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Система аугментации
Автор темы: Satty
Дата создания: 13.05.2009 07:47
Аватар для YukiTora
YukiTora
Guest
Ответ: Система аугментации
галимо что в Д пуху незя всталять))))
Аватар для KIRF
KIRF
Guest
Ответ: Система аугментации
Грейд пухи не зависит от шанса попадания на скилл?
Около 30 ЛСов вставил в хомку - ниразу скилл не попался, в арку из 7 ЛСов - 2 со скилом!
все ЛСы одинаковые вставлял
Аватар для Satty
Мастер
Регистрация:
25.01.2007
Просветитель
Награжден за: за развитие раздела Phantom Summoner
Ответ: Система аугментации
не зависит. первый свой активный скилл получила с первого же камня вставленного в хомку на 49 уровне

везде одно и то же, а в Антарктиде ещё вдобавок холодно… (c)
Аватар для H1ghSpeed
H1ghSpeed
Guest
Ответ: Система аугментации
Сообщение от Onik:
Да хоть в хомку.
Биг спс)
Аватар для Картмен
Картмен
Guest
Ответ: Система аугментации
Сообщение от Ancilla:
И вроде как от грейда камня зависит шанс получения скилла.
Код:
# These controls the chance to get a skill in the augmentation process
# Retail: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60
а можно ссылку, откуда эта инфа?
Аватар для Ancilla_renamed_647204_27022023
Старожил
Регистрация:
06.01.2009
Ответ: Система аугментации
ниже написано :)
https://forums.goha.ru/showpost.php?...1&postcount=28
Аватар для Картмен
Картмен
Guest
Ответ: Система аугментации
sps, но я чето в эти бешаные цифры неверю.. практика показывает совсем обратное=)))
Аватар для Саид_renamed_55338_01072020
Гуру
Регистрация:
26.08.2006
Просветитель
Награжден за: Lineage2
Ответ: Система аугментации
Скорей всего это просто 1,5%, 3%, 4,5% и 6%.
Аватар для G!zmo
G!zmo
Guest
Ответ: Система аугментации
сколько длится действие всех активных скилов типа эмп/майт/мдеф/кларити/рефреш/...

2 минуты?
Аватар для Пампкин
Маньяк
Регистрация:
10.08.2007
Ответ: Система аугментации
целестиал вроде 10 сек, рефреш - 1 мин, остальные - 2 мин.
откат целестиала докуя, рефреша - 10 мин, остальные - 5, кроме безоткатного рефлекта.


Аватар для sczi_renamed_608565_17022022
Маньяк
Регистрация:
10.05.2008
Ответ: Система аугментации
у меня целестиал еще ни разу дольше 5сек не висел

BP 8x/75/75/75
Аватар для СекторГаза
Мастер
Регистрация:
12.09.2009
GoHa.Ru - Старожил
Ответ: Система аугментации
/del
Аватар для Judo_renamed_22425_03042020
Фанат
Регистрация:
17.08.2005
Ответ: Система аугментации
Такой вопрос: какой лвл камня нужен для получения максимального лвла !активных! кларити и ВМ? 76 и выше?
Аватар для Kimeries
Kimeries
Guest
Ответ: Система аугментации
ищу информацию по скилам на русском языке.
Аватар для Elf_Sam
Elf_Sam
Guest
Ответ: Система аугментации
А че додж дает? Чем он от евазион отличается?
Аватар для Zergatul_renamed_660253_30112020
Мастер
Регистрация:
17.03.2009
Ответ: Система аугментации
Это одно и тоже
Аватар для _ZeRaM_
_ZeRaM_
Guest
Ответ: Система аугментации
Последние лвл скилов, получаемых обычно с 76 камней, тоесть то что при одевании предмета появляется у вас в скилах
выташено из клиента, отсортировано по названию

Код:
skill_id = 3144	skill_level =  10	name = [Item Skill: Acrobatics]	desc = [Active: Increases the height from which you can jump without sustaining damage temporarily.]
skill_id = 3253	skill_level =  10	name = [Item Skill: Acrobatics]	desc = [Passive: Increases the height from which you can jump without sustaining damage when equipped.]
skill_id = 3109	skill_level =  10	name = [Item Skill: Aggression Down]	desc = [Chance: Decreases a target's urge to attack during a critical attack. Power 330.]
