Пре-альфа патч 0.3 |
Автор темы:
Nature_renamed_562435_14022021
Дата создания: 16.08.2015 09:03
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Пре-альфа патч 0.3
Gameplay:
– Implemented the first version of locations upgrade system, which allows to upgrade gates, defensive objects, farms and mines, as well as hiring stronger guards – To gain access to better resources spots, mines and farms have to be upgraded – North fort received resources and defensive objects – Implemented resources gathering time modifier, dependent on stamina drain multiplier – Implemented abilities window (“B” key), containing passive abilities – Implemented Daily Events – Modified time of flagging a player as a PK: after attacking a player from the same nation 1 minute, after killing 10 minutes – Disabled flagging a player as a PK when fighting a player from the same nation at arena – Implemented safe-zone on bleachers around the arena – Implemented respawn in camps near the arena after death at arena – Implemented missing knives, one– and two-handed axes and one-handed blunt weapons and distributed them in shops assortments and enemies drops – Implemented missing recipes of knives, one– and two-handed axes and one-handed blunt weapons and distributed them in shops assortments and enemies drops – Added new sets of weapon recipes to shops assortments and expanded existing ones with additional recipes – Reduced character’ss sideways and backwards movement speed – Redesigned weapons damage, reducing differences between the weakest and the strongest and rebalanced enemies statistics Fixes: – Prevented players from speed up moving to arena – Key mapping is being saved properly now – Fixed achievements working – Fixed NPCs navigation paths – Added missing models collisions – Fixed a bunch of graphics glitches – Fixed limitation of FPS rate to prevent overheating the graphics cards – Fixed many minor bugs in various system Work in Progress: – Started implementation of 2x bigger world with new flags, towns and resources ______________ Оригинал. |
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