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God progression
Автор темы: kokos_renamed_4148_26032020
Дата создания: 25.05.2004 06:43
Старый 25.05.2004, 06:43
#1
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God progression
Arch Overseers has done it again!
http://www.lamri.dk/



Старый 25.05.2004, 20:27
#2
Аватар для Gadenysh
Gadenysh
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дайте лучше схемку на GOD progression, а еще лучше с описаловом вместе и прибейте ее...

Hunter Kakashka (KaneBayle)
Старый 25.05.2004, 20:50
#3
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поищи на форуме была карта







Изменил - kokos в 25 May 2004 10:53:48
Старый 26.05.2004, 18:09
#4
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Altis Asmodey
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Dlia lenivyh Kakashek:

http://stratege.ru/forum/topic.asp?TOPIC_ID=3434


Magelo

Изменил - Altis в 26 May 2004 08:10:11
Старый 26.05.2004, 20:12
#5
Аватар для Gadenysh
Gadenysh
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Бе бе бе
а я нашел уже вчера эту схематичную наглядность
только хотелось еще и с описаниями где что надо сделать для флага чтоб разжевано все было подробно
мы какашки ленивые ужасно, лежим себе в сторонке и никого не трогаем, только нас все пинают

Hunter Kakashka (KaneBayle)
Старый 26.05.2004, 21:28
#6
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Tiers of Gates of Discord
Tier 1

Barindu
Hail the High Priest in the building near the temple. On the second hail he will give you a sewer expedition. The expedition can only be done by 6 people, and is instanced. There are four different sewer expeditions, and all must be completed in order to progress to the next tier of trials.

Делаешь 4 триала SEWERS (1 group only) или делаешь рейд в Ferubi на Smith Rondo и берешь сразу флаг (на карте очень даже ясно показано).
Могу по англицки тебе написать что и как и сколько надо делать , но так как sewers никто не делает эт нах не надо.
Ferubi
ALTERNATIVE TO SEWERS (Raid Level Event)
There is a halfling ranger named Taminoa Bialu, who is in the Abysmal Sea, in a room near Morden Rasp. Hail him and say Ferubi, and he gives you a stone and tells you to give it to Smith Rondo in Ferubi.

Deep in Ferubi is an erudite NPC named Smith Rondo, he is non-kos and roams around in a room with several kos enemies in it. When you give him the stone he gives you a note to take back to Taminoa. Taminoa then tells you to collect four weapons from elite guards in Ferubi, and give them to Smith Rondo.

In Ferubi there are 4 elite guards who spawn randomly, A spearmaster, a blademaster, a hammermaster, and a brawlmaster. Kill each of them and they drop a no drop, no stat weapon. Once you have all four weapons, go to Smith Rondo and give him the weapons. He will despawn and The Weapon Master will spawn with four apprentices. Once you kill the Weapon Master, Smith Rondo will spawn once again and attack the raid. Kill Smith Rondo and his spirit will spawn. Hailing his spirit flags you for tier two (instead of having to do sewers).

Tier 2

Head back to Barindu, and this time you need to talk to The High Priest\'s Scribe. He will send you on an expedition to Vxed and then to Tipt. Both of these zones are instanced zones just like the sewers.

Actually after you have sewers complete you need to talk to apprentice Urdana not the scribe. Yes Apprentice is like Gamesh. She will give out instances to Tipt and vxed if you haven’t completed sewers.

To start the first trial in Vxed Hail Urdana and say "pay heed"

Vxed
This expedition is pretty much like a LDoN adventure. You go in, and must kill approximately 70-100 monsters (was recently changed). Once you kill enough enemies, a Stonespiritist will spawn in the northeastern most room in the zone. All you must do to succeed this expedition is spawn the NPC and hail her. You can then click the stone behind her and port out. Takes like 4 to 6 hours.

Tipt
This expedition consists of three trials. The zone is a fairly straight forward chasm. Once you pass all three trials in Tipt (this zone is a challenge). You must hail the NPC at the end of the chasm.

Fight your way to the end of this zone to get to where the Riddler guards the gate. When you talk to him, a dozen or so items spawn on the ground and he asks a riddle. Answer the riddle by handing him the item that correctly answers the riddle. Get it wrong and enough mobs spawn on you that your 6 man group is finished. Get it right and you gain access to the boss. Beat the boss and you win.

• If you were talking about the Heartstriker, one of the main reasons he’s so tough is the fact the mobs around him haste him. So it’s a good idea to pull him with annul, which will make a huge difference on encounter.
• I think -- The expedition with the Riddler is tough. After the trap room with the triple 2200 mob you come to a room with a bunch of the ghosts. After clearing them a quest npc shows up that gives you a hint about needing a key further ahead.
The next open area you run into different model mobs. At least 1 will drop a no drop, no rent key. We bypassed the rest of the room so don\'t know if it was an event or not.
Further ahead we got to the Riddler npc. After talking to him, he drops a bunch of bags which are what appear to be random items. Candles, gloves, etc. Further talking with the riddler and he will ask you questions to which you hand him the item that answers the question. If you answer wrongly, the door opens and a bunch of mobs swarm over you.

Hailing the shimmering spirit does not get you the flag...
Once you\'ve hailed him, you still need to run across the bridge and just on the other side, to the left is another Ghost npc that you need to hail to actually get flagged for Kod... (assuming you have trials 1-5 already)...
Вот тебе все разжевано по полочкам как сделать Кодтаз флаг.

Старый 27.05.2004, 04:05
#7
Аватар для Gadenysh
Gadenysh
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хехе спасибо все понятненько расписано и очень поучительно
правда это я уже все сделал,но узнал много нового из этого поста
ПРОДОЛЖЕНИЯ!

Hunter Kakashka (KaneBayle)
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