skill_id = 3108	skill_level =  10	name = [Item Skill: Aggression Up]	desc = [Chance: Increases a target's urge to attack during a critical attack. Power 659.]
skill_id = 3149	skill_level =  10	name = [Item Skill: Aggression]	desc = [Active: Increases the target's urge to attack. Power 659.]
skill_id = 3080	skill_level =  10	name = [Item Skill: Aggression]	desc = [Chance: Provokes a target to attack during an ordinary physical attack. Power 659.]
skill_id = 3139	skill_level =  10	name = [Item Skill: Agility]	desc = [Active: Increases Dodge temporarily.]
skill_id = 3221	skill_level =  10	name = [Item Skill: Agility]	desc = [Chance: Temporarily increases Evasion when under attack.]
skill_id = 3247	skill_level =  10	name = [Item Skill: Agility]	desc = [Passive: Increases evasion when equipped.]
skill_id = 3186	skill_level =  10	name = [Item Skill: Aura Flare]	desc = [Active: Unleashes an elemental attack against nearby enemies. Power 55.]
skill_id = 3179	skill_level =  10	name = [Item Skill: Aura Flare]	desc = [Active: Unleashes an elemental attack against the enemies near a target. Power 55.]
skill_id = 3172	skill_level =  10	name = [Item Skill: Aura Flare]	desc = [Active: Unleashes an elemental attack. Power 110.]
skill_id = 3125	skill_level =  10	name = [Item Skill: Battle Roar]	desc = [Active: Increases the Max. HP temporarily and restores HP by the increased amount.]
skill_id = 3196	skill_level =  10	name = [Item Skill: Bleed]	desc = [Active: Temporarily causes a target to bleed heavily. Effect 8.]
skill_id = 3235	skill_level =  10	name = [Item Skill: Bleed]	desc = [Chance: Momentarily causes the target to bleed when you are under attack. Effect 8.]
skill_id = 3120	skill_level =  10	name = [Item Skill: Bleed]	desc = [Chance: Momentarily throws the target into a bleeding state during a critical attack. Effect 8.]
skill_id = 3092	skill_level =  10	name = [Item Skill: Bleed]	desc = [Chance: Momentarily throws the target into a bleeding state during a general physical attack. Effect 8.]
skill_id = 3105	skill_level =  10	name = [Item Skill: Bleed]	desc = [Chance: Momentarily throws the target into a bleeding state during magic use. Effect 8.]
skill_id = 3124	skill_level =  10	name = [Item Skill: Blessed Body]	desc = [Active: Increases the Max. HP by 300 temporarily.]
skill_id = 3208	skill_level =  10	name = [Item Skill: Blessed Body]	desc = [Chance: Increases Max. HP by using attack rate for a certain amount of time.]
skill_id = 3128	skill_level =  10	name = [Item Skill: Blessed Soul]	desc = [Active: Increases the maximum MP by 200 temporarily.]
skill_id = 3211	skill_level =  10	name = [Item Skill: Blessed Soul]	desc = [Chance: Increases maximum MP when under attack for a certain amount of time.]
skill_id = 3150	skill_level =  10	name = [Item Skill: Charm]	desc = [Active: Decreases a target's urge to attack. Power 330.]
skill_id = 3081	skill_level =  10	name = [Item Skill: Charm]	desc = [Chance: Decreases a target's urge to attack during a general physical attack. Power 330.]
skill_id = 3225	skill_level =  10	name = [Item Skill: Charm]	desc = [Chance: Decreases the enemy's urge to attack when you are under attack.]
skill_id = 3131	skill_level =  10	name = [Item Skill: Cheer]	desc = [Active: Increases the Max. CP by 300 temporarily.]
skill_id = 3214	skill_level =  10	name = [Item Skill: Cheer]	desc = [Chance: Increases Max. CP when under attack for a certain amount of time.]
skill_id = 3164	skill_level =   3	name = [Item Skill: Clarity]	desc = [Active: Temporarily decreases the MP consumption rates for all skills.]
skill_id = 3258	skill_level =   3	name = [Item Skill: Clarity]	desc = [Passive: Decreases the MP consumption rate for all skills when equipped.]
skill_id = 3198	skill_level =  10	name = [Item Skill: Doom]	desc = [Active: Temporarily blocks all of the target's physical/magic skills.]
skill_id = 3122	skill_level =  10	name = [Item Skill: Doom]	desc = [Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.]
