| Обсуждение Система для игры в бумажную эпоху? |
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Автор темы:
julian147_renamed_1492657_04082025
Дата создания: 01.11.2022 19:42
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Система для игры в бумажную эпоху?
I'm looking for a versatile and (hopefully) specialized system for a pulp era campaign. Obviously Fate and Savage Worlds come to mind, but I'll hold off on those for now, I'm wondering if there are other systems out there.
What would be nice: Not easy rules, not hard rules. In particular, I prefer games with unified resolution mechanics that don't require a ton of rules or table references in the game https://9apps.ooo/, don't require a grid or map for combat, and have a decent amount of character detail and room for improvement. . Players capable of mechanizing the motivation of their characters. I love the Burning Wheel belief concept. If there is a meta-currency (NOT required), it would be nice if its distribution was not controlled solely by GM. Players should have clear incentives and mechanics that show them how to get/spend them. What I don't want: Wild worlds. I'm already looking at SWAdE and I'm having issues with it and besides I wasn't too impressed when I played it. I consider this a last resort. Cortex Prime if you don't have a (free) list of sound effects and talents I can use. I'm not going to write my own gaming ATM. D&D. If the system is just B / X or d20 warmed up, then I'm not going to run it, much less buy it.
Последний раз редактировалось julian147_renamed_1492657_04082025; 07.11.2022 в 14:11.
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Re: Система для игры в бумажную эпоху?
Мне кажется или мне не кажется?
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