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Пре-альфа патч 0.3
Автор темы: Nature_renamed_562435_14022021
Дата создания: 16.08.2015 09:03
Старый 16.08.2015, 09:03
#1
Аватар для Nature_renamed_562435_14022021
Предводитель
Регистрация
04.04.2007
Чемпион
Награжден за: За победу в 2х конкурсах на GoHa.Ru Зомби мутанта
Награжден за: гЫх! Признанный автор
Награжден за: Ведение и создание стартовых гайдов по Warhammer Online Просветитель
Награжден за: За помощь форуму и посетителям раздела Warhammer Online
Пре-альфа патч 0.3
Gameplay:

– Implemented the first version of locations upgrade system, which allows to upgrade gates, defensive objects, farms and mines, as well as hiring stronger guards
– To gain access to better resources spots, mines and farms have to be upgraded
– North fort received resources and defensive objects
– Implemented resources gathering time modifier, dependent on stamina drain multiplier
– Implemented abilities window (“B” key), containing passive abilities
– Implemented Daily Events
– Modified time of flagging a player as a PK: after attacking a player from the same nation 1 minute, after killing 10 minutes
– Disabled flagging a player as a PK when fighting a player from the same nation at arena
– Implemented safe-zone on bleachers around the arena
– Implemented respawn in camps near the arena after death at arena
– Implemented missing knives, one– and two-handed axes and one-handed blunt weapons and distributed them in shops assortments and enemies drops
– Implemented missing recipes of knives, one– and two-handed axes and one-handed blunt weapons and distributed them in shops assortments and enemies drops
– Added new sets of weapon recipes to shops assortments and expanded existing ones with additional recipes
– Reduced character’ss sideways and backwards movement speed
– Redesigned weapons damage, reducing differences between the weakest and the strongest and rebalanced enemies statistics

Fixes:

– Prevented players from speed up moving to arena
– Key mapping is being saved properly now
– Fixed achievements working
– Fixed NPCs navigation paths
– Added missing models collisions
– Fixed a bunch of graphics glitches
– Fixed limitation of FPS rate to prevent overheating the graphics cards
– Fixed many minor bugs in various system

Work in Progress:

– Started implementation of 2x bigger world with new flags, towns and resources
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