Nature_renamed_562435_14022021
11.12.2013, 08:09
God Re-make: Kali, The Goddess of Destruction
Marked for Death (PASSIVE)
A random enemy god is selected as Kali's Death Mark. Kali gains a physical penetration bonus against that god, and if she lands the killing blow, she heals for 80% of her maximum health and receives a +25% gold bonus. A new Death Mark is selected any time her current target dies, or if Kali dies, it is set to whoever last hit her.
Nimble Strike
Kali leaps forward, damaging enemies in the target area for 70/120/170/220/270 +80% of her physical power, and healing herself for 20% of the missing health from the most damaged target she hit. Cost - 70. Cooldown - 12s.
Lash
Kali throws 3 blades that converge upon the target location. Each blade deals 30/40/50/60/70 damage +20% of her physical power. A hit will apply a 3s bleed effect of 5/10/15/20/25 +5% of her physical power every 0.5s. This bleed does not stack. Kali gains 5/10/15/20/25 basic attack lifesteal against targets affected by this bleed. Cost - 60/65/70/75/80. Cooldown - 15/14/13/12/11s.
Incense
Kali hurls her incense at her feet, exploding it. Enemies hit are stunned, while Kali gains a 10/20/30/40/50 physical power bonus for 3/3.5/4/4.5/5s. Cost - 70. Cooldown - 18s.
Destruction
Kali becomes an unstoppable force of destruction, creating a damage aura around her of 20/25/30/35/40 +5% of her physical power every 0.5s. During this time, she can be reduced to 1 health, but cannot die. She is immune to knockup, slow effects and protected from root, but still vulnerable to stuns. Cost - 60/70/80/90/100. Cooldown - 90s.
New Skins:
Wreck the Halls Fenrir.
Holiday exclusive. Available to purchase only until January 8.
The Kali Demon Slayer skin has been reworked.
Golden Odin
The Jingle Hel and Bacchus Father Chrismash skins have been re-released and will be available to purchase only until January 8.
General
The Play Screen has undergone a significant UI overhaul. This includes significant changes to how parties are formed. NOTE: These changes represent only the first phase of modifications to the PLAY screen. Further changes are expected in future releases. User feedback is appreciated.
The Friends list has undergone some improvements and bug fixes:
A “Recently Played” area has been added to the friends list. This shows people that you recently played with, making it easier to add them as a friend, etc.
Fixed a bug in which the friends list UI would reset if a friend came online while you were browsing your friend list.
Several other minor usability improvements.
A bug has been fixed in the profanity filter.
Spectator:
Fixed a crash condition on return to lobby.
Items:
Polynomicon
Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
Hydra’s Lament
Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
*Note: This change is a result of the Polynomicon change. We are currently evaluating potential future changes to make this item more desirable.
Gods:
Ah Muzen Cab
Bees!
Base damage per tick increased from 5 to 8
Hive
Increased the maximum number of hives out from 4 to 6
Ao Kuang
Squall
Time before projectile fires reduced from 0.5s to 0.4s.
Time after projectile fires, before another ability can be used, reduced from 0.5s to 0.1s.
Slither
Time after activation, before another ability can fire, reduced from 0.25s to 0.1s.
Tornadoes
Time after the tornadoes appear, before another ability can fire, reduced from 0.5s to 0s.
Tornado lifetime reduced from 5s to 4s
Bakasura
General
Base Attack Speed gained per level reduced from 2% to 1.6%
Chang’e
Crescent Moon Dance
Now grants magical protection in addition to physical protection
Protections granted to allies increased from 10/15/20/25/30 to 20/25/30/35/40
Moonflower Dance
Healing reduced from 50/75/100/125/150 to 40/60/80/100/120
Waxing Moon
The projectile’s width has been reduced by 25% to match that of the targeter.
Fenrir
Brutalize
Fixed an issue where this ability would deduct mana cost and cooldown but not properly attack Vulcan’s turrets
Mercury
Maximum Velocity
Mercury is no longer immune to slows while this ability is active
Attack speed bonus reduced from 30/40/50/60/70% to 20/30/40/50/60%
Nu Wa
General
Adjusted her proportions slightly on the default character card
Fixed a bug in which Nu Wa’s snake form would not display correctly.
Base Attack Speed gained per level increased from 0.95% to 1.7%.
Fog
Fixed an issue where Fog wouldn’t apply on-hit ability effects like Gem of Isolation and magical lifesteal
Ultimate
Limited the number of hits per second (sorry, shake and bake fans). The fastest rate new damage can occur with consecutive rapid touches is now 0.5s.
Sun Wukong
The Magic Cudgel
Mana cost now scales with level. Now costs 50/60/70/80/90 instead of 50 flat for all ranks.
