Показать сообщение отдельно
Аватар для Nature_renamed_562435_14022021
Предводитель
Регистрация:
04.04.2007
Чемпион
Награжден за: За победу в 2х конкурсах на GoHa.Ru Зомби мутанта
Награжден за: гЫх! Признанный автор
Награжден за: Ведение и создание стартовых гайдов по Warhammer Online Просветитель
Награжден за: За помощь форуму и посетителям раздела Warhammer Online
Re: Патчноуты международной версии - общая тема
Патч за 11 октября.

MAIN CHANGES

New: Rank 8
- New Rank 8, Rank 6 Circle 3 and Rank 7 Circle 2 classes added.
- Read more about the new classes at our Dev Blog:
Archer
Cleric
Swordsman
Wizard
- Maximum level of both characters and companions raised to Lv. 330.
- Maximum team level increased to Lv. 100.
- Added 32 new quests, as well as new items.
- Added 3 new field boss monsters.Certain TP costumes, monster cards, gems, equipment items and recipes will now be tradable
You will be able to trade these items both via personal trading and through the market. However, the following items will remain untradable:
- Transcendence-related items and transcended equipment (untradable)
- Regular/premium hair and colored lenses (untradable)
- Equipment and costumes with 0 potential left (untradable)
- Traded Enchant Scrolls (untradable)
Note: Premium Circle 3 costumes can be traded, but they can still only be equipped by characters of the corresponding Circle 3 class.Trading equipment items and costumes with potential left will no longer reduce their level of potential
- Trading these items through the Market will not make them untradable.
- However, when one or both players trading are not using a Token, or have used up all of their trade count, the item traded will become untradable.
- IMPORTANT: Items with 0 potential left will remain untradable.
2

EVENT UPDATES


New Event: Additional Map Exploration Rewards
- Achieving 100% exploration on newly-added areas will grant your characters one extra EXP card reward per map at Wings of Vaivora NPCs.
- This event ends with the scheduled maintenance on October 25th, 2016.Additional Event Rewards: 'Taoist's Secret Recipe'
- In the newly-added areas, the chance of obtaining Dumpling ingredients will be doubled. Their drop rate has also been increased in existing maps.
- Five Jumbo Dumpling recipes can now be exchanged for one Instanced Dungeon Reset Voucher (14 Days) at the Event Notice Board.
- Remember that this event is running until the scheduled maintenance on October 25th, 2016. After this date, you will not be able to obtain items related to this event (dumplings, recipes, ingredients), but you will still be able to craft and use the ones you already have.
- All items related to this event (dumplings, recipes, ingredients) will be deleted on November 1st, 2016. Note that Honey Dumplings, obtainable exclusively by purchasing the EXP Boost Pack, are not related to this event and therefore will not be removed.
- See the announcement here.'Crystal Root Lottree' Event Closing
- The 'Crystal Root Lottree' event comes to an end with this maintenance. A big thank you to everyone who participated.

3

TP SHOP ADDITIONS


Premium Hair: 198 TP
- Twoblock (Male)
- Ribbon-ornamented Double Buns (Female)Hair Dye: 49 TP
- Violet DyeLenses: 49 TP
- Orange Contact Lenses

