Компания Stardock Entertainment и студия Ironclad Games объявили о старте третьей фазы бета-тестирования самостоятельного дополнения к космической стратегии Sins of a Solar Empire: Rebellion. В этой фазе игроков ожидает возвращение в игру Vasari Empire.
Напомним, принять участие в бета-тесте смогут обладатели преордера игры.
Релиз дополнения ожидается 12 июня 2012 года.
[ Graphics ]
Further refined shield effects.
Increased large debris sizes.
Fixed some incorrect shield meshes.
[ Gameplay ]
The Vasari Loyalists and Rebel factions are now available for play!
All races Scout frigates should now be able to properly detect mines again. This ability has been made passive.
Flagship's no longer have a role type.
Flagship's now count as Battleships in terms of stats.
Fixed bug that would improperly boot host and players from a Friends Only ICO game.
Fixed bug that was causing abilities that target strike craft to fail.
Added missing string for ally titan lost.
Fixed bug were Research and Occupation victories would not cause a loss for opponents.
Added Titans to new Titan statcount type.
Fixed a possible false positive save state mismatch bug (multiplayer desyncs).
Fixed bug with HyperspaceAntimatterCostAdjustment - was being calculated incorrectly.
Fixed a desync bug in multiplayer.
TEC
Removed improper constraint on Corsev's Boarding Party ability that prevented it from converting in non-Friendly gravity wells.
TEC Loyalists
Furious Defense ability hull damage autocast levels adjusted per updated HP stats.
Advent
Fixed bug with Cultural Integrity Envoy ability that prevented it from working.
Fixed bug with Cultural Assistance Envoy ability that was causing it to increase, rather than decrease, planet upgrade build times.
Advent Loyalists
Unity Mass will no longer be buffed by illusion ships.
Subjugating Assault ability will now properly toggle off.
Advent Rebels
Strength of the Fallen will no longer be buffed by illusion ships.
Unyielding Will duration increased from 60/60 to 120/240.
[ Sound ]
Fixed missing capital planet lost voiceovers.
Fixed enemy research victory 50% complete voiceover.
Какие то у новых васари технологии читерные... особенно у лоялистов.
Хз, у ребелов имхо читорнее, базы с прыжковыми двигами да еще и с бонусом на урон после прыжка да еще и по союзным территориям без затрат антимата прыгать можно )
если что, есть она у меня, EmperorEd брал, ~20 часов в стате "Космос Вечных" классная вещь имхо, давит на настольжи по МоО, похожа на нее глобалом(даже в альфе уже в принципе играбельна(это вин на фоне старта sots2)). В SoaSE зрелищность, динамика\драйв и короткая сессионность игровой партии..короче годно. Буду играть в обе, не ханжа :)