Обсуждение Spell Lists for Conjurers 1-50 lvl spells |
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Bes Inc._renamed_6356_16012024
Дата создания: 06.02.2005 16:20
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Spell Lists for Conjurers 1-50 lvl spells
Spell Lists for Conjurers 1-50
-------------------------------------------------------------------------------- Mage 1 - Lightning Burst (Magic DD) 2 - 3 - Static Pulse (DoT + Magic Mitigation debuff) 4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation) 5 - Arcane Bindings (Root) 6 - Cure Arcane (Cures Magic, Mental and Divine Ailments) 7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation) 8 - Storm of Lightning (AoE Magic DD) 9 - Dispel Arcane (Debuff) 9 - See Invisibility (Buff) -------------------------------------------------------------------------------- Level 10 Training Spells - Choice of one Gimble's Shocking Burst - An advanced form of Lightning Burst. As a bonus to Lightning Burst it has a faster casting time and interrupts casting. Sonius' Boon of the Magus - An advanced form of Gift of the Magi. As a bonus to Gift of the Magi it also increases maximum hit points. Telamina's Pulsating Feedback - An advanced form of Static Pulse. As a bonus to Static Pulse it reduces the target's movement speed. Camtur's Energizing Aura - An advanced form of Magi's Shielding. As a bonus to Magi's Shielding it increases the summoner's minion's maximum health and arcane mitigation. -------------------------------------------------------------------------------- Summoner 10 - Tellurian Recruit (Pet: Earth Fighter) 11 - Agitation (PetBuff: Increase Offensive and Defensive capabilities of pet) 12 - Earthly Brand (GroupBuff: +stamina, +intelligence, + cold resist) 13 - Aqueous Stone (Summons EB stone to target) 13 - Dust Blast (Magic DD) 14 - Soothe Servant (Pet heal) 15 - Essence Shift (Converts pet health to summoner power) 16 - Petrify (Stun) 16 - Seism (AoE Magic DoT + Arcane resist debuff) 17 - Bludgeoning Earth (Magic DoT) 18 - Invisibility 18 - Splinter of Essence (Summons splinter to target, HP to Power transfer) 19 - Immobilize (Root) -------------------------------------------------------------------------------- Level 20 Training Spells - Choice of one Pandrus' Tellurian Hero - An advanced form of Tellurian Recruit. As a bonus to Tellurian Recruit it summons a different creature with new special attacks. Arconicus' Geotic Blessing - An advanced form of Earthly Brand. As a bonus to Earthly Brand it adds maximum power to all minions within the party. Corryn's Bewildering Bolt - An advanced form of Petrify. As a bonus to Petrify it significantly reduces magic mitigation. Ganla's Whipping Wind - An advanced form of Dust Blast. As a bonus to Dust Blast it deals additional magic damage over-time. -------------------------------------------------------------------------------- Conjuror 20 - Illusion: Fire Elemental 20 - Igneous Apprentice (Pet) 21 - Pullulation (GroupBuff: +power, +arcane mitigation) 22 - Shards of Ice (AoE Cold DD, -movement speed) 23 - Fire Seed (GroupBuff: +proc Heat DD, Interrupt, Impairment) 23 - Provocation (PetBuff: +offensive & defensive capabilities, +regen, +ac, +power regen, + aggro) 24 - Tellurian Soldier (Earth Pet) 25 - Shattered Ground (AoE Magic DoT, +stifle) 26 - Spiked Rain (Piecing dmg DoT, -AC) 27 - Instant Vim (Converts health to power) 28 - Repair Servant (Pet heal) 28 - Volatile Refuge (Augmentation absorbs Trauma & Elemental dmg until depleted or duration expires) 29 - Alluvial Brand (GroupBuff: +stamina, +intelligence, +Cold mitigation) -------------------------------------------------------------------------------- Level 30 Training Spells - Choice of one Trazin's Gravity Bolt - An advanced form of Immobilize. As a bonus to Immobilize it has a longer duration. Xoort's Igneous Savant - An advanced