Мод жив, переделана химия,экономика и крафт:
Химия теперь работает так - для создания зелий/масел нужно собрать травы, всё как в ваниле, после создания первого образца рецепт заменяется на упрощённый основанный на элементах(см. W1,W2).
Экономика ближе к заявленному в начале - все цены порезаны ~ в 10 раз, соотношение купли к продаже всё тоже 3к1.
Заявлен Insanity режим - на 50% увеличен входящий урон, на 250% увеличены цены покупки и присутствует скилл кап в 50.
Оружие и броня:
All weapons/armors and their respective diagrams are removed from loot tables, except for treasure hunts. Aside from treasure hunts, I've included these items/diagrams as rewards for certain quests.
Each weapon/armor now has a specific, unique name. It only makes sense that witchers only accept gear of the highest quality, and therefore the smiths which forge them are inclined to name their beautiful works of craftsmanship. This also means that the amount of armors/weapons you can obtain in the game is dramatically reduced. However, I believe quality is better than quantity. Each armor/weapon has a specialized ('Themed") set of stats.
Basically, there are a total of 10 Silver and Steel Swords in the game (not including school swords, or DLC swords). Each sword then has an upgrade schematic, which makes the item Relic quality. Both the base weapon and their schematics can only be obtained through treasure hunts and quests.
Same thing applies to armors. There are only 3 kinds of each armor type (not including school armors or DLC). 3 light armor sets, 3 medium armor sets, and 3 heavy armor sets. Each armor piece also has upgrade schematics, which can only be obtained in the same fashion as weapons.
In a nutshell, all gear is fewer in quantity, and now has a specific purpose. Each new item should be interesting and exciting, making the player question whether or not to change their play style based on the stats the items offer them.
Всё оружие и броня выпилены из дроп листов, останется только экипировка школ. В моде будет 20 мечей без привязки к школам и DLC + 9 сетов брони, всё это добро будет иметь систему апгрейдов и уникальные статы(рецепты будут доступны через квесты).