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Старый 11.03.2017, 12:29
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Аватар для Nature_renamed_562435_14022021
Предводитель
Регистрация
04.04.2007
Регистрация
04.04.2007
Чемпион
Награжден за: За победу в 2х конкурсах на GoHa.Ru Зомби мутанта
Награжден за: гЫх! Признанный автор
Награжден за: Ведение и создание стартовых гайдов по Warhammer Online Просветитель
Награжден за: За помощь форуму и посетителям раздела Warhammer Online
Re: For Honor - В захват и блокирующие стойки внесены важные правки
(All platforms):
  • All Heroes: Simultaneous Guard Break attempts will push back both players. Subsequent simultaneous Guard Break attempts will not connect.
  • Warlord: Full Block Stance was not intended to be a reactive tool to replace all other defense methods. The Full Block stance has been delayed from instantaneous activation to a 200ms delay after the input. This will also fix some replication bugs.
  • Valkyrie: Shield Tackle Full Block property was not intended to be a reactive tool to replace all other defense methods. The Shield Tackle Full Block property has been delayed from instantaneous on activation to a 200ms delay after the input. This will also fix some replication bugs.
  • Conqueror: To fix some replication bugs, the Heavy Attack Interrupt Block animation has been delayed from immediate to a 100ms delay after the input.
  • Kensei: Fixed a bug that caused Unblockable Top Heavy to cancel back into itself. This was never intended to work like that.
  • Shugoki: Fixed a bug on Charged Heavy Attack hitting twice and being un-parry able when releasing lock during the attack. This was never intended to work like that.
V1.03 - PC Hotfix 1 (PC only):
- Players with Intel Integrated Graphics below the minimum specification can now proceed past the warning message rather than having the game exit to desktop.
- As requested by the community, the Post-Match screen “QUIT TO DESKTOP” option has been removed.
- A memory leak happening under specific circumstances with UPnP has been fixed.
- Improved AFK detection.