skill_id = 3094	skill_level =  10	name = [Item Skill: Doom]	desc = [Chance: Momentarily blocks all of the target's physical and magic skills during a general physical attack.]
skill_id = 3107	skill_level =  10	name = [Item Skill: Doom]	desc = [Chance: Momentarily blocks all of the target's physical and magic skills during magic use.]
skill_id = 3237	skill_level =  10	name = [Item Skill: Doom]	desc = [Chance: Momentarily blocks all of the target's physical and magic skills when you are under attack.]
skill_id = 3134	skill_level =  10	name = [Item Skill: Duel Might]	desc = [Active: Increases PVP P. Atk. temporarily.]
skill_id = 3217	skill_level =  10	name = [Item Skill: Duel Might]	desc = [Chance: Temporarily increases PVP P. Atk. when under attack.]
skill_id = 3243	skill_level =  10	name = [Item Skill: Duel Might]	desc = [Passive: Increases PVP P. Atk. when equipped.]
skill_id = 3137	skill_level =  10	name = [Item Skill: Duel Weakness]	desc = [Active: Decreases the opponent's PVP P. Atk. temporarily.]
skill_id = 3220	skill_level =  10	name = [Item Skill: Duel Weakness]	desc = [Chance: Temporarily decreases the opponent's PVP P. Atk. when you are under attack.]
skill_id = 3133	skill_level =  10	name = [Item Skill: Empower]	desc = [Active: Increases M. Atk. temporarily.]
skill_id = 3216	skill_level =  10	name = [Item Skill: Empower]	desc = [Chance: Temporarily increases PVP M. Atk. when under attack.]
skill_id = 3241	skill_level =  10	name = [Item Skill: Empower]	desc = [Passive: Increases M. Atk. when equipped.]
skill_id = 3194	skill_level =  10	name = [Item Skill: Fear]	desc = [Active: Momentarily throws the target into a state of fear and causes him to flee.]
skill_id = 3233	skill_level =  10	name = [Item Skill: Fear]	desc = [Chance: Momentarily instills a feeling of fear on the target that causes it to flee when you are under attack.]
skill_id = 3118	skill_level =  10	name = [Item Skill: Fear]	desc = [Chance: Momentarily throws the target into a state of fear and causes him to flee during a critical attack.]
skill_id = 3090	skill_level =  10	name = [Item Skill: Fear]	desc = [Chance: Momentarily throws the target into a state of fear and causes him to flee during a general physical attack.]
skill_id = 3103	skill_level =  10	name = [Item Skill: Fear]	desc = [Chance: Momentarily throws the target into a state of fear and causes him to flee during magic use.]
skill_id = 3156	skill_level =   1	name = [Item Skill: Firework]	desc = [Active: Ignites a Firework.]
skill_id = 3141	skill_level =  10	name = [Item Skill: Focus]	desc = [Active: Increases the chance of a critical attack temporarily.]
skill_id = 3223	skill_level =  10	name = [Item Skill: Focus]	desc = [Chance: Temporarily increases the critical attack rate when under attack.]
skill_id = 3249	skill_level =  10	name = [Item Skill: Focus]	desc = [Passive: Increases critical attack rate when equipped.]
skill_id = 3140	skill_level =  10	name = [Item Skill: Guidance]	desc = [Active: Increases Accuracy temporarily.]
skill_id = 3222	skill_level =  10	name = [Item Skill: Guidance]	desc = [Chance: Temporarily increases Accuracy when under attack.]
skill_id = 3248	skill_level =  10	name = [Item Skill: Guidance]	desc = [Passive: Increases accuracy when equipped.]
skill_id = 3138	skill_level =  10	name = [Item Skill: Heal Empower]	desc = [Active: Increases the power of HP recovery magic temporarily.]
skill_id = 3246	skill_level =  10	name = [Item Skill: Heal Empower]	desc = [Passive: Increases the power of HP recovery magic when equipped.]
skill_id = 3123	skill_level =  10	name = [Item Skill: Heal]	desc = [Active: Immediately recovers your HP. Power 552.]
skill_id = 3207	skill_level =  10	name = [Item Skill: Heal]	desc = [Chance: Restores your HP by using attack rate.]
skill_id = 3229	skill_level =  10	name = [Item Skill: Hold]	desc = [Active: Momentarily holds the target when you are under attack. Additional chance to be put into hold greatly decreases while the effect lasts.]