form of Igneous Apprentice. As a bonus to Igneous Apprentice it summons a different creature that possesses new special attacks. Varski's Encouraging Ward - An advanced form of Provocation. As a bonus to Provocation it reduces the recurring power cost. Ulinara's Torrid Gust - An advanced form of Shattered Ground. As a bonus to Shattered Ground it deals heat damage instead of magic and reduces strength and agility. -------------------------------------------------------------------------------- 30 - Frozen by Time (Stun + Magic DD) 30 - Tremor (AoE Magic DoT, -arcane mitigation) 30 - Illusion: Water Elemental 31 - Flaming Agony (Heat DoT, +Heat DD when expires) 32 - Aery Outrider (Pet: Air) 32 - Embers (GroupBuff: +power, +arcane mitigation) 33 - Quicksand (Root, +brief movement speed reduction on expire) 33 - Sliver of Essence (Summons item that sacrifices health for power) 34 - Igneous Adept (Pet: Fire) 35 - Illusion: Air Elemental 35 - Veil of Mist (Invis, decreased movement) 35 - Roaring Flames (Heat DoT, -elemental mitigation) 36 - Rockslide (AoE Cold DD, movement speed reduction) 37 - Infernus Seed (GroupBuff: +proc Deat DD, interrupt, *if mob dies while afflicted AoE Heat DD) 38 - Aqeuous Hunters (Summons pack of Water beings to attack target) 38 - Tellurian Veteran (Pet: Earth) 39 - Shattered Earth (AoE Magic DoT, + Stifle) -------------------------------------------------------------------------------- Level 40 Training Spells - Choice of one Taneranthalis' Shuddering Ground - An advanced form of Tremor. As a bonus to Tremor it reduces your opponent’s movement speed. Bleemb's Draining Blast - An advanced form of Frozen by Time. As a bonus to Frozen by Time it depletes power for the duration of the stun. Menai's Lasting Essence - An advanced form of Sliver of Essence. As a bonus to Sliver of Essence it summons an item with three charges and may be used more frequently. Adlam's Frost Shards - An advanced form of Roaring Flames. As a bonus to Roaring Flames it deals cold damage instead of heat damage. -------------------------------------------------------------------------------- 40 - Illusion: Earth Elemental 40 - Geotic Brand (GroupBuff: +stamina, +intelligence, +cold mitigation, also pets recieve +ac, +health) 40 - Vehement Stone (PetBuff: +dmg, +ac) 41 - Instant Vigor (Converts health to power) 42 - Renew Servant (Pet Heal) 42 - Volatile Haven (TargetBuff?: Absorbs Trauma and Elemental Damage, lasts until depleted or expires) 43 - Klicnik's Bite (Piercing DoT, -AC) 43 - Stoneskin (SelfBuff: prevents 3 attacks and reduces hate for each hit, mobs far above the conjuror might ignore the prevention) 44 - Heatwave (Stun, +Heat DD) 44 - Quake (AoE Magic DoT, -arcane mitigation) 45 - Flameshield (TargetBuff: Heat DS) 45 - Group Illusion: Air Elemental 45 - Cloak of Mist (Invis) 46 - Aery Stalker (Pet: Air) 46 - Fiery Doom (Heat DoT, +Heat DD when expires) 47 - Quagmire (Root, +brief movement speed reduction when root expires) 47 - Shard of Essence (Summons item that sacrifices health for power) 47 - Minion's Intervention (Augmentation that heals pet, preventing it from being slain *might just be fancy wording for pet heal*) 48 - Igneous Magi (Pet: Fire) 49 - Pyrotechnic (Heat DoT, -elemental mitigation) 49 - Phlogiston (GroupBuff: +power, +arcane mitigation, increases hate gained by conjuor and allies' summoned minions) 50 - Blazing Presence (PetBuff: +ac, +power) 50 - Group Illusion: Earth Elemental 50 - Flash Flood (AoE Cold DD, -movement speed) Everquest 2: Runnyeye (NW,DA,Reds):Templar70 - Besovochka/Defiler70 Raksas/Dirge->Troubadur70 - Besilltyrra/ ноябрь2004-февраль2007
Rift: (NW) -Icewatch-Besovochka-Rouge | -Icewatch-Besilltyrra-Cleric февраль-июль 2011 ArcheAge (NW): Аранзебия-Бесовочка февраль-август 2014
Последний раз редактировалось Bes Inc._renamed_6356_16012024; 24.02.2005 в 15:37.
