37.
Аватар для Bes Inc._renamed_6356_16012024
Immortal Incorporated
Регистрация:
19.11.2004
Волшебник Просветитель
Награжден за: Помощь в разделе ЕК2
Ответ: Spell Lists for Conjurers 1-50 lvl spells
Upgrades are by this color, and if necessary this color.

SPELLS BY TYPE
2 - Unknown

CC = Crowd Control
5 - Arcane Bindings (Root)
19 - Immobilize (Root)
16 - Petrify (Stun)
33 - Quicksand (Root, +brief movement speed reduction on expire)
47 - Quagmire (Root, +brief movement speed reduction when root expires)

Curative/Power Regeneration
6 - Cure Arcane (Cures Magic, Mental and Divine Ailments)
18 - Splinter of Essence (Summons splinter to target, HP to Power transfer)
33 - Sliver of Essence (Summons item that sacrifices health for power)
47 - Shard of Essence (Summons item that sacrifices health for power)
27 - Instant Vim (Converts health to power)
41 - Instant Vigor (Converts health to power)

Utility
13 - Aqueous Stone (Summons EB stone to target)
18 - Invisibility
35 - Veil of Mist (Invis, decreased movement)
45 - Cloak of Mist (Invis)
20 - Illusion: Fire Elemental
30 - Illusion: Water Elemental
35 - Illusion: Air Elemental
45 - Group Illusion: Air Elemental
40 - Illusion: Earth Elemental
50 - Group Illusion: Earth Elemental

Debuffs
9 - Dispel Arcane (Debuff)

DD = Single Target Direct Damage
1 - Lightning Burst (Magic DD)
13 - Dust Blast (Magic DD)
30 - Frozen by Time (Stun + Magic DD)
44 - Heatwave (Stun, +Heat DD)

DoT = Single Target Damage over Time
3 - Static Pulse (DoT + Magic Mitigation debuff)
17 - Bludgeoning Earth (Magic DoT)
26 - Spiked Rain (Piecing dmg DoT, -AC)
43 - Klicnik's Bite (Piercing DoT, -AC)
31 - Flaming Agony (Heat DoT, +Heat DD when expires)
46 - Fiery Doom (Heat DoT, +Heat DD when expires)
35 - Roaring Flames (Heat DoT, -elemental mitigation)
49 - Pyrotechnic (Heat DoT, -elemental mitigation)
38 - Aqeuous Hunters (Summons pack of Water beings to attack target)


AoE DD = Area of Effect Direct Damage
8 - Storm of Lightning (AoE Magic DD)
22 - Shards of Ice (AoE Cold DD, -movement speed)
36 - Rockslide (AoE Cold DD, movement speed reduction)
50 - Flash Flood (AoE Cold DD, -movement speed)

AoE DoT = Area of Effect Damage over Time
16 - Seism (AoE Magic DoT + Arcane resist debuff)
25 - Shattered Ground (AoE Magic DoT, +stifle)
39 - Shattered Earth (AoE Magic DoT, + Stifle)
30 - Tremor (AoE Magic DoT, -arcane mitigation)
44 - Quake (AoE Magic DoT, -arcane mitigation)

Group Buff
7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation)
12 - Earthly Brand (GroupBuff: +stamina, +intelligence, + cold resist)
29 - Alluvial Brand (GroupBuff: +stamina, +intelligence, +Cold mitigation)
40 - Geotic Brand (GroupBuff: +stamina, +intelligence, +cold mitigation, also pets receive +ac, +health)
21 - Pullulation (GroupBuff: +power, +arcane mitigation)
32 - Embers (GroupBuff: +power, +arcane mitigation)
49 - Phlogiston (GroupBuff: +power, +arcane mitigation, increase hate gained by conjuor and allies' summoned minions)
23 - Fire Seed (GroupBuff: +proc Heat DD, Interrupt, Impairment)
37 - Infernus Seed (GroupBuff: +proc Deat DD, interrupt, *if mob dies while afflicted AoE Heat DD)

Self Buff
4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation)
43 - Stoneskin (SelfBuff: prevents 3 attacks and reduces hate for each hit, mobs far above the conjuror might ignore the prevention)