4

ITEMS


New Item: Instance Clear Voucher
- The Instance Clear Voucher is an item that allows you to clear instanced dungeons faster and more effectively.
- You have a chance to obtain this item from monsters in all regions, as well as from some cubes.
- The vouchers come in one- and two-star versions, which you can use in instanced dungeons of the same level (★).
- You can purchase the Recipe - Instance Clear Voucher [★★] from item merchant NPCs.
One-star Dungeons (★): Underground Chapel Dungeon, Historic Site Ruins)
Two-star Dungeons (★★): Demon Prison Guild, Fallen Legwyn Family Dungeon, Hollow Thorn Forest, Collapsed Residential Quarters (Renewal), Thorny Vines Forest Dungeon, Archmage Tower DungeonNew Drop Items
- Mandrapick
- Raflower Root
- Red Kepa Crystal
- Recipe - Holy Smasher31 New Equipment Items
- Abdochar
- Aspana Revolver
- Astra Bow
- Aufgowle Bow
- Blood Stealer
- Dhrag Bracelet
- Dhrag Necklace
- Double Stack
- Dragoon Piper
- Emengard Cannon
- Emengard Dagger
- Emengard Musket
- Emengard Shield
- Gale Slasher
- Heart of Glory
- Lion Head Cannon
- Lion Head Dagger
- Lion Head Shield
- Pierene Sword
- Pygry Spear
- Regard Horn Crossbow
- Regard Horn Pike
- Regard Horn Staff
- Sacmet
- Sarkmis
- Silver Hawk
- Skull Smasher
- Vienarazis Mace
- Vienarazis Staff
- Windia Rod
- Wingshard Spear14 New Recipes
- Recipe - Aufgowle Bow
- Recipe - Double Stack
- Recipe - Dragoon Piper
- Recipe - Gale Slasher
- Recipe - Lion Head Cannon
- Recipe - Lion Head Dagger
- Recipe - Lion Head Shield
- Recipe - Pierene Sword
- Recipe - Pygry Spear
- Recipe - Sacmet
- Recipe - Silver Hawk
- Recipe - Vienarazis Mace
- Recipe - Vienarazis Staff
- Recipe - Windia RodNew Collections Added to 15 Maps
- Arcus Forest
- City Wall District 8
- Jeromel Park
- Jonael Memorial District
- Kule Peak
- Lhadar Forest
- Nheto Forest
- Svalphinghas Forest
- Taniel I Memorial District
- Tevhrin Stalactite Cave Section 1
- Tevhrin Stalactite Cave Section 2
- Tevhrin Stalactite Cave Section 3
- Tevhrin Stalactite Cave Section 4
- Tevhrin Stalactite Cave Section 5
- Timerys Temple

5

CONTENT


New Instanced Dungeons
1) Castle Dungeon (Recommended Level: 290)
- Located in the Svalphinghas Forest region.
2) Former Fantasy Library : Sausys Room 9 (Recommended Level: 315)
- Available after completing the main quest in the Zima Suecourt region.
- Players can enter up to once per day (2 times per day for Token users).EXP penalties according to monster-character level gaps have been changed as follows
A) Character level > monster level
- 5% EXP gain reduction per level if difference is 21 levels or more
- No EXP gain if difference is 40 levels or more
B) Character level < monster level
- 5% EXP gain reduction per level if difference is 21 levels or more
- 25% (out of total 100%) EXP gain if difference is 35 levels or moreHunting penalties according to monster-character level gaps have been changed as follows
Current rule:
- Monsters' defense increases 5% for every 5 levels of difference
- Monsters' defense increases 500 times if difference is 21 levels or more
Changed to:
- Character's attack decreases 2.3% for every 5 levels of differenceEXP gains have been adjusted in the following 26 maps
Increased EXP:
- Alembique Cave
- Arcus Forest
- City Wall District 8, Jeromel Park
- Emmet Forest
- Ghibulinas Forest
- Jonael Memorial District
- Kule Peak
- Mollogheo Forest
- Nheto Forest
- Nobreer Forest
- Phamer Forest
- Pystis Forest
- Svalphinghas Forest
- Syla Forest
- Taniel I Memorial District
- Tevhrin Stalactite Cave Section 1
- Tevhrin Stalactite Cave Section 2
- Tevhrin Stalactite Cave Section 3
- Tevhrin Stalactite Cave Section 4
- Tevhrin Stalactite Cave Section 5
- Yudejan Forest
- Zima Suecourt
Reduced EXP:
- Lhadar Forest
- Timerys Temple
- Vedas PlateauThe following items can now be lost in new maps with 4 or more stars (★):
- Blessed Gem of the Goddesses
- Blessed Shards
- Boss Monster Cards
- Gems
- Hammer of Dismantlement
- Silver
- Spell RodEarth Fragment drop quantities in Earth Tower Lolopanther Areas have been changed as follows:
5F boss: 1 Earth Fragment
10F boss: 2 Earth Fragments
15F boss: 3 Earth Fragments
20F boss: 4 Earth FragmentsThe following quest boss monsters had their HP, attack, defense, magic defense stats and drop EXP reduced:
- Kurumis from quest Sarma's Vain Dreams
- Wild Carnivore from quest Great Success or Great Failure (3)The following field boss monsters have had their HP stats increased:
- Demon Lord Blut
- Demon Lord Zaura
- Demon Lord NuaeleRegional Guild Battle Changes
- Removed the previous season tab from the Ranking UI.
- Decline button will no longer appear while matching is taking place.
- Your guild will no longer be matched with the same guild twice in a row.
- A minimum of 5 guild members online is required to participate in Guild Battles.Other Changes - Content
- New quests have been added to the following maps: Zima Suecourt, Alembique Cave and Mishekan Forest.
- Special monsters have been added that appear in large numbers after your character has been hunting in a field for a certain amount of time.
- Falconers can now perform skills while mounting a companion (except Hanging Shot).
- The Alchemist Master will now sell A Certain Alchemic Record (I). The record was penned by the master himself to educate future learners.
- After cancelling a guild war, you will no longer be able to declare war against the same guild for 7 days.
- The minimum number of participants allowed in guild boss raids is now 1.
- Monsters defeated while a quest is in progress will now count towards the Adventure Journal. However, monsters that are part of the current quest will continue to not count.
- The 'Collapsed Residential Quarters' mission has been changed into an instanced dungeon.