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Ответ: Spell Lists for Conjurers 1-50 lvl spells
Upgrades are by this color, and if necessary this color.
SPELLS BY TYPE 2 - Unknown CC = Crowd Control 5 - Arcane Bindings (Root) 19 - Immobilize (Root) 16 - Petrify (Stun) 33 - Quicksand (Root, +brief movement speed reduction on expire) 47 - Quagmire (Root, +brief movement speed reduction when root expires) Curative/Power Regeneration 6 - Cure Arcane (Cures Magic, Mental and Divine Ailments) 18 - Splinter of Essence (Summons splinter to target, HP to Power transfer) 33 - Sliver of Essence (Summons item that sacrifices health for power) 47 - Shard of Essence (Summons item that sacrifices health for power) 27 - Instant Vim (Converts health to power) 41 - Instant Vigor (Converts health to power) Utility 13 - Aqueous Stone (Summons EB stone to target) 18 - Invisibility 35 - Veil of Mist (Invis, decreased movement) 45 - Cloak of Mist (Invis) 20 - Illusion: Fire Elemental 30 - Illusion: Water Elemental 35 - Illusion: Air Elemental 45 - Group Illusion: Air Elemental 40 - Illusion: Earth Elemental 50 - Group Illusion: Earth Elemental Debuffs 9 - Dispel Arcane (Debuff) DD = Single Target Direct Damage 1 - Lightning Burst (Magic DD) 13 - Dust Blast (Magic DD) 30 - Frozen by Time (Stun + Magic DD) 44 - Heatwave (Stun, +Heat DD) DoT = Single Target Damage over Time 3 - Static Pulse (DoT + Magic Mitigation debuff) 17 - Bludgeoning Earth (Magic DoT) 26 - Spiked Rain (Piecing dmg DoT, -AC) 43 - Klicnik's Bite (Piercing DoT, -AC) 31 - Flaming Agony (Heat DoT, +Heat DD when expires) 46 - Fiery Doom (Heat DoT, +Heat DD when expires) 35 - Roaring Flames (Heat DoT, -elemental mitigation) 49 - Pyrotechnic (Heat DoT, -elemental mitigation) 38 - Aqeuous Hunters (Summons pack of Water beings to attack target) AoE DD = Area of Effect Direct Damage 8 - Storm of Lightning (AoE Magic DD) 22 - Shards of Ice (AoE Cold DD, -movement speed) 36 - Rockslide (AoE Cold DD, movement speed reduction) 50 - Flash Flood (AoE Cold DD, -movement speed) AoE DoT = Area of Effect Damage over Time 16 - Seism (AoE Magic DoT + Arcane resist debuff) 25 - Shattered Ground (AoE Magic DoT, +stifle) 39 - Shattered Earth (AoE Magic DoT, + Stifle) 30 - Tremor (AoE Magic DoT, -arcane mitigation) 44 - Quake (AoE Magic DoT, -arcane mitigation) Group Buff 7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation) 12 - Earthly Brand (GroupBuff: +stamina, +intelligence, + cold resist) 29 - Alluvial Brand (GroupBuff: +stamina, +intelligence, +Cold mitigation) 40 - Geotic Brand (GroupBuff: +stamina, +intelligence, +cold mitigation, also pets receive +ac, +health) 21 - Pullulation (GroupBuff: +power, +arcane mitigation) 32 - Embers (GroupBuff: +power, +arcane mitigation) 49 - Phlogiston (GroupBuff: +power, +arcane mitigation, increase hate gained by conjuor and allies' summoned minions) 23 - Fire Seed (GroupBuff: +proc Heat DD, Interrupt, Impairment) 37 - Infernus Seed (GroupBuff: +proc Deat DD, interrupt, *if mob dies while afflicted AoE Heat DD) Self Buff 4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation) 43 - Stoneskin (SelfBuff: prevents 3 attacks and reduces hate for each hit, mobs far above the conjuror might ignore the prevention) Single Target Buff 9 - See Invisibility (Buff) 28 - Volatile Refuge (Augmentation absorbs Trauma & Elemental dmg until depleted or duration expires) 42 - Volatile Haven (TargetBuff?: Absorbs Trauma and Elemental Damage, lasts until depleted or expires) 45 - Flameshield (TargetBuff: Heat DS) Pets & Pet Specific 10 - Tellurian Recruit (Pet: Earth Fighter) 24 - Tellurian Soldier (Earth Pet) 38 - Tellurian Veteran (Pet: Earth) 11 - Agitation (PetBuff: Increase Offensive and Defensive capabilities of pet) 23 - Provocation (PetBuff: +offensive & defensive capabilities, +regen, +ac, +power regen, + aggro) 14 - Soothe Servant (Pet heal) 28 - Repair Servant (Pet heal) 42 - Renew Servant (Pet Heal) 47 - Minion's Intervention (Augmentation that heals pet, preventing it from being slain *fancy pet heal?*) 15 - Essence Shift (Converts pet health to summoner power) 20 - Igneous Apprentice (Pet: Fire) 34 - Igneous Adept (Pet: Fire) 48 - Igneous Magi (Pet: Fire) 32 - Aery Outrider (Pet: Air) 46 - Aery Stalker (Pet: Air) 40 - Vehement Stone (PetBuff: +dmg, +ac) 50 - Blazing Presence (PetBuff: +ac, +power) He uses indentation and color to signify upgrades to previous spells, or at least his best guesses. Indents aren't working here, so I tried to use just the color. I apologize if it's unclear... He also notes that Conjurors appear to get a third upgrade to the Fighter pet line, whereas the Necro only gets 2. Enjoy! Everquest 2: Runnyeye (NW,DA,Reds):Templar70 - Besovochka/Defiler70 Raksas/Dirge->Troubadur70 - Besilltyrra/ ноябрь2004-февраль2007
Rift: (NW) -Icewatch-Besovochka-Rouge | -Icewatch-Besilltyrra-Cleric февраль-июль 2011 ArcheAge (NW): Аранзебия-Бесовочка февраль-август 2014 |
Ответ: Spell Lists for Conjurers 1-50 lvl spells
Tellurian Recruit
Apprentice - Tellurian Scarab (white beetle) Adept - Tellurian Crawler (black spider) Master - Tellurian Recruit (mud golem) Igneous Apprentice Apprentice - Igneous Novitiate (flaming flying snake) Adept - Igneous Apprentice (flaming lizard) Master - Igneous Neophyte (Flame Soldier) Tellurian Soldier Apprentice - Tellurian Creeper (large spider) Adept - Tellurian Soldier (mud man) Master - Tellurian Basher (troglodyte) Aery Outrider Apprentice - Aery Skirmisher (Air Soldier) Adept - Aery Outrider (Air Soldier with Rapiers) Master - ? Igneous Adept Apprentice - Igneous Aesthete (flaming lizard) Adept - Igneous Adept (Flaming Soldier) Master - ? Aqueous Hunters Apprentice - ? Adept - ? Master - ? Tellurian Veteran Apprentice - Tellurian Veteran (Mud Man) Adept - Tellurian Rumbler (Troglodyte) Master - Tellurian Juggernaught (Stonegrabber) Aery Stalker Apprentice - ? Adept - ? Master - ? Igneous Magi Apprentice - ? Adept - ? Master - ? Everquest 2: Runnyeye (NW,DA,Reds):Templar70 - Besovochka/Defiler70 Raksas/Dirge->Troubadur70 - Besilltyrra/ ноябрь2004-февраль2007
Rift: (NW) -Icewatch-Besovochka-Rouge | -Icewatch-Besilltyrra-Cleric февраль-июль 2011 ArcheAge (NW): Аранзебия-Бесовочка февраль-август 2014 |
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