skill_id = 3190	skill_level =  10	name = [Item Skill: Hold]	desc = [Active: Temporarily throws the target into a state of hold. The target cannot be affected by any additional hold attacks while the effect lasts.]
skill_id = 3114	skill_level =  10	name = [Item Skill: Hold]	desc = [Chance: Momentarily throws the target into a state of hold during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.]
skill_id = 3086	skill_level =  10	name = [Item Skill: Hold]	desc = [Chance: Momentarily throws the target into a state of hold during an ordinary physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.]
skill_id = 3099	skill_level =  10	name = [Item Skill: Hold]	desc = [Chance: Momentarily throws the target into a state of hold during magic use. The target cannot be affected by any additional hold attacks while the effect lasts.]
skill_id = 3168	skill_level =  10	name = [Item Skill: Hurricane]	desc = [Active: Creates a whirlwind of destruction. Power 110.]
skill_id = 3182	skill_level =  10	name = [Item Skill: Hurricane]	desc = [Active: Unleashes a powerful gusting attack against nearby enemies. Power 55.]
skill_id = 3175	skill_level =  10	name = [Item Skill: Hurricane]	desc = [Active: Unleashes a powerful gusting attack against the enemies near a target. Power 55.]
skill_id = 3181	skill_level =  10	name = [Item Skill: Hydro Blast]	desc = [Active: Unleashes a powerful liquidy attack against nearby enemies. Power 55.]
skill_id = 3174	skill_level =  10	name = [Item Skill: Hydro Blast]	desc = [Active: Unleashes a powerful liquidy attack against the enemies near a target. Power 55.]
skill_id = 3167	skill_level =  10	name = [Item Skill: Hydro Blast]	desc = [Active: Unleashes a spray of highly pressurized water. Power 110.]
skill_id = 3145	skill_level =  10	name = [Item Skill: Iron Body]	desc = [Active: Raises resistance to damage from falling.]
skill_id = 3254	skill_level =  10	name = [Item Skill: Iron Body]	desc = [Passive: Raises resistance to damage from falling when equipped.]
skill_id = 3143	skill_level =  10	name = [Item Skill: Kiss of Eva]	desc = [Active: Increases Lung Capacity temporarily.]
skill_id = 3252	skill_level =  10	name = [Item Skill: Kiss of Eva]	desc = [Passive: Increases lung capacity when equipped.]
skill_id = 3157	skill_level =   1	name = [Item Skill: Large Firework]	desc = [Active: Ignites a Large Firework.]
skill_id = 3158	skill_level =   1	name = [Item Skill: Lesser Celestial Shield]	desc = [Active: Bestows temporary invincibility.]
skill_id = 3136	skill_level =  10	name = [Item Skill: Magic Barrier]	desc = [Active: Increases M. Def. temporarily.]
skill_id = 3219	skill_level =  10	name = [Item Skill: Magic Barrier]	desc = [Chance: Temporarily increases M. Def. when under attack.]
skill_id = 3245	skill_level =  10	name = [Item Skill: Magic Barrier]	desc = [Passive: Increases M. Def. when equipped.]
skill_id = 3154	skill_level =  10	name = [Item Skill: Mana Burn]	desc = [Active: Burns up the enemy's MP. Power 120.]
skill_id = 3110	skill_level =  10	name = [Item Skill: Mana Burn]	desc = [Chance: Burns up a target's MP during a critical attack. Power 88.]
skill_id = 3082	skill_level =  10	name = [Item Skill: Mana Burn]	desc = [Chance: Burns up a target's MP during an ordinary physical attack. Power 88.]
skill_id = 3095	skill_level =  10	name = [Item Skill: Mana Burn]	desc = [Chance: Burns up a target's MP during magic use. Power 88.]
skill_id = 3129	skill_level =  10	name = [Item Skill: Mana Gain]	desc = [Active: Increases the recharge recover rate of MP.]
skill_id = 3212	skill_level =  10	name = [Item Skill: Mana Gain]	desc = [Chance: Increases the recharge recovery rate of MP when under attack.]
skill_id = 3239	skill_level =  10	name = [Item Skill: Mana Gain]	desc = [Passive: Increases the recharge recovery rate of MP when equipped.]