Single Target Buff
9 - See Invisibility (Buff)
28 - Volatile Refuge (Augmentation absorbs Trauma & Elemental dmg until depleted or duration expires)
42 - Volatile Haven (TargetBuff?: Absorbs Trauma and Elemental Damage, lasts until depleted or expires)
45 - Flameshield (TargetBuff: Heat DS)

Pets & Pet Specific
10 - Tellurian Recruit (Pet: Earth Fighter)
24 - Tellurian Soldier (Earth Pet)
38 - Tellurian Veteran (Pet: Earth)
11 - Agitation (PetBuff: Increase Offensive and Defensive capabilities of pet)
23 - Provocation (PetBuff: +offensive & defensive capabilities, +regen, +ac, +power regen, + aggro)
14 - Soothe Servant (Pet heal)
28 - Repair Servant (Pet heal)
42 - Renew Servant (Pet Heal)
47 - Minion's Intervention (Augmentation that heals pet, preventing it from being slain *fancy pet heal?*)
15 - Essence Shift (Converts pet health to summoner power)
20 - Igneous Apprentice (Pet: Fire)
34 - Igneous Adept (Pet: Fire)
48 - Igneous Magi (Pet: Fire)
32 - Aery Outrider (Pet: Air)
46 - Aery Stalker (Pet: Air)
40 - Vehement Stone (PetBuff: +dmg, +ac)
50 - Blazing Presence (PetBuff: +ac, +power)

He uses indentation and color to signify upgrades to previous spells, or at least his best guesses. Indents aren't working here, so I tried to use just the color. I apologize if it's unclear...

He also notes that Conjurors appear to get a third upgrade to the Fighter pet line, whereas the Necro only gets 2.

Enjoy!

Everquest 2: Runnyeye (NW,DA,Reds):Templar70 - Besovochka/Defiler70 Raksas/Dirge->Troubadur70 - Besilltyrra/ ноябрь2004-февраль2007
Rift: (NW) -Icewatch-Besovochka-Rouge | -Icewatch-Besilltyrra-Cleric февраль-июль 2011
ArcheAge (NW): Аранзебия-Бесовочка февраль-август 2014
Аватар для Bes Inc._renamed_6356_16012024
Immortal Incorporated
Регистрация:
19.11.2004
Волшебник Просветитель
Награжден за: Помощь в разделе ЕК2
Ответ: Spell Lists for Conjurers 1-50 lvl spells
Tellurian Recruit
Apprentice - Tellurian Scarab (white beetle)
Adept - Tellurian Crawler (black spider)
Master - Tellurian Recruit (mud golem)

Igneous Apprentice
Apprentice - Igneous Novitiate (flaming flying snake)
Adept - Igneous Apprentice (flaming lizard)
Master - Igneous Neophyte (Flame Soldier)

Tellurian Soldier
Apprentice - Tellurian Creeper (large spider)
Adept - Tellurian Soldier (mud man)
Master - Tellurian Basher (troglodyte)

Aery Outrider
Apprentice - Aery Skirmisher (Air Soldier)
Adept - Aery Outrider (Air Soldier with Rapiers)
Master - ?

Igneous Adept
Apprentice - Igneous Aesthete (flaming lizard)
Adept - Igneous Adept (Flaming Soldier)
Master - ?

Aqueous Hunters
Apprentice - ?
Adept - ?
Master - ?

Tellurian Veteran
Apprentice - Tellurian Veteran (Mud Man)
Adept - Tellurian Rumbler (Troglodyte)
Master - Tellurian Juggernaught (Stonegrabber)

Aery Stalker
Apprentice - ?
Adept - ?
Master - ?

Igneous Magi
Apprentice - ?
Adept - ?
Master - ?

Everquest 2: Runnyeye (NW,DA,Reds):Templar70 - Besovochka/Defiler70 Raksas/Dirge->Troubadur70 - Besilltyrra/ ноябрь2004-февраль2007
Rift: (NW) -Icewatch-Besovochka-Rouge | -Icewatch-Besilltyrra-Cleric февраль-июль 2011
ArcheAge (NW): Аранзебия-Бесовочка февраль-август 2014
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