6

UI/FUNCTIONS


New Companion Functions
1) Auto attack ON/OFF
- The companion will automatically attack monsters when set to ON.
- With the function turned OFF, the companion will not attack. Hunter and Falconer companions, however, will attack even when the function is set to OFF.
- Auto attack can be set ON/OFF in the Companion menu (F9), or by typing 'cpattack on/off' in the chat window.
2) Calling your companion
- Enter '/comeon' in the chat window to make your companion move to your character's current location.New Shout Chat Functions
- Right-click the shout chat bar on the top of the screen to access the new functions.
- The following actions will be available from the top shout chat: whisper, party invite, guild invite, friend request, block and bot report.Other Changes
- You will now be able to repurchase items sold to NPC shops. To repurchase a sold item, right-click it, then click 'Re-buy'.
- A region search function has been added to the world map interface (N).
- Upon failing a mission, you will now see a warning message appear.
- Guild info window UI has been improved, with the inclusion of the One Line Message Board.
- New categories have been added to the inventory: 'Recipes', 'Cards' and 'Cubes'.
- Companion food items can now be discarded.
- EXP gain buffs currently applied to your character will now be displayed in the Character Information window (F1).
- Channel numbers have been readjusted in some regions.
- Dropped items will now glow with a pillar of light when they are ready to be picked up for better visibility (inspired by addon creator Mie's addon).

7

SKILL RELATED - ARCHER


Quarrel Shooter


Deploy Pavise
- In PvP, the number of times this skill provides protection will no longer differ from the one listed in its description.


Sapper


Broom Trap
- When using with the Aiming skill, the correct range will now be applied to the attack strike.


Stake Stockades
- When multiple stockades are applied consecutively, the second stockade will deal the correct amount of damage.


Hunter


Coursing
- Physical defense reduction effects will now reflect the skill level correctly as intended.


Snatching
- Damage: 143.5 -> 287
- Damage increase per level up: 32 -> 64


Rush Dog
- Damage: 453.56 -> 680.34
- Damage increase per level up: 89.24 -> 133.86


Praise
- Added companion attack speed increase effect by [skill level * 3]


Rogue


Lachrymator
- Description changed from 'skills cannot be used' to 'unable to attack'.


Backstab
- This skill can now be used while mounted on a companion.


Fletcher


Magic Arrow: Silence
- Cooldown time will now apply correctly when the attribute effect is enabled.


Falconer


Sonic Strike
- Dark property will now apply as intended.


Hanging Shot
- This skill will no longer remain active after the Hovering skill is used.


