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31.01.2005, 19:34
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:roll) Assassination Talents (34 points)

Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.

Malice - 5/5 points
Increases your critical strike chance by 5%.

Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.

Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.

Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.

Relentless Strikes - 1/1 point
Your finishing moves have a 20% chance per combo point to restore 25 energy.

Vile Poisons - 5/5 points
Increases the damage dealt by your poisons by 15%.

Improved Kidney Shot - 3/3 points
Reduces the cooldown of your Kidney Shot ability by 5 seconds.

Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

Seal Fate - 5/5 points
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.

Vigor - 1/1 point
Increases your maximum Energy by 10.

Combat Talents (17 points)

Improved Gouge - 3/3 points
Increases the effect duration of your Gouge ability by 1.5 seconds.

Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.

Lightning Reflexes - 5/5 points
Increases your Dodge chance by 5%.

Deflection - 5/5 points
Increases your Parry chance by 5%.

Riposte - 1/1 point
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 seconds.

Dagger Specialization - 1/5 point
Increases your chance to get a critical strike with Daggers by 1%.