skill_id = 3193	skill_level =  10	name = [Item Skill: Medusa]	desc = [Active: Temporarily throws the target into a petrified state.]
skill_id = 3232	skill_level =  10	name = [Item Skill: Medusa]	desc = [Chance: Momentarily petrifies the target when you are under attack.]
skill_id = 3117	skill_level =  10	name = [Item Skill: Medusa]	desc = [Chance: Momentarily throws the target into a petrified state during a critical attack.]
skill_id = 3089	skill_level =  10	name = [Item Skill: Medusa]	desc = [Chance: Momentarily throws the target into a petrified state during a general physical attack.]
skill_id = 3132	skill_level =  10	name = [Item Skill: Might]	desc = [Active: Increases P. Atk. temporarily.]
skill_id = 3215	skill_level =  10	name = [Item Skill: Might]	desc = [Chance: Temporarily increases P. Atk. when under attack.]
skill_id = 3240	skill_level =  10	name = [Item Skill: Might]	desc = [Passive: Increases P. Atk. when equipped.]
skill_id = 3163	skill_level =   3	name = [Item Skill: Music Clarity]	desc = [Active: Temporarily decreases the MP consumption rate for song/dance skills.]
skill_id = 3257	skill_level =   3	name = [Item Skill: Music Clarity]	desc = [Passive: Decreases the MP consumption rate for song/dance skills when equipped.]
skill_id = 3201	skill_level =   3	name = [Item Skill: Music Refresh]	desc = [Active: Temporarily decreases the re-use time for song/dance skills.]
skill_id = 3206	skill_level =  10	name = [Item Skill: Music]	desc = [Active: Plays music.]
skill_id = 3203	skill_level =   1	name = [Item Skill: Mystery Skill]	desc = [Active: Increases your head size.]
skill_id = 3192	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Active: Temporarily throws the target into a state of paralysis.]
skill_id = 3231	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Chance: Momentarily paralyzes the target when you are under attack.]
skill_id = 3116	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Chance: Momentarily throws the target into a state of paralysis during a critical attack.]
skill_id = 3088	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Chance: Momentarily throws the target into a state of paralysis during an ordinary physical attack.]
skill_id = 3101	skill_level =  10	name = [Item Skill: Paralyze]	desc = [Chance: Momentarily throws the target into a state of paralysis during magic use.]
skill_id = 3205	skill_level =   1	name = [Item Skill: Party Recall]	desc = [Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.]
skill_id = 3205	skill_level =   2	name = [Item Skill: Party Recall]	desc = [Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.]
skill_id = 3151	skill_level =  10	name = [Item Skill: Peace]	desc = [Active: Puts the opponent's mind at peace and erases the desire to attack.]
skill_id = 3195	skill_level =  10	name = [Item Skill: Poison]	desc = [Active: Temporarily poisons a target. Effect 8.]
skill_id = 3234	skill_level =  10	name = [Item Skill: Poison]	desc = [Chance: Momentarily poisons the target when you are under attack. Effect 8.]
skill_id = 3119	skill_level =  10	name = [Item Skill: Poison]	desc = [Chance: Momentarily throws the target into a poisoned state during a critical attack. Effect 8.]
skill_id = 3091	skill_level =  10	name = [Item Skill: Poison]	desc = [Chance: Momentarily throws the target into a poisoned state during a general physical attack. Effect 8.]
skill_id = 3104	skill_level =  10	name = [Item Skill: Poison]	desc = [Chance: Momentarily throws the target into a poisoned state during magic use. Effect 8.]
skill_id = 3126	skill_level =  10	name = [Item Skill: Prayer]	desc = [Active: Increases the effectiveness of HP recovery magic temporarily.]
skill_id = 3209	skill_level =  10	name = [Item Skill: Prayer]	desc = [Chance: Increases the effect of HP recovery magic by using attack rate for a certain amount of time.]
skill_id = 3238	skill_level =  10	name = [Item Skill: Prayer]	desc = [Passive: Increases the effect of HP recovery magic when equipped.]
skill_id = 3165	skill_level =  10	name = [Item Skill: Prominence]	desc = [Active: Detonates a fireball by compressing the air around the caster. Power 110.]
skill_id = 3180	skill_level =  10	name = [Item Skill: Prominence]	desc = [Active: Unleashes a flaming attack against nearby enemies. Power 55.]
skill_id = 3173	skill_level =  10	name = [Item Skill: Prominence]	desc = [Active: Unleashes a flaming attack against the enemies near a target. Power 55.]