Schwarzer Reiter


Retreat Shot
- The effects of this skill will now display correctly on other characters as well.


Limacon
- Revolver Mastery: Additional Damage will no longer become disabled when using this skill.


Musketeer


Snipe
- Attack range increased for this skill.


Head Shot
- Cooldown time will no longer disappear after learning the Head Shot: Reload attribute.


Head Shot: Reload
- This attribute will no longer continue to be applied when it is disabled by the player.



8

SKILL RELATED - CLERIC


Krivis


Zalciai
- This skill will no longer reduce the critical resistance of enemies down to negative values.


Priest


Exorcise
- Magic circle consumed after attack -> magic circle maintained for entire duration, consumed only when used max. no. of times (max. no. of times: skill level)


Bokor


Damballa: Remove Knockdown
- Changed attribute icon.


Dievdirbys


Statue of Goddess Ausrine
- Duration will no longer decrease by 2 seconds every time your characters receives a buff effect.
- This skill's buff will now apply as intended.


Statue of Goddess Laima
- The cooldown time listed in the tooltip will now correcty update when using the skill.


Sadhu


Vashita Siddhi
- SP consumption: 3% -> 2%


Pardoner


Dispeller Crafting
- Once a dispeller is activated, it will no longer be lockable.


Simony
- Property attack will now correctly apply to skill scrolls created with Simony.
- Scrolls crafted wil this skill will no longer cause the chat UI to break after clicking their corresponding link.


Oracle


Death Sentence
- The gage will no longer disappear after using this skill twice.


Counter Spell: Enemy Target
- Changed attribute icon.


Druid


Sterea Trofh
- This skill will now be correctly deployed when used after Chortasmata.


Plague Doctor


Incineration
- Overheat changed to 2 times.



9

SKILL RELATED - SWORDSMAN


Highlander


Cartar Stroke
- Tooltip descruption will now accurately list the skill's charging time according to the skill level.


Peltasta


Guardian
- Attack decrease up 3.5% from base 14% -> up 0.9% from base 2%


High Guard
- Attack decrease 50% -> 15%
- Attack reduction 15%, critical rate [skill level * 10] reduction -> attack reduction 7%, critical rate [skill level * 6] reduction


Umbo Thrust
- Armor break duration: 15 sec -> 15 sec + [skill level *1] sec


Shield Lob
- Single hit -> 2 hits + damage multiplication * 0.8
- Range: 30 -> 50
- Cooldown time: 54 sec -> 14 sec


Rim Blow
- 100% additional damage in petrified/frozen state -> 200% additional damage


Hoplite


Spear Throw
- Single hit -> 3 successive hits


Spear Lunge
- Skill range (length): 50 -> 60


Pierce
- Skill range (length): 45 -> 55


Synchro Thrusting
- Skill range (length): 50 -> 55


Stabbing
- Skill range (length): 45 -> 60


One-handed Spear Mastery
- 5% additional damage dealt to middle-sized enemies per attribute level -> 4% additional damage dealt to middle-sized enemies per attribute level


One-handed Spear Mastery: Medium-sized Hunter
- Changed attribute icon.


Barbarian


Giant Swing
- Added 15% chance per skill level to decrease enemy accuracy.


Warcry
- Attack added to base attack increase: [lowest enemy level x no. of enemies x 0.1]


Pouncing: Knockdown
- Changed attribute icon.


Squire


Penalty Reduction
- Drop probability: [skill level] x 1% -> [skill level] x 15%
- Cooldown time: 2 min -> 15 min
- Buff duration: 1 min + [skill level] x 10 sec -> [skill level] x 10 min
- Eased monster card and blessed gem drop penalty


Refreshment Table
- Dish buffs can no longer be removed
- New dishes added
1) BBQ: Increases AoE Attack Ratio (0.5 + (skill level - 5) x 0.5))
2) Champagne: Increases AoE Defense Ratio (0.5 + (skill level - 5) x 0.5)
- After setting a refreshment table and leveling up the skill, the already set table will no longer have its level increased to match the new skill level.


Deadly Combo
- New Squire Circle 3 skill.