Master’s Will
Reduced knock up strength slightly. Approx 1.25 > .75 seconds of knock up.
Marked for Death (PASSIVE)
A random enemy god is selected as Kali's Death Mark. Kali gains a physical penetration bonus against that god, and if she lands the killing blow, she heals for 80% of her maximum health and receives a +25% gold bonus. A new Death Mark is selected any time her current target dies, or if Kali dies, it is set to whoever last hit her.
Nimble Strike
Kali leaps forward, damaging enemies in the target area for 70/120/170/220/270 +80% of her physical power, and healing herself for 20% of the missing health from the most damaged target she hit. Cost - 70. Cooldown - 12s.
Lash
Kali throws 3 blades that converge upon the target location. Each blade deals 30/40/50/60/70 damage +20% of her physical power. A hit will apply a 3s bleed effect of 5/10/15/20/25 +5% of her physical power every 0.5s. This bleed does not stack. Kali gains 5/10/15/20/25 basic attack lifesteal against targets affected by this bleed. Cost - 60/65/70/75/80. Cooldown - 15/14/13/12/11s.
Incense
Kali hurls her incense at her feet, exploding it. Enemies hit are stunned, while Kali gains a 10/20/30/40/50 physical power bonus for 3/3.5/4/4.5/5s. Cost - 70. Cooldown - 18s.
Destruction
Kali becomes an unstoppable force of destruction, creating a damage aura around her of 20/25/30/35/40 +5% of her physical power every 0.5s. During this time, she can be reduced to 1 health, but cannot die. She is immune to knockup, slow effects and protected from root, but still vulnerable to stuns. Cost - 60/70/80/90/100. Cooldown - 90s.
New Skins:
Wreck the Halls Fenrir.
Holiday exclusive. Available to purchase only until January 8.
The Kali Demon Slayer skin has been reworked.
Golden Odin
The Jingle Hel and Bacchus Father Chrismash skins have been re-released and will be available to purchase only until January 8.
General
The Play Screen has undergone a significant UI overhaul. This includes significant changes to how parties are formed. NOTE: These changes represent only the first phase of modifications to the PLAY screen. Further changes are expected in future releases. User feedback is appreciated.
The Friends list has undergone some improvements and bug fixes:
A “Recently Played” area has been added to the friends list. This shows people that you recently played with, making it easier to add them as a friend, etc.
Fixed a bug in which the friends list UI would reset if a friend came online while you were browsing your friend list.
Several other minor usability improvements.
A bug has been fixed in the profanity filter.
Spectator:
Fixed a crash condition on return to lobby.
Items:
Polynomicon
Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
Hydra’s Lament
Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
*Note: This change is a result of the Polynomicon change. We are currently evaluating potential future changes to make this item more desirable.
Gods:
Ah Muzen Cab
Bees!
Base damage per tick increased from 5 to 8
Hive
Increased the maximum number of hives out from 4 to 6
Ao Kuang
Squall
Time before projectile fires reduced from 0.5s to 0.4s.
Time after projectile fires, before another ability can be used, reduced from 0.5s to 0.1s.
Slither
Time after activation, before another ability can fire, reduced from 0.25s to 0.1s.
Tornadoes
Time after the tornadoes appear, before another ability can fire, reduced from 0.5s to 0s.
Tornado lifetime reduced from 5s to 4s
Bakasura
General
Base Attack Speed gained per level reduced from 2% to 1.6%
Chang’e
Crescent Moon Dance
Now grants magical protection in addition to physical protection
Protections granted to allies increased from 10/15/20/25/30 to 20/25/30/35/40
Moonflower Dance
Healing reduced from 50/75/100/125/150 to 40/60/80/100/120
Waxing Moon
The projectile’s width has been reduced by 25% to match that of the targeter.
Fenrir
Brutalize
Fixed an issue where this ability would deduct mana cost and cooldown but not properly attack Vulcan’s turrets
Mercury
Maximum Velocity
Mercury is no longer immune to slows while this ability is active
Attack speed bonus reduced from 30/40/50/60/70% to 20/30/40/50/60%
Nu Wa
General
Adjusted her proportions slightly on the default character card
Fixed a bug in which Nu Wa’s snake form would not display correctly.
Base Attack Speed gained per level increased from 0.95% to 1.7%.
Fog
Fixed an issue where Fog wouldn’t apply on-hit ability effects like Gem of Isolation and magical lifesteal
Ultimate
Limited the number of hits per second (sorry, shake and bake fans). The fastest rate new damage can occur with consecutive rapid touches is now 0.5s.
Sun Wukong
The Magic Cudgel
Mana cost now scales with level. Now costs 50/60/70/80/90 instead of 50 flat for all ranks.
Master’s Will
Reduced knock up strength slightly. Approx 1.25 > .75 seconds of knock up.