skill_id = 3146	skill_level =   1	name = [Item Skill: Recall]	desc = [Active: Teleports the caster to a village. Cannot be used in special areas, such as the GM Consultation Room.]
skill_id = 3147	skill_level =   1	name = [Item Skill: Recall]	desc = [Active: Teleports the caster to a village. Cannot be used in special areas, such as the GM Consultation Room.]
skill_id = 3127	skill_level =  10	name = [Item Skill: Recharge]	desc = [Active: Regenerates MP. Power 69.]
skill_id = 3210	skill_level =  10	name = [Item Skill: Recharge]	desc = [Chance: Restores your MP by using attack rate.]
skill_id = 3204	skill_level =   3	name = [Item Skill: Reflect Damage]	desc = [Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.]
skill_id = 3259	skill_level =   3	name = [Item Skill: Reflect Damage]	desc = [Passive: Increases the ability to reflect some of the damage you incur back to the enemy when equipped. Excludes damage by skill or long-range attacks.]
skill_id = 3202	skill_level =   3	name = [Item Skill: Refresh]	desc = [Active: Temporarily decreases the re-use times for all skills.]
skill_id = 3160	skill_level =   9	name = [Item Skill: Resurrection]	desc = [Active: Resurrects a corpse. Restores about 70% of additional Exp.]
skill_id = 3130	skill_level =  10	name = [Item Skill: Ritual]	desc = [Active: Regenerates CP. Power 473.]
skill_id = 3213	skill_level =  10	name = [Item Skill: Ritual]	desc = [Chance: Restores CP when under attack.]
skill_id = 3185	skill_level =  10	name = [Item Skill: Shadow Flare]	desc = [Active: Unleashes a dark attack against nearby enemies. Power 55.]
skill_id = 3178	skill_level =  10	name = [Item Skill: Shadow Flare]	desc = [Active: Unleashes a dark attack against the enemies near a target. Power 55.]
skill_id = 3171	skill_level =  10	name = [Item Skill: Shadow Flare]	desc = [Active: Unleashes a dark attack. Power 110.]
skill_id = 3135	skill_level =  10	name = [Item Skill: Shield]	desc = [Active: Increases P. Def. temporarily.]
skill_id = 3218	skill_level =  10	name = [Item Skill: Shield]	desc = [Chance: Temporarily increases P. Def. when under attack.]
skill_id = 3197	skill_level =  10	name = [Item Skill: Silence]	desc = [Active: Temporarily blocks the target's magic skills.]
skill_id = 3121	skill_level =  10	name = [Item Skill: Silence]	desc = [Chance: Momentarily blocks the target's magic skill during a critical attack.]
skill_id = 3093	skill_level =  10	name = [Item Skill: Silence]	desc = [Chance: Momentarily blocks the target's magic skill during a general physical attack.]
skill_id = 3106	skill_level =  10	name = [Item Skill: Silence]	desc = [Chance: Momentarily blocks the target's magic skill during magic use.]
skill_id = 3236	skill_level =  10	name = [Item Skill: Silence]	desc = [Chance: Momentarily blocks the target's magic skills when you are under attack.]
skill_id = 3161	skill_level =   3	name = [Item Skill: Skill Clarity]	desc = [Active: Temporarily decreases the MP consumption rate for physical skills.]
skill_id = 3255	skill_level =   3	name = [Item Skill: Skill Clarity]	desc = [Passive: Decreases the MP consumption rate for physical skills when equipped.]
skill_id = 3199	skill_level =   3	name = [Item Skill: Skill Refresh]	desc = [Active: Temporarily decreases the re-use time for physical skills.]
skill_id = 3230	skill_level =  10	name = [Item Skill: Sleep]	desc = [Active: Momentarily causes the target to sleep when you are under attack. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3115	skill_level =  10	name = [Item Skill: Sleep]	desc = [Active: Momentarily throws the target into a state of sleep during a critical attack. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3087	skill_level =  10	name = [Item Skill: Sleep]	desc = [Active: Momentarily throws the target into a state of sleep during a general physical attack. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3100	skill_level =  10	name = [Item Skill: Sleep]	desc = [Active: Momentarily throws the target into a state of sleep during magic use. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3191	skill_level =  10	name = [Item Skill: Sleep]	desc = [Skills Used: Instantly puts a target into sleep. Additional chance to be put into sleep greatly decreases while the effect lasts.]