Doppelsoeldner


Zucken
- SP consumption: 8 -> 43
- SP consumption increase per level: 43 -> 6


Zucken: Multi Cuts
- Cooldown time will no longer increase when learning this attribute.


Redel: Multi Cuts
- Cooldown time will no longer increase when learning this attribute.
- Tooltip description changed from 'total amount of damage gets increased by +100%' to 'total amount of damage gets increased by +180%.'


Zornhau: Deep Cut
- Cooldown time will no longer increase when learning this attribute.


Fencer


Esquive Toucher
- The face of your character will no longer display incorrectly when performing this skill.


Dragoon


Serpentine: Additional Damage
- Tooltip description changed to list debuff duration as 5 seconds.



10

SKILL RELATED - WIZARD


Wizard


Magic Missile
- Magic Missile strikes will now apply correctly to enemies affected by the Joint Penalty or Hangman's Knot skills.


Pyromancer


Fireball
- Non-enemy characters that cast Zaibas on top of Fireball will no longer receive damage.


Flame Ground
- The skill will now be deployed even when pressed shortly, instead of displaying only the character's voice.


Psychokino


Magnetic Force
- This skill will no longer be cast incorrectly when your character is being attacked.


Telekinesis
- The skill will now be correctly deployed when playing in mouse mode.


Swap: Shackle
- Changed attribute icon.


Linker


Joint Penalty: Poison
- Tooltip description changed from 'Poison attack' to 'Poison property skill attack.'


Joint Penalty: Earth
- Tooltip description changed from 'Earth property attack' to 'Earth property skill attack.'


Joint Penalty: Lightning
- Tooltip description changed from 'Lightning property attack' to 'Lightning property skill attack.'


Sorcerer


Summoning
- Removed size of summoned boss monster collisions.


Riding
- The cooldown time listed for mounted monsters will now accurately represent the actual cooldown time.


Chronomancer


Pass
- This skill will no longer reduce the cooldown time of HP potions.


Alchemist


Magnum Opus
- Maximum skill level changed to 6.
- You can no longer add materials to the mix in the middle of a combination attempt with this skill.


Tincturing
- New recipes added: Condensed SP Boost Potion, Condensed Protection Potion.


Featherfoot


Blood Bath
- Tooltip changed to include Dark property in the description.


Blood Sucking
- Tooltip changed to include Dark property in the description.


Ngadhundi
- Tooltip changed to include Dark property in the description.