skill_id = 3187	skill_level =  10	name = [Item Skill: Slow]	desc = [Active: Temporarily decreases a target's speed.]
skill_id = 3083	skill_level =  10	name = [Item Skill: Slow]	desc = [Chance: Momentarily decreases a target's speed during an ordinary physical attack. Effect 3.]
skill_id = 3226	skill_level =  10	name = [Item Skill: Slow]	desc = [Chance: Momentarily decreases a target's Speed when you are under attack.]
skill_id = 3111	skill_level =  10	name = [Item Skill: Slow]	desc = [Chance: Momentarily decreases the target's speed during a critical attack. Effect 3.]
skill_id = 3096	skill_level =  10	name = [Item Skill: Slow]	desc = [Chance: Momentarily decreases the target's speed during magic use. Effect 3.]
skill_id = 3184	skill_level =  10	name = [Item Skill: Solar Flare]	desc = [Active: Unleashes a sacred attack against nearby enemies. Power 55.]
skill_id = 3177	skill_level =  10	name = [Item Skill: Solar Flare]	desc = [Active: Unleashes a sacred attack against the enemies near a target. Power 55.]
skill_id = 3170	skill_level =  10	name = [Item Skill: Solar Flare]	desc = [Active: Unleashes a sacred attack. Power 110.]
skill_id = 3162	skill_level =   3	name = [Item Skill: Spell Clarity]	desc = [Active: Temporarily decreases the MP consumption rate for magical skills.]
skill_id = 3256	skill_level =   3	name = [Item Skill: Spell Clarity]	desc = [Passive: Decreases the MP consumption rate for magic skills when equipped.]
skill_id = 3200	skill_level =   3	name = [Item Skill: Spell Refresh]	desc = [Active: Temporarily decreases the re-use time for magic skills.]
skill_id = 3159	skill_level =   3	name = [Item Skill: Stealth]	desc = [Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.]
skill_id = 3176	skill_level =  10	name = [Item Skill: Stone]	desc = [Active: Attacks the enemies near a target with a stone boulder. Power 55.]
skill_id = 3169	skill_level =  10	name = [Item Skill: Stone]	desc = [Active: Attacks the target with a stone boulder. Power 110.]
skill_id = 3183	skill_level =  10	name = [Item Skill: Stone]	desc = [Active: Unleashes an earthen attack against nearby enemies. Power 55.]
skill_id = 3189	skill_level =  10	name = [Item Skill: Stun]	desc = [Active: Temporarily throws the target into a state of shock.]
skill_id = 3228	skill_level =  10	name = [Item Skill: Stun]	desc = [Chance: Momentarily stuns the target when you are under attack.]
skill_id = 3113	skill_level =  10	name = [Item Skill: Stun]	desc = [Chance: Momentarily throws the target into a state of shock during a critical attack.]
skill_id = 3098	skill_level =  10	name = [Item Skill: Stun]	desc = [Chance: Momentarily throws the target into a state of shock during magic use.]
skill_id = 3152	skill_level =  10	name = [Item Skill: Trick]	desc = [Active: Cancels the target's status.]
skill_id = 3155	skill_level =  10	name = [Item Skill: Unlock]	desc = [Active: Opens level 3 doors with 100% probability and chests below level 72 with 90% probability. Requires 17 Keys of a Thief.]
skill_id = 3148	skill_level =  10	name = [Item Skill: Vampiric Rage]	desc = [Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.]
skill_id = 3153	skill_level =  10	name = [Item Skill: Vampiric Touch]	desc = [Active: Absorbs HP. Power 88.]
skill_id = 3251	skill_level =  10	name = [Item Skill: Weight Limit]	desc = [Passive: Increases the weapon weight limit by 2 times when equipped.]
skill_id = 3142	skill_level =  10	name = [Item Skill: Wild Magic]	desc = [Active: Increases the critical attack rate of magic attacks temporarily.]
skill_id = 3224	skill_level =  10	name = [Item Skill: Wild Magic]	desc = [Chance: Temporarilty increases the critical attack rate of magic attacks when under attack.]
skill_id = 3250	skill_level =  10	name = [Item Skill: Wild Magic]	desc = [Passive: Increases the critical attack rate of magic attacks when equipped.]
skill_id = 3188	skill_level =  10	name = [Item Skill: Winter]	desc = [Active: Temporarily decreases a target's Atk. Spd.]
skill_id = 3084	skill_level =  10	name = [Item Skill: Winter]	desc = [Chance: Momentarily decreases a target's Atk. Spd. during an ordinary physical attack. Effect 3.]
skill_id = 3227	skill_level =  10	name = [Item Skill: Winter]	desc = [Chance: Momentarily decreases a target's Atk. Spd. when you are under attack.]
skill_id = 3112	skill_level =  10	name = [Item Skill: Winter]	desc = [Chance: Momentarily decreases the target's Atk. Spd. during a critical attack. Effect 3.]
skill_id = 3097	skill_level =  10	name = [Item Skill: Winter]	desc = [Chance: Momentarily decreases the target's Atk. Spd. during magic use. Effect 3.]
Аватар для marvell_renamed_627179_17032020
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04.09.2008
Ответ: Система аугментации
никто не подскажет где можно посмотреть зависимость лвла скилов лсов от их грейда? Или как написали и есть что с любого любой получить можно?
Аватар для Satty
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25.01.2007
Просветитель
Награжден за: за развитие раздела Phantom Summoner
Ответ: Система аугментации
нет. так не писали. Уровень получаемого скилла напрямую зависит от уровня использованного камня.
Таблицы у меня нет. Но применив намного логики, нетрудно сопоставить 10 имеющихся лвлов камней (от 46 до 76) и 10 возможных лвлов скиллов

везде одно и то же, а в Антарктиде ещё вдобавок холодно… (c)
Аватар для marvell_renamed_627179_17032020
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04.09.2008
Ответ: Система аугментации
Сообщение от Desert_Eagle:
проверено - одинаковые прибавки все. я с лс 46 получал +200 цп и +еще 50 второй строчкой. Или 27+ крит рейта например.
И много раз по +5 - +13 с 76х камней. рандом...
я это имел ввиду,просто камни то на 76 не заканчиваются по лвлам, потому и хотел узнать сколько можно выжать с 76-ого например. Или у камней выше только шанс выловить максимальный лвл скила увеличивается?
Аватар для XeKc_renamed_636435_06042023
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30.10.2008
Космос Победитель конкурса
Награжден за: Победитель конкурса PvP-видеороликов по ArcheAge
Ответ: Система аугментации
Сообщение от marvell:
я это имел ввиду,просто камни то на 76 не заканчиваются по лвлам, потому и хотел узнать сколько можно выжать с 76-ого например. Или у камней выше только шанс выловить максимальный лвл скила увеличивается?
с камней 76-84 попадаются только 10лвл скиллы (естественно при наличии градации)

Аватар для marvell_renamed_627179_17032020
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04.09.2008
Ответ: Система аугментации
не так написал,скилы ладно,меня интересует например фокус. Какое макс значение можно вытащить,максимально возможное?
Аватар для Zergatul_renamed_660253_30112020
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17.03.2009
Ответ: Система аугментации
максимальное значение чего? максимальный левел аугмента фокус - 10
Аватар для marvell_renamed_627179_17032020
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04.09.2008
Ответ: Система аугментации
и какое же значение дает этот 10-ый лвл?) просто у меня сейчас 17 крита стоит,при этом в пассивках пишет Уровень 1.. Я имел ввиду именно число прибавки к критрейту.
Т.е. макс значение известно) вопрос в том что решает в таком случае лвл камня,просто шанс на высокий уровень?

Аватар для _ZeRaM_
_ZeRaM_
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Ответ: Система аугментации
Сообщение от marvell:
не так написал,скилы ладно,меня интересует например фокус. Какое макс значение можно вытащить,максимально возможное?
из 76 камня я вытаскивал максимум 27 фокуса одним параметром и 29 2 параметрами (допустим 13 и 16), 30 смог добится только пасивным скилом (17 фокуса) плюс 13 параметром...

по лвл скилов предположу
76 - 10 лвл
70 - 9
68 - 9
64 - 8
61 - 7
58 - 6
55 - 5
52 - 4
49 - 3
46 - 2
43 - 1

другой вопрос что некоторые скилы ставятся только с определенного уровня, например магик барьер пассив когда атачат тебя (+90 М деф), я вставил только в дуалы 80 кристалом, до этого не разу не вставлял такого.
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