11

BUG FIXES


Quests
- Avoiding the Petrifying Frost: Completing this quest will no longer make it impossible for your character to move to the end of the Karda Fortress map.
- The Immortal Nepenthes (2): Collecting freshwater for this quest is now possible in mouse mode as intended.
- The Keys Within the Spatial Gap: Wendigo monsters with the wrong level will no longer appear during this quest.
- Magical Opinion (2): The same petrified soldier will no longer count for multiple times.
- A Dead End (1): This quest will no longer appear in the minimap as a Kepa icon.
- Piece of Wing (2): Fixed the issue which made it impossible to complete this quest after using the Paladin skill Conversion.
- Emergency (3): The name of the magic vessel will no longer change after progressing on this quest.
- Masquerade: The level of this quest's boss monster will no longer exceed the recommended level for the corresponding map.
- Wandering Spirits (2): Completing the quest will grant you the corresponding reward items.
- Fallen Days: Pressing the teleportation key after completing the quest will no longer send your character to a different location.
- The Watcher's Potential (2): The Brainwashed Pantos will now disappear as intended when the quest is abandoned.
- A Drowsy Scent: The quest will no longer keep completing itself when your character moves to Septyni Glen.
- The Corrupted Lake (2): All quest objects will now correctly display the Space key UI.
- Find the Metal Plate: The quest will now progress correctly when on keyboard mode.
- Rose's Friends (3): The quest will now progress correctly when on keyboard mode.
- Giant Bracken (2): The Experiment Journal will no longer be obtainable by all party members when multiple players interact with the object at the same time.
- The following quests will no longer cause disconnections when played in a party: Curse of Sloth - Misery / Taking Back the Altar / Trap After Trap (1) / Assassin Evoniphon (5) / Condensed Anger
- Clicking the quest sharing button while in a party will now share the quest with your party members as intended.Graphics/UI
- Existing companions should now always be visible in the lodge as intended.
- The Adventure Journal tab will no longer switch places after moving to a new map.
- Cooking animations for Refreshment Table will now be displayed correctly.
- Interacting with Tiltas Valley NPC Historian Adelle will no longer erroneously display Cyrenia Odell's name and image.
- Riding elevators and other transportation devices will no longer make your character face a certain fixed direction.
- Adventure Journal points will now update in real-time.
- Clicking linked items in the chat window will no longer cause occasional client crashes.
- The corresponding recipe item will now be correctly listed in the material list of Recipe - Drake Epaulet.
- The bangs will no longer disappear on female archer characters with the Noble Wave Perm when attacking.
- The Noble Wave Perm hairstyle will now display correctly when performing all skills.
- The character's legs will no longer show through the Archer Circle 3 Costume.
- Dog Ears will now display correctly when worn with the Upper-bind Two-block hairstyle.
- Armband accessories will now display correctly when worn with the Wilhelmina Costume.
- Smoke animations will now display correctly in the Wugushi - Poison Pot UI.
- You can now register skills or items in quick slot [A], as intended.
- The number of Vubbe Warriors required to obtain the corresponding Adventure Journal reward will now display correctly.
- SP consumption will no longer display incorrect values after leveling up a skill.
- Quest reward options will now always be visible after completing a quest with multiple rewards in low resolution mode.
- Silver consumption will no longer display negative numbers when using a goddess statue to teleport.
- 'Companion' will no longer display as 'Friends' in the key selection menu.
- Combat key slots will no longer display as NUM 2 or NUM 8 in the key selection menu after setting them as 2 or 8.
- Page lists in shops will now display correctly as intended.
- Defeating Cave Ravinelarva monsters will no longer register them in the Adventure Journal as Ravinelarvas.General
- Adventure Journal points will now update in real-time.
- Entering an upgrade dungeon for item awakening will no longer cause your Calcite to be consumed or disconnect your character.
- After clearing Earth Tower, logging in with a different character will no longer allow you to receive Earth Tower rewards on that character.
- Reopening Kubas Cube items should now be possible with no errors occurring.
- Closing the UI in the middle of a key setting operation will no longer disable your keyboard.
- Attacking targets affected by the Cryomancer's Subzero Shield skill with Hunter or Falconer companion skills will no longer freeze your own character.
- Fixed the issue where summons would occasionally be targeted, causing the attack to stray.
- Changing the key setup for [Target Lock] and [Target Info] on keyboard mode will now have the setting operate correctly as intended.
- Rodejokel monsters in the Lhadar Forest map will now drop items as intended.
- Fixed the issue that made it impossible to return to the game after visiting the lodge of a team with more character slots than one's own.
- Multiple players can no longer interact with the same Orb of Fire simultaneously in the Uphill Defense Mission.
- Tree Root Crystals will now correctly spawn in all intended regions.
- Characters will no longer erroneously receive a Lv8 EXP Card as reward after defeating Chupaluka monsters.
- Defeating Vubbe Wizard monsters will now grant characters the appropriate reward.
- Tree Root Crystals will now spawn as intended in the Genar Field and Forest of Prayer maps.
- Echad Magician monsters will now receive damage from skills as intended.
- Shtayim monsters will no longer deal damage with tile skills.
- The effects of Ice Pikes casted by Pure Loftlem will now display as intended.
- One-handed Sword items in the inventory will now be properly compared with equipped weapons when requested.
- The proper message will now appear when a character attempts to equip an item meant for another class.
- The explosion damage of Toy Hammer weapons will no longer apply multiple times.
- Fixed the error which made it impossible to expel guild members after they changed their team name.
- The process of creating a new guild should now work successfully as intended.
- Guild events can now be properly cleared even without the guild master.
- Newly-created characters will now be correctly equipped with the default items as intended.